Run it
Copy the script and paste it into your executor.
getgenv().OxideSettings = {
Refit = true,
noclip = true,
FlingEnabled = false,
ToolFling = false, -- false = holding, true = fling
AntiFling = false,
Legacy = false,
Scale = 1,
ClientHats = {},
CustomHats = false, -- Enable or disable custom rig feature (basically old oxide when false)
CH = {
Torso = {
Name= "Black",
TextureId = "14251599953",
Orientation= CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
},
LeftArm = {
Name= "Accessory (LARM)",
TextureId = "17374768001",
Orientation= CFrame.Angles(math.rad(0),math.rad(0),math.rad())
},
RightArm = {
Name= ,
TextureId = ,
Orientation= .(.(),.(),.())
},
LeftLeg = {
Name= ,
TextureId = ,
Orientation= .(.(),.(),.())
},
RightLeg = {
Name= ,
TextureId = ,
Orientation= .(.(),.(),.())
}
},
}
(:())()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
So like this works with any rig, and also ima update this every time oxide reanimation updates, u can also go to their discord for more coolio stuff. Refit makes it so when one of ur hats fall it makes you respawn, Toolfling makes it so you can fling with tools, scale makes it so u can change the scale for the script for the hats ur wearing, Legacy changes the version i think