Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
UserInputService = :()
RunService = :()
TeleportService = :()
HttpService = :()
CoreGui = :()
Workspace = :()
Lighting = :()
LocalPlayer = Players.LocalPlayer
Camera = Workspace.CurrentCamera
.PBZ_States = .PBZ_States {
AimLock = ,
Aimbot = ,
AutoAimProximity = ,
TriggerBot = ,
SpinBot = ,
AntiKnockback = ,
HitboxExpander = ,
KillAura = ,
HitboxSize = ,
ProximityDist = ,
ESP = ,
ESP_Tracers = ,
TargetFOV = ,
RainbowGUI = ,
Fullbright = ,
ThirdPerson = ,
CustomFOV = ,
Crosshair = ,
CrosshairSize = ,
CrosshairThickness = ,
CrosshairColor = .(, , ),
InfJump = ,
Noclip = ,
SpeedBypass = ,
AntiAFK = ,
ServerLagNotifier = ,
Speed = ,
JumpPower =
}
.PBZ_SelectedPlayer =
.PBZ_LoopBringTarget =
.PBZ_CurrentTarget =
.PBZ_HighlightedPlr =
States = .PBZ_States
TargetParent = (() CoreGui ) CoreGui LocalPlayer:()
TargetParent:()
TargetParent.ProtectByZeroGui:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.DisplayOrder =
ScreenGui.Parent = TargetParent
CrosshairCircle = .()
CrosshairCircle.Thickness = States.CrosshairThickness
CrosshairCircle.Color = States.CrosshairColor
CrosshairCircle.Filled =
CrosshairCircle.Transparency =
CrosshairCircle.NumSides =
CrosshairCircle.Visible =
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.Color = .(, , )
FOVCircle.Filled =
FOVCircle.Transparency =
FOVCircle.NumSides =
FOVCircle.Visible =
.PBZ_Tracers = {}
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.ClipsDescendants =
MainFrame.Parent = ScreenGui
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = MainFrame
MainStroke = .()
MainStroke.Color = .(, , )
MainStroke.Thickness =
MainStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
MainStroke.Parent = MainFrame
BackgroundImg = .()
BackgroundImg.Name =
BackgroundImg.Size = .(, , , )
BackgroundImg.BackgroundTransparency =
BackgroundImg.Image =
BackgroundImg.ScaleType = .ScaleType.Crop
BackgroundImg.ImageTransparency =
BackgroundImg.Parent = MainFrame
FloatingLogoBtn = .()
FloatingLogoBtn.Name =
FloatingLogoBtn.Size = .(, , , )
FloatingLogoBtn.Position = .(, , , )
FloatingLogoBtn.BackgroundColor3 = .(, , )
FloatingLogoBtn.Image =
FloatingLogoBtn.Visible =
FloatingLogoBtn.Active =
FloatingLogoBtn.Parent = ScreenGui
LogoCorner = .()
LogoCorner.CornerRadius = .(, )
LogoCorner.Parent = FloatingLogoBtn
LogoStroke = .()
LogoStroke.Color = .(, , )
LogoStroke.Thickness =
LogoStroke.Parent = FloatingLogoBtn
logoDragging, logoDragStart, logoStartPos
FloatingLogoBtn.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
logoDragging =
logoDragStart = input.Position
logoStartPos = FloatingLogoBtn.Position
)
UserInputService.InputChanged:((input)
logoDragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - logoDragStart
FloatingLogoBtn.Position = .(logoStartPos.X.Scale, logoStartPos.X.Offset + delta.X, logoStartPos.Y.Scale, logoStartPos.Y.Offset + delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
logoDragging =
)
TopBar = .()
TopBar.Name =
TopBar.Size = .(, , , )
TopBar.BackgroundColor3 = .(, , )
TopBar.BorderSizePixel =
TopBar.Parent = MainFrame
TopCorner = .()
TopCorner.CornerRadius = .(, )
TopCorner.Parent = TopBar
TitleLabel = .()
TitleLabel.Size = .(, -, , )
TitleLabel.Position = .(, , , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.Font = .Font.FredokaOne
TitleLabel.TextSize =
TitleLabel.TextXAlignment = .TextXAlignment.Left
