Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
TweenService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
character = player.Character player.CharacterAdded:()
humanoid = character:()
hrp = character:()
flying =
flySpeed =
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyGyro = .()
bodyGyro.MaxTorque = .(, , )
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.Parent = screenGui
.(, frame).CornerRadius = .(, )
stroke = .(, frame)
stroke.Thickness =
stroke.Color = .(, , )
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(, , )
title.Parent = frame
status = .()
status.Size = .(, , , )
status.Position = .(, , , )
status.BackgroundTransparency =
status.Text =
status.Font = .Font.Gotham
status.TextSize =
status.TextColor3 = .(, , )
status.Parent = frame
()
flying =
bodyVelocity.Parent = hrp
bodyGyro.Parent = hrp
humanoid.PlatformStand =
status.Text =
status.TextColor3 = .(, , )
()
flying =
bodyVelocity.Parent =
bodyGyro.Parent =
humanoid.PlatformStand =
status.Text =
status.TextColor3 = .(, , )
()
humanoid.PlatformStand =
humanoid.Sit =
humanoid:(.HumanoidStateType.Running)
animator = humanoid:()
animator
_, track (animator:())
track:()
hrp.CFrame = hrp.CFrame + .(, , )
hrp.AssemblyLinearVelocity = .(, , )
()
status.Text =
.(, ()
flying
status.Text =
status.Text =
)
UserInputService.InputBegan:((input, gp)
gp
input.KeyCode == .KeyCode.T
flying
()
()
input.KeyCode == .KeyCode.U
()
)
RunService.RenderStepped:(()
flying
moveDir = .(, , )
camCF = camera.CFrame
UserInputService:(.KeyCode.W) moveDir += camCF.LookVector
UserInputService:(.KeyCode.S) moveDir -= camCF.LookVector
UserInputService:(.KeyCode.A) moveDir -= camCF.RightVector
UserInputService:(.KeyCode.D) moveDir += camCF.RightVector
UserInputService:(.KeyCode.Space) moveDir += .(,,)
UserInputService:(.KeyCode.LeftControl) moveDir -= .(,,)
moveDir.Magnitude >
moveDir = moveDir.Unit
bodyVelocity.Velocity = moveDir * flySpeed
bodyGyro.CFrame = camCF
)
player.CharacterAdded:((newChar)
character = newChar
humanoid = newChar:()
hrp = newChar:()
flying ()
)
()My own fly script

Universal