Run it
Copy the script and paste it into your executor.
loadstring(game:HttpGet("https://raw.githubusercontent.com/AquaHubs/ObsidianUi-/refs/heads/main/EXAMPLE"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
OPEN SOURCE 1. Main UI Navigation & Layout • Window — Primary UI frame. • Loading Screen — Step-by-step startup screen with progress indicators and an info sidebar. • Key System / KeyBox — Access authentication and key validation field. • Tabs — Category tabs for navigating different menu pages. • Groupbox (Left & Right) — Section containers for organizing controls. • DependencyBox & DependencyGroupbox — Conditional sections that show or hide based on user settings. • Tabbox — Nested tab containers inside group boxes. • WarningBox / ErrorBox — Notification banners embedded inside tabs. • Dialogs — Modal popups featuring custom buttons (Primary, Secondary, Destructive, Ghost). 2. Interactive Controls & Inputs • Labels (Text & RichText) — Standard text displays and formatted text elements. • Button & Sub-Button — Trigger buttons, multi-buttons, and keybound buttons. • Toggle & Checkbox — On/off switches and selective checkboxes. • Input (Standard & Numeric) — Text input fields with clear-on-focus, character limits, and numeric filters. • Slider — Value range bars (standard, compact, custom format). • Dropdown — Selection menus (single-select, multi-select, searchable, dictionary-ba

Universal