Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
.() LocalPlayer LocalPlayer:()
()
LocalPlayer.Character LocalPlayer.CharacterAdded:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
screenGui.Parent = LocalPlayer.PlayerGui
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.AnchorPoint = .(, )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.BackgroundTransparency =
mainFrame.Parent = screenGui
UICorner = .(, mainFrame)
UICorner.CornerRadius = .(, )
title = .()
title.Text =
title.Size = .(, , , )
title.BackgroundTransparency =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(,,)
title.Parent = mainFrame
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.Font = .Font.GothamBold
closeBtn.TextSize =
closeBtn.BackgroundColor3 = .(,,)
closeBtn.TextColor3 = .(,,)
closeBtn.Parent = mainFrame
toggleBtn = .()
toggleBtn.Size = .(, , , )
toggleBtn.Position = .(, , , )
toggleBtn.Text =
toggleBtn.Font = .Font.Gotham
toggleBtn.TextSize =
toggleBtn.BackgroundColor3 = .(,,)
toggleBtn.TextColor3 = .(,,)
toggleBtn.Parent = mainFrame
content = .()
content.Size = .(, -, , -)
content.Position = .(, , , )
content.BackgroundTransparency =
content.Parent = mainFrame
UIList = .()
UIList.Padding = .(,)
UIList.FillDirection = .FillDirection.Vertical
UIList.HorizontalAlignment = .HorizontalAlignment.Center
UIList.Parent = content
(txt)
b = .()
b.Size = .(, , , )
b.BackgroundColor3 = .(,,)
b.BackgroundTransparency =
b.Font = .Font.Gotham
b.TextSize =
b.TextColor3 = .(,,)
b.Text = txt
b.Parent = content
corner = .(, b)
corner.CornerRadius = .(, )
b
speedBtn = ()
highBtn = ()
noclipBtn = ()
ghostBtn = ()
tpBtn = ()
flyBtn = ()
flyV3Btn = ()
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
mainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
toggleBtn.MouseButton1Click:(()
screenGui.Enabled = screenGui.Enabled
)
closeBtn.MouseButton1Click:(()
screenGui.Enabled =
)
UserInputService.InputBegan:((i,gp)
gp
i.KeyCode == .KeyCode.RightControl
screenGui.Enabled = screenGui.Enabled
)
states = {speed=, jump=, noclip=, ghost=, tp=, fly=}
saved = {speed=, jump=}
char, hum, root = ,,
()
char = ()
hum = char:()
root = char:()
()
LocalPlayer.CharacterAdded:(()
.()
()
)
speedBtn.MouseButton1Click:(()
()
hum
states.speed = states.speed
states.speed
saved.speed = hum.WalkSpeed
hum.WalkSpeed =
speedBtn.Text =
hum.WalkSpeed = saved.speed
speedBtn.Text =
)
highBtn.MouseButton1Click:(()
()
hum
states.jump = states.jump
states.jump
saved.jump = hum.JumpPower
hum.JumpPower =
highBtn.Text =
hum.JumpPower = saved.jump
highBtn.Text =
)
noclipConn
noclipBtn.MouseButton1Click:(()
()
states.noclip = states.noclip
noclipBtn.Text = states.noclip
states.noclip
noclipConn = RunService.Stepped:(()
_,v (char:())
v:() v.CanCollide =
)
noclipConn noclipConn:()
)
ghostBtn.MouseButton1Click:(()
()
states.ghost = states.ghost
ghostBtn.Text = states.ghost
_,v (char:())
v:()
states.ghost
v.Transparency =
v.CanCollide =
v.Transparency =
v.CanCollide =
)
clickConn
tpBtn.MouseButton1Click:(()
()
states.tp = states.tp
tpBtn.Text = states.tp
states.tp
mouse = LocalPlayer:()
clickConn = mouse.Button1Down:(()
mouse.Target root
root.CFrame = .(mouse.Hit.p + .(,,))
)
clickConn clickConn:()
)
BV, BG
flyKeys = {W=,S=,A=,D=,Space=,Shift=}
()
cam = .CurrentCamera
look = cam.CFrame
dir = .()
flyKeys.W dir += look.LookVector
flyKeys.S dir -= look.LookVector
flyKeys.A dir -= look.RightVector
flyKeys.D dir += look.RightVector
flyKeys.Space dir += .(,,)
flyKeys.Shift dir -= .(,,)
dir.Unit == dir.Unit dir.Unit .zero
flyBtn.MouseButton1Click:(()
()
states.fly = states.fly
flyBtn.Text = states.fly
states.fly root
BV = .(, root)
BV.MaxForce = .(,,)
BV.Velocity = .zero
BG = .(, root)
BG.MaxTorque = .(,,)
BG.CFrame = root.CFrame
UserInputService.InputBegan:((i,gp)
gp
i.KeyCode == .KeyCode.W flyKeys.W =
i.KeyCode == .KeyCode.S flyKeys.S =
i.KeyCode == .KeyCode.A flyKeys.A =
i.KeyCode == .KeyCode.D flyKeys.D =
i.KeyCode == .KeyCode.Space flyKeys.Space =
i.KeyCode == .KeyCode.LeftShift flyKeys.Shift =
)
UserInputService.InputEnded:((i)
i.KeyCode == .KeyCode.W flyKeys.W =
i.KeyCode == .KeyCode.S flyKeys.S =
i.KeyCode == .KeyCode.A flyKeys.A =
i.KeyCode == .KeyCode.D flyKeys.D =
i.KeyCode == .KeyCode.Space flyKeys.Space =
i.KeyCode == .KeyCode.LeftShift flyKeys.Shift =
)
RunService.RenderStepped:(()
BV root
BV.Velocity = () *
BG.CFrame = .(root.Position, root.Position + .CurrentCamera.CFrame.LookVector)
)
BV BV:() BV =
BG BG:() BG =
)
flyV3Btn.MouseButton1Click:(()
(:())()
)
()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Hmm

Universal