Run it
Copy the script and paste it into your executor.
plr = .Players.LocalPlayer
gui = .(, plr:())
gui.Name =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.Visible =
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
title.Font = .Font.SourceSansBold
title.TextSize =
fps = .(, frame)
fps.Position = .(, , , )
fps.Size = .(, , , )
fps.Text =
fps.TextColor3 = .(,,)
fps.BackgroundTransparency =
wsInput = .(, frame)
wsInput.Position = .(, , , )
wsInput.Size = .(, , , )
wsInput.PlaceholderText =
jpInput = .(, frame)
jpInput.Position = .(, , , )
jpInput.Size = .(, , , )
jpInput.PlaceholderText =
wallhackBtn = .(, frame)
wallhackBtn.Position = .(, , , )
wallhackBtn.Size = .(, -, , )
wallhackBtn.Text =
flyBtn = .(, frame)
flyBtn.Position = .(, , , )
flyBtn.Size = .(, -, , )
flyBtn.Text =
boostBtn = .(, frame)
boostBtn.Position = .(, , , )
boostBtn.Size = .(, -, , )
boostBtn.Text =
applyBtn = .(, frame)
applyBtn.Position = .(, , , )
applyBtn.Size = .(, -, , )
applyBtn.Text =
closeBtn = .(, frame)
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.BackgroundColor3 = .(, , )
closeBtn.TextColor3 = .(,,)
openBtn = .(, gui)
openBtn.Size = .(, , , )
openBtn.Position = .(, , , )
openBtn.Image =
openBtn.MouseButton1Click:(()
frame.Visible =
openBtn.Visible =
)
closeBtn.MouseButton1Click:(()
frame.Visible =
openBtn.Visible =
)
frames, last = , ()
:().RenderStepped:(()
frames +=
now = ()
now - last >=
fps.Text = .. .(frames / (now - last))
last, frames = now,
)
wallhack =
wallhackBtn.MouseButton1Click:(()
wallhack = wallhack
_, v (:())
v:()
v.LocalTransparencyModifier = wallhack
)
flying =
bv =
flyBtn.MouseButton1Click:(()
flying = flying
char = plr.Character
flying
bv = .(, char.HumanoidRootPart)
bv.Velocity = .(, , )
bv.MaxForce = .(, , )
bv bv:()
)
boostBtn.MouseButton1Click:(()
().Rendering.QualityLevel = .QualityLevel.Level01
.Lighting.GlobalShadows =
.Lighting.FogEnd =
.Lighting.Brightness =
_, v (:())
v:() v:()
v:()
v:() v:()
v.Enabled =
v:()
v.Material = .Material.SmoothPlastic
)
applyBtn.MouseButton1Click:(()
hum = plr.Character plr.Character:()
hum
ws = (wsInput.Text)
jp = (jpInput.Text)
ws hum.WalkSpeed = ws
jp hum.JumpPower = jp
)Fixed boost performance Might not work

Universal