TitleLabel.Parent = TopBar
MinimizeBtn = .()
MinimizeBtn.Size = .(, , , )
MinimizeBtn.Position = .(, -, , )
MinimizeBtn.BackgroundColor3 = .(, , )
MinimizeBtn.Text =
MinimizeBtn.TextColor3 = .(, , )
MinimizeBtn.Font = .Font.FredokaOne
MinimizeBtn.TextSize =
MinimizeBtn.BorderSizePixel =
MinimizeBtn.Parent = TopBar
MinCorner = .()
MinCorner.CornerRadius = .(, )
MinCorner.Parent = MinimizeBtn
FoldBtn = .()
FoldBtn.Size = .(, , , )
FoldBtn.Position = .(, -, , )
FoldBtn.BackgroundColor3 = .(, , )
FoldBtn.Text =
FoldBtn.TextColor3 = .(, , )
FoldBtn.Font = .Font.FredokaOne
FoldBtn.TextSize =
FoldBtn.BorderSizePixel =
FoldBtn.Parent = TopBar
FoldCorner = .()
FoldCorner.CornerRadius = .(, )
FoldCorner.Parent = FoldBtn
dragging, dragStart, startPos
TopBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
ContentContainer = .()
ContentContainer.Name =
ContentContainer.Size = .(, -, , -)
ContentContainer.Position = .(, , , )
ContentContainer.BackgroundTransparency =
ContentContainer.Parent = MainFrame
isFolded =
FoldBtn.MouseButton1Click:(()
isFolded = isFolded
isFolded
FoldBtn.Text =
ContentContainer.Visible =
BackgroundImg.Visible =
TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.Out), {
Size = .(, , , )
}):()
MainStroke.Thickness =
MainStroke.Color = .(, , )
FoldBtn.Text =
BackgroundImg.Visible =
MainStroke.Thickness =
MainStroke.Color = .(, , )
tw = TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.Out), {
Size = .(, , , )
})
tw:()
tw.Completed:(()
isFolded ContentContainer.Visible =
)
)
MinimizeBtn.MouseButton1Click:(()
MainFrame.Visible =
FloatingLogoBtn.Visible =
)
FloatingLogoBtn.MouseButton1Click:(()
FloatingLogoBtn.Visible =
MainFrame.Visible =
)
Sidebar = .()
Sidebar.Size = .(, , , )
Sidebar.BackgroundColor3 = .(, , )
Sidebar.BackgroundTransparency =
Sidebar.BorderSizePixel =
Sidebar.Parent = ContentContainer
SideCorner = .()
SideCorner.CornerRadius = .(, )
SideCorner.Parent = Sidebar
SideList = .()
SideList.Padding = .(, )
SideList.Parent = Sidebar
PageContainer = .()
PageContainer.Size = .(, -, , )
PageContainer.Position = .(, , , )
PageContainer.BackgroundTransparency =
PageContainer.Parent = ContentContainer
.PBZ_Pages = {}
.(name)
TabBtn = .()
TabBtn.Size = .(, , , )
TabBtn.BackgroundColor3 = .(, , )
TabBtn.BackgroundTransparency =
TabBtn.Text = name:()
TabBtn.TextColor3 = .(, , )
TabBtn.Font = .Font.FredokaOne
TabBtn.TextSize =
TabBtn.BorderSizePixel =
TabBtn.Parent = Sidebar
TabCorner = .()
TabCorner.CornerRadius = .(, )
TabCorner.Parent = TabBtn
PageScroll = .()
PageScroll.Size = .(, , , )
PageScroll.BackgroundTransparency =
PageScroll.BorderSizePixel =
PageScroll.ScrollBarThickness =
PageScroll.ScrollBarImageColor3 = .(, , )
PageScroll.Visible =
PageScroll.Parent = PageContainer
UIGrid = .()
UIGrid.CellSize = .(, , , )
UIGrid.CellPadding = .(, , , )
UIGrid.StartCorner = .StartCorner.TopLeft
UIGrid.FillDirection = .FillDirection.Horizontal
UIGrid.SortOrder = .SortOrder.LayoutOrder
UIGrid.Parent = PageScroll
.PBZ_Pages[name] = {Btn = TabBtn, Page = PageScroll}
TabBtn.MouseButton1Click:(()
_, p (.PBZ_Pages)
p.Page.Visible =
p.Btn.BackgroundColor3 = .(, , )
p.Btn.TextColor3 = .(, , )
PageScroll.Visible =
TabBtn.BackgroundColor3 = .(, , )
TabBtn.TextColor3 = .(, , )
)
PageScroll
.(page, text, key, callback)
Btn = .()
Btn.BackgroundColor3 = .(, , )
Btn.BackgroundTransparency =
Btn.Text = text:() ..
