Run it
Copy the script and paste it into your executor.
Players = :()
pl = Players.LocalPlayer
pg = pl:()
(class, props)
o = .(class)
k, v (props {})
o[k] = v
o
gui = (, {
Name = ,
Parent = pg,
ResetOnSpawn =
})
frame = (, {
Parent = gui,
Size = .(, , , ),
Position = .(, -, , -),
BackgroundColor3 = .(, , ),
BorderSizePixel =
})
title = (, {
Parent = frame,
Size = .(, , , ),
Position = .(, , , ),
Text = ,
TextColor3 = .(, , ),
BackgroundTransparency = ,
Font = .Font.SourceSansBold,
TextSize =
})
input = (, {
Parent = frame,
Size = .(, -, , ),
Position = .(, , , ),
TextWrapped = ,
ClearTextOnFocus = ,
MultiLine = ,
TextSize = ,
Font = .Font.Code,
Text =
})
out = (, {
Parent = frame,
Size = .(, -, , ),
Position = .(, , , ),
TextWrapped = ,
ClearTextOnFocus = ,
MultiLine = ,
TextSize = ,
Font = .Font.Code,
Text =
})
btnObf = (, {
Parent = frame,
Size = .(, , , ),
Position = .(, , , ),
Text = ,
TextSize = ,
Font = .Font.SourceSans,
BackgroundColor3 = .(, , ),
TextColor3 = .(, , )
})
btnCopy = (, {
Parent = frame,
Size = .(, , , ),
Position = .(, , , ),
Text = ,
TextSize = ,
Font = .Font.SourceSans,
BackgroundColor3 = .(, , ),
TextColor3 = .(, , )
})
lbl = (, {
Parent = frame,
Size = .(, -, , ),
Position = .(, , , ),
Text = ,
TextColor3 = .(, , ),
BackgroundTransparency = ,
Font = .Font.SourceSans,
TextSize =
})
(s)
t = {}
i = , #s
t[i] = (.(s, i) * + )
t
(s)
nums = (s)
tbl = .. .(nums, ) ..
dec =
twist =
runner =
full = tbl .. dec .. twist .. runner
full = full:(, )
full
btnObf.MouseButton1Click:(()
code = input.Text
code ==
out.Text =
ok, chunk = (()
(code)
)
ok
out.Text = chunk
out.Text = (chunk)
)
btnCopy.MouseButton1Click:(()
txt = out.Text
(()
(txt)
)
)
dragging =
dragStart, guiStart
frame.InputBegan:((inputObj)
inputObj.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = inputObj.Position
guiStart = frame.Position
)
frame.InputChanged:((inputObj)
dragging inputObj.UserInputType == .UserInputType.MouseMovement
delta = inputObj.Position - dragStart
frame.Position = .(
guiStart.X.Scale,
guiStart.X.Offset + delta.X,
guiStart.Y.Scale,
guiStart.Y.Offset + delta.Y
)
)
frame.InputEnded:((inputObj)
inputObj.UserInputType == .UserInputType.MouseButton1
dragging =
)Work

Universal