Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
OriginalSpeed, OriginalJump = ,
()
char = LocalPlayer.Character LocalPlayer.CharacterAdded:()
hum = char:(, )
hum OriginalSpeed, OriginalJump = hum.WalkSpeed, hum.JumpPower
()
LocalPlayer.CharacterAdded:(SaveStats)
.FlyEnabled, .FlySpeed = ,
.SpeedEnabled, .CustomSpeed = ,
.JumpPowerEnabled, .CustomJumpPower = ,
.NoclipEnabled, .EspEnabled = ,
.NoWallEnabled, .InfJumpEnabled = ,
.LightEnabled, .LightBrightness = ,
.SpawnPoint =
(char)
.SpawnPoint
root = char:(, )
root .(); root.CFrame = .SpawnPoint
LocalPlayer.CharacterAdded:(TeleportToSpawn)
UI = (gethui ()) :() LocalPlayer:()
UI:() UI.Leoner_Power_v40:()
ScreenGui = .(, UI); ScreenGui.Name = ; ScreenGui.ResetOnSpawn =
Main = .(, ScreenGui)
Main.Size = .(, , , ); Main.Position = .(, -, , )
Main.BackgroundColor3 = .(, , ); Main.Active = ; Main.Draggable = ; .(, Main)
Header = .(, Main)
Header.Size = .(, , , ); Header.BackgroundColor3 = .(, , ); .(, Header)
Title = .(, Header)
Title.Text = ; Title.Size = .(, , , ); Title.Position = .(, , , )
Title.TextColor3 = .(, , ); Title.BackgroundTransparency = ; Title.Font = ; Title.TextSize =
Toggle = .(, Header)
Toggle.Size = .(, , , ); Toggle.Position = .(, , , )
Toggle.Text = ; Toggle.TextColor3 = .(, , ); Toggle.BackgroundColor3 = .(, , ); .(, Toggle)
Scroll = .(, Main)
Scroll.Size = .(, -, , -); Scroll.Position = .(, , , )
Scroll.BackgroundTransparency = ; Scroll.Visible = ; Scroll.CanvasSize = .(, , , ); Scroll.ScrollBarThickness =
Toggle.MouseButton1Click:(()
isMin = Main.Size.Y.Offset <
Main:(.(, , , isMin ), , , , )
Scroll.Visible = isMin; Toggle.Text = isMin ; Toggle.TextColor3 = isMin .(,,) .(, , )
)
(name, y, gVar, clr, ph, cb)
b = .(, Scroll)
b.Size = .(, , , ); b.Position = .(, , , y)
b.BackgroundColor3 = .(, , ); b.Font = ; b.TextSize = ; b.TextColor3 = clr; .(, b)
box = .(, b); box.Size = .(, , , ); box.BackgroundTransparency = ; box.BackgroundColor3 = .(,,)
box.TextColor3 = .(, , ); box.Visible = ; box.PlaceholderText = ph ; box.Text =
RunService.RenderStepped:(()
box.Visible gVar
b.Text = name .. ([gVar] )
b.TextColor3 = [gVar] .(, , ) clr
gVar b:() b.Text = name
)
b.MouseButton1Click:(()
gVar [gVar]
[gVar] =
hum = LocalPlayer.Character LocalPlayer.Character:()
hum
gVar == hum.WalkSpeed = OriginalSpeed
gVar == hum.JumpPower = OriginalJump
gVar == LocalPlayer.Character l = LocalPlayer.Character:(, ) l l:()
ph box.Visible = ; box:() gVar [gVar] = cb (b)
)
box.FocusLost:((e) box.Visible = ; e box.Text ~= gVar [gVar] = (box.Text) box.Text = )
R, Y, B = .(, , ), .(, , ), .(, , )
(, , , R, , (v) .FlySpeed = (v) )
(, , , R)
(, , , R, , (v) .CustomSpeed = (v) OriginalSpeed )
(, , , R, , (v) .CustomJumpPower = (v) OriginalJump )
(, , , R)
(, , , R)
(, , , R, , (v) .LightBrightness = (v) )
(, , , R)
(, , , B, , (v)
_,p (Players:()) p.Name:():(v:()) p.Character LocalPlayer.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame
)
(, , , Y, , (b) .SpawnPoint = LocalPlayer.Character.HumanoidRootPart.CFrame; b:(, ); b.Text = ; .(); b:(, ) )
(, , , Y, , () .SpawnPoint LocalPlayer.Character.HumanoidRootPart.CFrame = .SpawnPoint )
RunService.Stepped:(()
char = LocalPlayer.Character
char char:()
root = char.HumanoidRootPart
hum = char.Humanoid
.SpeedEnabled hum.WalkSpeed = .CustomSpeed
.JumpPowerEnabled hum.JumpPower = .CustomJumpPower; hum.UseJumpPower =
.NoclipEnabled
_, v (char:())
v:()
v.Name == v.CanCollide = v.CanCollide =
.FlyEnabled
bG = root:() .(, root); bG.Name = ; bG.P = ; bG.maxTorque = .(, , ); bG.cframe = Camera.CFrame
bV = root:() .(, root); bV.Name = ; bV.maxForce = .(, , )
bV.velocity = (hum.MoveDirection.Magnitude > ) (Camera.CFrame.LookVector * .FlySpeed) .(, , )
hum.PlatformStand =
root:() root.L_G:(); root.L_V:(); hum.PlatformStand =
.LightEnabled
light = char:(, ) .(, root)
light.Name = ; light.Range = .LightBrightness * ; light.Brightness = .LightBrightness /
.NoWallEnabled
z = char:() .(, char)
z.Name = ; z.Size = .(, , ); z.Anchored = ; z.Transparency = ; z.CFrame = root.CFrame * .(, -, )
char:() char.L_Zemin:()
)
RunService.RenderStepped:(()
_,p (Players:())
p ~= LocalPlayer p.Character
h = p.Character:()
.EspEnabled
h h = .(, p.Character); h.Name = ; h.FillColor = .(, , ); h.DepthMode =
h h:()
)
UserInputService.JumpRequest:(() .InfJumpEnabled LocalPlayer.Character.Humanoid:() )

Universal