Btn.TextColor3 = .(, , )
Btn.Font = .Font.FredokaOne
Btn.TextSize =
Btn.BorderSizePixel =
Btn.Parent = page
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = Btn
Stroke = .()
Stroke.Color = .(, , )
Stroke.Thickness =
Stroke.Parent = Btn
Btn.MouseButton1Click:(()
States[key] = States[key]
States[key]
Btn.Text = text:() ..
Btn.BackgroundColor3 = .(, , )
Btn.TextColor3 = .(, , )
Stroke.Color = .(, , )
Btn.Text = text:() ..
Btn.BackgroundColor3 = .(, , )
Btn.TextColor3 = .(, , )
Stroke.Color = .(, , )
callback (States[key])
)
Btn
.(page, text, callback)
Btn = .()
Btn.BackgroundColor3 = .(, , )
Btn.BackgroundTransparency =
Btn.Text = text:()
Btn.TextColor3 = .(, , )
Btn.Font = .Font.FredokaOne
Btn.TextSize =
Btn.BorderSizePixel =
Btn.Parent = page
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = Btn
Stroke = .()
Stroke.Color = .(, , )
Stroke.Thickness =
Stroke.Parent = Btn
Btn.MouseButton1Click:(callback)
Btn
.(page, placeholder, btnText, callback)
Frame = .()
Frame.BackgroundTransparency =
Frame.Parent = page
Input = .()
Input.Size = .(, -, , )
Input.BackgroundColor3 = .(, , )
Input.BackgroundTransparency =
Input.PlaceholderText = placeholder
Input.Text =
Input.TextColor3 = .(, , )
Input.Font = .Font.FredokaOne
Input.TextSize =
Input.Parent = Frame
Corner1 = .()
Corner1.CornerRadius = .(, )
Corner1.Parent = Input
Btn = .()
Btn.Size = .(, , , )
Btn.Position = .(, , , )
Btn.BackgroundColor3 = .(, , )
Btn.Text = btnText:()
Btn.TextColor3 = .(, , )
Btn.Font = .Font.FredokaOne
Btn.TextSize =
Btn.BorderSizePixel =
Btn.Parent = Frame
Corner2 = .()
Corner2.CornerRadius = .(, )
Corner2.Parent = Btn
Btn.MouseButton1Click:(()
(Input.Text)
)
RunService.RenderStepped:(()
States.Crosshair
mousePos = UserInputService:()
CrosshairCircle.Position = mousePos
CrosshairCircle.Radius = States.CrosshairSize
CrosshairCircle.Color = States.CrosshairColor
CrosshairCircle.Thickness = States.CrosshairThickness
CrosshairCircle.Visible =
CrosshairCircle.Visible =
States.RainbowGUI TargetParent:()
hue = (() % ) /
MainStroke.Color = .(hue, , )
States.TargetFOV
FOVCircle.Position = UserInputService:()
FOVCircle.Radius = States.ProximityDist
FOVCircle.Visible =
FOVCircle.Visible =
)
Players = :()
UserInputService = :()
RunService = :()
TeleportService = :()
HttpService = :()
Lighting = :()
LocalPlayer = Players.LocalPlayer
Camera = Workspace.CurrentCamera
States = .PBZ_States
CombatPage = .()
VisualsPage = .()
MovementPage = .()
ServerPage = .()
PlayerPage = .()
.PBZ_Pages[].Page.Visible =
.PBZ_Pages[].Btn.BackgroundColor3 = .(, , )
.PBZ_Pages[].Btn.TextColor3 = .(, , )
(plr)
plr plr == LocalPlayer
char = plr.Character
char
hum = char:()
root = char:()
hum hum.Health <= root
char:()
char.Parent char.Parent.Name:():()
