Run it
Copy the script and paste it into your executor.
ScreenGui = .()
Frame = .()
FrameCorner = .()
Name = .()
Button1 = .()
ButtonCorner = .()
CloseButton = .()
CloseCorner = .()
ScreenGui.Parent = .Players.LocalPlayer.PlayerGui
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Name =
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(,,)
Frame.Position = .(,,,)
Frame.Size = .(,,,)
Frame.ZIndex =
FrameCorner.CornerRadius = .(,)
FrameCorner.Parent = Frame
Name.Parent = Frame
Name.BackgroundTransparency =
Name.Size = .(,,,)
Name.Font = .Font.Jura
Name.Text =
Name.TextColor3 = .(,,)
Name.TextScaled =
Name.ZIndex =
Button1.Parent = Frame
Button1.BackgroundColor3 = .(,,)
Button1.Size = .(,,,)
Button1.Position = .(, -,,)
Button1.Font = .Font.Jura
Button1.Text =
Button1.TextColor3 = .(,,)
Button1.TextScaled =
Button1.ZIndex =
ButtonCorner.CornerRadius = .(,)
ButtonCorner.Parent = Button1
Button1.MouseButton1Click:(()
hrp = .Players.LocalPlayer.Character.HumanoidRootPart
.FallenPartsDestroyHeight = -
lastCFrame = hrp.CFrame
hrp.CFrame = .(.(,-,))
()
hrp.CFrame = lastCFrame
.FallenPartsDestroyHeight = -
)
CloseButton.Parent = Frame
CloseButton.BackgroundColor3 = .(,,)
CloseButton.Size = .(,,,)
CloseButton.Position = .(,-,,)
CloseButton.Font = .Font.SourceSansBold
CloseButton.Text =
CloseButton.TextColor3 = .(,,)
CloseButton.TextScaled =
CloseButton.ZIndex =
CloseCorner.CornerRadius = .(,)
CloseCorner.Parent = CloseButton
CloseButton.MouseButton1Click:(()
Frame:()
)
UIS = :()
TweenService = :()
dragging, dragInput, dragStart, startPos
DRAG_POWER =
(input)
delta = (input.Position - dragStart) * DRAG_POWER
newPos = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
TweenService:(Frame, TweenInfo.(), {Position = newPos}):()
Frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
(input)
)Anti Bang

Universal