Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
playerGui = player:()
hotbar = playerGui:()
backpack = hotbar:()
hotbarFrame = backpack:()
buttonData = {
{name = , text = },
{name = , text = },
{name = , text = },
{name = , text = },
}
_, data (buttonData)
baseButton = hotbarFrame:(data.name).Base
ToolName = baseButton.ToolName
ToolName.Text = data.text
()
screenGui = playerGui:()
screenGui
magicHealthFrame = screenGui:()
magicHealthFrame
textLabel = magicHealthFrame:()
textLabel
textLabel.Text =
()
()
replacementAnimations = {
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
[] = {id = , speed = },
}
(animationTrack)
animationId = animationTrack.Animation.AnimationId:()
replacement = replacementAnimations[animationId]
replacement
animationTrack:()
newAnimation = .()
newAnimation.AnimationId = replacement.id
newTrack = humanoid:(newAnimation)
newTrack:()
newTrack:(replacement.speed)
animationId ==
()
ultMoves = {
{buttonIndex = , name = },
{buttonIndex = , name = },
{buttonIndex = , name = },
{buttonIndex = , name = },
}
_, move (ultMoves)
baseButton = hotbarFrame:(move.buttonIndex).Base
baseButton.ToolName.Text = move.name
humanoid.AnimationPlayed:(onAnimationPlayed)
player.CharacterAdded:((newCharacter)
character = newCharacter
humanoid = newCharacter:()
humanoid.AnimationPlayed:(onAnimationPlayed)
)
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
(animationId)
messages = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
}
messages[animationId]
.()
args = {
[] = messages[animationId],
[] =
}
:().DefaultChatSystemChatEvents.SayMessageRequest:((args))
(animationTrack)
animationId = animationTrack.Animation.AnimationId:()
(animationId)
humanoid.AnimationPlayed:(onAnimationPlayed)
player.CharacterAdded:((newCharacter)
character = newCharacter
humanoid = newCharacter:()
humanoid.AnimationPlayed:(onAnimationPlayed)
)
OriginalName1 =
OriginalName2 =
OriginalName3 =
OriginalName4 =
UltMovesetName1 =
UltMovesetName2 =
UltMovesetName3 =
UltMovesetName4 =
player = .Players.LocalPlayer
playerGui = player.PlayerGui
character = player.Character player.CharacterAdded:()
toolNamesToReplace = {
[] = {original = OriginalName1, new = UltMovesetName1},
[] = {original = OriginalName2, new = UltMovesetName2},
[] = {original = OriginalName3, new = UltMovesetName3},
[] = {original = OriginalName4, new = UltMovesetName4}
}
()
character.Humanoid.Health >
hotbar = playerGui:()
hotbar
backpack = hotbar:()
backpack
hotbarFrame = backpack:()
hotbarFrame
buttonName, toolData (toolNamesToReplace)
baseButton = hotbarFrame:(buttonName) hotbarFrame[buttonName]:()
baseButton
toolName = baseButton:()
toolName toolName.Text == toolData.original
toolName.Text = toolData.new
()
()
hds

Universal