(maxDistance)
target =
shortestDist = maxDistance .huge
myRoot = LocalPlayer.Character LocalPlayer.Character:()
myRoot
_, plr (Players:())
(plr)
enemyRoot = plr.Character.HumanoidRootPart
dist = (enemyRoot.Position - myRoot.Position).Magnitude
dist < shortestDist
shortestDist = dist
target = plr
target
()
target =
shortestDist = .huge
_, plr (Players:())
(plr)
pos, onScreen = Camera:(plr.Character.HumanoidRootPart.Position)
onScreen
mousePos = UserInputService:()
dist = (.(pos.X, pos.Y) - mousePos).Magnitude
dist < shortestDist
shortestDist = dist
target = plr
target
RunService.RenderStepped:(()
.PBZ_LoopBringTarget (.PBZ_LoopBringTarget)
myRoot = LocalPlayer.Character LocalPlayer.Character:()
myRoot
.PBZ_LoopBringTarget.Character.HumanoidRootPart.CFrame = myRoot.CFrame * .(, , -)
States.CustomFOV
Camera.FieldOfView = States.CustomFOV
States.AutoAimProximity
nearPlr = (States.ProximityDist)
nearPlr nearPlr.Character nearPlr.Character:()
Camera.CFrame = .(Camera.CFrame.Position, nearPlr.Character.HumanoidRootPart.Position)
States.AimLock
.PBZ_CurrentTarget (.PBZ_CurrentTarget)
.PBZ_CurrentTarget = () ()
.PBZ_CurrentTarget .PBZ_CurrentTarget.Character .PBZ_CurrentTarget.Character:()
Camera.CFrame = .(Camera.CFrame.Position, .PBZ_CurrentTarget.Character.HumanoidRootPart.Position)
States.Aimbot
target = ()
target target.Character target.Character:()
Camera.CFrame = .(Camera.CFrame.Position, target.Character.Head.Position)
States.HitboxExpander
_, plr (Players:())
(plr)
(()
hrp = plr.Character.HumanoidRootPart
hrp.Size = .(States.HitboxSize, States.HitboxSize, States.HitboxSize)
hrp.Transparency =
hrp.Color = .(, , )
hrp.Material = .Material.Neon
hrp.CanCollide =
)
States.SpinBot LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = LocalPlayer.Character.HumanoidRootPart.CFrame * .(, .(), )
States.TriggerBot
mouseTarget = LocalPlayer:().Target
mouseTarget mouseTarget.Parent
plr = Players:(mouseTarget.Parent) Players:(mouseTarget.Parent.Parent)
plr (plr)
()
States.AntiKnockback LocalPlayer.Character LocalPlayer.Character:()
root = LocalPlayer.Character.HumanoidRootPart
root.Velocity = .(, root.Velocity.Y, )
root.RotVelocity = .(, , )
States.KillAura
target = ()
target
tool = LocalPlayer.Character LocalPlayer.Character:()
tool tool:()
States.ESP_Tracers
_, plr (Players:())
(plr)
line = .PBZ_Tracers[plr] .()
line.Color = .(, , )
line.Thickness =
line.Transparency =
pos, onScreen = Camera:(plr.Character.HumanoidRootPart.Position)
onScreen
line.From = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y)
line.To = .(pos.X, pos.Y)
line.Visible =
line.Visible =
.PBZ_Tracers[plr] = line
.PBZ_Tracers[plr]
.PBZ_Tracers[plr].Visible =
_, line (.PBZ_Tracers) line.Visible =
)
RunService.Stepped:(()
