Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
player = Players.LocalPlayer
playerGui = player:()
playerGui:()
playerGui.UniversalAdminPanel:()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = playerGui
main = .()
main.Size = .(, , , )
main.Position = .(, -, , -)
main.BackgroundColor3 = .(,,)
main.BorderSizePixel =
main.Parent = gui
.(, main).CornerRadius = .(,)
stroke = .()
stroke.Color = .(,,)
stroke.Thickness =
stroke.Parent = main
title = .()
title.Size = .(,-,,)
title.Position = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
title.TextXAlignment = .TextXAlignment.Left
title.Parent = main
minimize = .()
minimize.Size = .(,,,)
minimize.Position = .(,-,,)
minimize.Text =
minimize.Font = .Font.GothamBold
minimize.TextSize =
minimize.TextColor3 = .(,,)
minimize.BackgroundColor3 = .(,,)
minimize.Parent = main
.(, minimize)
left = .()
left.Size = .(,,,-)
left.Position = .(,,,)
left.BackgroundColor3 = .(,,)
left.Parent = main
powers = .()
powers.Size = .(,-,,-)
powers.Position = .(,,,)
powers.CanvasSize = .(,,,)
powers.ScrollBarThickness =
powers.BackgroundTransparency =
powers.Parent = main
grid = .()
grid.CellSize = .(,,,)
grid.CellPadding = .(,,,)
grid.Parent = powers
flying =
noclip =
()
player.Character player.CharacterAdded:()
()
char = ()
hrp = char:()
flying
flying =
hrp:() hrp.FlyVelocity:()
hrp:() hrp.FlyGyro:()
flying =
bv = .()
bv.Name =
bv.MaxForce = .(,,)
bv.Parent = hrp
bg = .()
bg.Name =
bg.MaxTorque = .(,,)
bg.Parent = hrp
.(()
flying hrp.Parent
cam = .CurrentCamera
bg.CFrame = cam.CFrame
dir = .zero
UIS:(.KeyCode.W) dir += cam.CFrame.LookVector
UIS:(.KeyCode.S) dir -= cam.CFrame.LookVector
UIS:(.KeyCode.A) dir -= cam.CFrame.RightVector
UIS:(.KeyCode.D) dir += cam.CFrame.RightVector
UIS:(.KeyCode.Space) dir += .(,,)
bv.Velocity = dir *
.()
)
(power)
char = ()
hum = char:()
hrp = char:()
power ==
()
power ==
hum.WalkSpeed =
power ==
hum.JumpPower =
power ==
hum.WalkSpeed =
hum.JumpPower =
power ==
noclip = noclip
.(()
noclip
_,v (char:())
v:()
v.CanCollide =
.()
)
power ==
_,v (char:())
v:()
v.Transparency =
power ==
_,v (char:())
v:()
v.Transparency =
power ==
char.Head.Size = .(,,)
power ==
char.Head.Size = .(,,)
power ==
hum.Sit =
power ==
hum.Health =
power ==
.(()
i = ,
hrp.CFrame *= .(, .(), )
.()
)
power ==
char.Head:()
light = .()
light.Name =
light.Brightness =
light.Range =
light.Parent = char.Head
power ==
.(, hrp)
power ==
.(, hrp)
power ==
.(, hrp)
power ==
.(, char)
power ==
hum.Health = hum.MaxHealth
power ==
.Gravity =
power ==
.Gravity =
power ==
.CurrentCamera.FieldOfView =
power ==
.CurrentCamera.FieldOfView =
categories = {
Player = {,,,,,,,},
Fun = {,,,,,,,},
Utility = {,,,,,,,}
}
()
_,v (powers:())
v:()
v:()
(cat)
()
_,power (categories[cat])
btn = .()
btn.Size = .(,,,)
btn.Text = power
btn.Font = .Font.GothamBold
btn.TextSize =
btn.TextColor3 = .(,,)
btn.BackgroundColor3 = .(,,)
btn.Parent = powers
.(, btn)
btn.MouseButton1Click:(()
(power)
)
y =
cat,_ (categories)
btn = .()
btn.Size = .(,-,,)
btn.Position = .(,,,y)
btn.Text = cat
btn.Font = .Font.GothamBold
btn.TextSize =
btn.TextColor3 = .(,,)
btn.BackgroundColor3 = .(,,)
btn.Parent = left
.(, btn)
btn.MouseButton1Click:(()
(cat)
)
y +=
()
minimized =
oldSize = main.Size
minimize.MouseButton1Click:(()
minimized = minimized
minimized
left.Visible =
powers.Visible =
main.Size = .(,,,)
minimize.Text =
left.Visible =
powers.Visible =
main.Size = oldSize
minimize.Text =
)
dragging =
dragStart
startPos
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = main.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UIS.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
main.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
Universal