States.Noclip LocalPlayer.Character
_, part (LocalPlayer.Character:())
part:() part.CanCollide =
)
LocalPlayer.Idled:(()
States.AntiAFK
VirtualUser = :()
VirtualUser:()
VirtualUser:(.())
)
.(CombatPage, , , (v) v .PBZ_CurrentTarget = )
.(CombatPage, , () States.AimLock = .PBZ_CurrentTarget = )
.(CombatPage, , )
.(CombatPage, , )
.(CombatPage, , )
.(CombatPage, , )
.(CombatPage, , )
.(CombatPage, , )
.(CombatPage, , )
.(CombatPage, , , (val) n = (val) n States.HitboxSize = n )
(plr)
plr.Character
existingHL = plr.Character:()
States.ESP
existingHL
hl = .()
hl.Name =
hl.FillColor = .(, , )
hl.FillTransparency =
hl.OutlineColor = .(, , )
hl.OutlineTransparency =
hl.Adornee = plr.Character
hl.Parent = plr.Character
existingHL existingHL:()
.(VisualsPage, , , (v)
_, plr (Players:()) plr ~= LocalPlayer (plr)
)
.(VisualsPage, , )
.(VisualsPage, , )
.(VisualsPage, , , (val) n = (val) n States.CrosshairSize = n )
.(VisualsPage, , , (val)
r, g, b = val:()
r g b
States.CrosshairColor = .((r), (g), (b))
)
.(VisualsPage, , )
.(VisualsPage, , )
.(VisualsPage, , , (v)
v
Lighting.Ambient = .(, , )
Lighting.Brightness =
Lighting.Ambient = .(, , )
Lighting.Brightness =
)
.(VisualsPage, , , (v)
LocalPlayer.CameraMaxZoomDistance = v
LocalPlayer.CameraMinZoomDistance = v
)
.(VisualsPage, , , (v) n = (v) n States.CustomFOV = n )
.(MovementPage, , )
.(MovementPage, , )
.(MovementPage, , )
.(MovementPage, , , (val) n = (val) n States.Speed = n )
.(MovementPage, , , (val) n = (val) n States.JumpPower = n )
.(ServerPage, , )
.(ServerPage, , )
.(ServerPage, , () TeleportService:(.PlaceId, .JobId, LocalPlayer) )
.(ServerPage, , ()
api = .. .PlaceId ..
success, result = (() HttpService:(:(api)) )
success result result.data
_, s (result.data)
s.playing < Players.MaxPlayers s.id ~= .JobId
TeleportService:(.PlaceId, s.id, LocalPlayer)
)
.(ServerPage, , () setclipboard (.JobId) )
SelectedLabel = .()
SelectedLabel.Size = .(, , , )
SelectedLabel.BackgroundTransparency =
SelectedLabel.Text =
SelectedLabel.TextColor3 = .(, , )
SelectedLabel.Font = .Font.FredokaOne
SelectedLabel.TextSize =
SelectedLabel.Parent = PlayerPage
ActionGrid = .()
ActionGrid.Size = .(, , , )
ActionGrid.BackgroundTransparency =
ActionGrid.Parent = PlayerPage
GridLay = .()
GridLay.CellSize = .(, , , )
GridLay.CellPadding = .(, , , )
GridLay.Parent = ActionGrid
.(ActionGrid, , ()
.PBZ_SelectedPlayer .PBZ_SelectedPlayer.Character .PBZ_SelectedPlayer.Character:()
myRoot = LocalPlayer.Character LocalPlayer.Character:()
myRoot myRoot.CFrame = .PBZ_SelectedPlayer.Character.HumanoidRootPart.CFrame + .(, , )
)
.(ActionGrid, , ()
.PBZ_SelectedPlayer .PBZ_SelectedPlayer.Character .PBZ_SelectedPlayer.Character:()
Camera.CameraSubject = .PBZ_SelectedPlayer.Character:()
)
.(ActionGrid, , ()
LocalPlayer.Character LocalPlayer.Character:()
Camera.CameraSubject = LocalPlayer.Character:()
)
.(ActionGrid, , ()
.PBZ_SelectedPlayer setclipboard ((.PBZ_SelectedPlayer.UserId))
)
.(ActionGrid, , ()
.PBZ_SelectedPlayer setclipboard (.PBZ_SelectedPlayer.Name)
)
.(ActionGrid, , ()
.PBZ_LoopBringTarget == .PBZ_SelectedPlayer
.PBZ_LoopBringTarget =
.PBZ_LoopBringTarget = .PBZ_SelectedPlayer
)
.(ActionGrid, , ()
.PBZ_SelectedPlayer .PBZ_SelectedPlayer.Character .PBZ_SelectedPlayer.Character:()
myRoot = LocalPlayer.Character LocalPlayer.Character:()
myRoot
myRoot.CFrame = .PBZ_SelectedPlayer.Character.HumanoidRootPart.CFrame * .(, , )
)
.(ActionGrid, , ()
.PBZ_SelectedPlayer
.PBZ_CurrentTarget = .PBZ_SelectedPlayer
States.AimLock =
)
.(ActionGrid, , ()
.PBZ_SelectedPlayer .PBZ_SelectedPlayer.Character
.PBZ_HighlightedPlr .PBZ_HighlightedPlr:()
hl = .()
hl.FillColor = .(, , )
hl.OutlineColor = .(, , )
hl.Adornee = .PBZ_SelectedPlayer.Character
hl.Parent = .PBZ_SelectedPlayer.Character
.PBZ_HighlightedPlr = hl
)
RefreshBtn = .(PlayerPage, , () )
PlrListFrame = .()
PlrListFrame.Size = .(, , , )
PlrListFrame.BackgroundTransparency =
PlrListFrame.Parent = PlayerPage
PlrListLayout = .()
PlrListLayout.Padding = .(, )
PlrListLayout.Parent = PlrListFrame
()
_, c (PlrListFrame:())
c:() c:()
_, plr (Players:())
Card = .()
Card.Size = .(, , , )
Card.BackgroundColor3 = .(, , )
Card.BackgroundTransparency =
Card.Text =
Card.Parent = PlrListFrame
CardCorner = .()
CardCorner.CornerRadius = .(, )
CardCorner.Parent = Card
AvatarImg = .()
AvatarImg.Size = .(, , , )
AvatarImg.Position = .(, , , )
AvatarImg.BackgroundTransparency =
AvatarImg.Image = Players:(plr.UserId, .ThumbnailType.HeadShot, .ThumbnailSize.Size420x420)
AvatarImg.Parent = Card
AvatarCorner = .()
AvatarCorner.CornerRadius = .(, )
AvatarCorner.Parent = AvatarImg
Info = .()
Info.Size = .(, -, , )
Info.Position = .(, , , )
Info.BackgroundTransparency =
Info.Text = .(, plr.DisplayName, plr.Name)
Info.TextColor3 = .(, , )
Info.Font = .Font.FredokaOne
Info.TextSize =
Info.TextXAlignment = .TextXAlignment.Left
Info.Parent = Card
Card.MouseButton1Click:(()
.PBZ_SelectedPlayer = plr
SelectedLabel.Text = .. plr.Name:()
)
RefreshBtn.MouseButton1Click:(populateServerPlayers)
.(populateServerPlayers)
UserInputService.JumpRequest:(()
States.InfJump LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character:():(.HumanoidStateType.Jumping)
)
RunService.Stepped:(()
LocalPlayer.Character LocalPlayer.Character:()
hum = LocalPlayer.Character:()
hum.WalkSpeed = States.Speed
hum.JumpPower = States.JumpPower
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: games.roblox.com.
ESP AIM LOCK AIM BOT CROSHAIR And many more features to use

Universal