Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
backpack = player:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.CanBeDropped =
tool.ToolTip =
handle = .()
handle.Name =
handle.Size = .(, , )
handle.Transparency =
handle.Color = .(, , )
handle.Anchored =
handle.CanCollide =
handle.CanTouch =
handle.CanQuery =
handle.Massless =
handle.Parent = tool
mesh = .()
mesh.Name =
mesh.MeshType = .MeshType.FileMesh
mesh.MeshId =
mesh.TextureId =
mesh.Scale = .(, , )
mesh.Offset = .(, , )
mesh.Parent = handle
tool.Grip = .(
, -, ,
, , -,
, , ,
, ,
)
soundInstance =
cachedSongs = {}
pastaMusicas =
(pastaMusicas)
(pastaMusicas)
(id)
idStr = (id)
nomeArquivo = pastaMusicas .. .. idStr ..
cachedSongs[idStr]
cachedSongs[idStr]
(nomeArquivo)
url = .. idStr
audioData = :(url)
(nomeArquivo, audioData)
assetId = (nomeArquivo)
cachedSongs[idStr] = assetId
assetId
(id)
soundInstance
soundInstance:()
soundInstance:()
soundInstance =
id id == id ==
assetId = (id)
handle = tool:()
handle
()
soundInstance = .()
soundInstance.SoundId = assetId
soundInstance.Volume =
soundInstance.Looped =
soundInstance.Parent = handle
soundInstance:()
v_u_3 =
v_u_5 = player
v_u_6 = player:()
()
v_u_5.PlayerGui:()
v_u_11 = .()
v_u_11.Name =
v12 = .()
v12.Style =
v12.Size = .(, , , )
v12.Position = .(( - v12.Size.X.Scale) / , , ( - v12.Size.Y.Scale) / , )
v12.Parent = v_u_11
v12.Draggable =
v13 = .()
v13.BackgroundTransparency =
v13.TextStrokeTransparency =
v13.TextColor3 = .(, , )
v13.Size = .(, , , )
v13.TextScaled =
v13.Text =
v13.Parent = v12
v_u_14 = .()
v_u_14.BackgroundColor3 = .(, , )
v_u_14.BackgroundTransparency =
v_u_14.BorderColor3 = .(, , )
v_u_14.TextColor3 = .(, , )
v_u_14.TextStrokeTransparency =
v_u_14.TextScaled =
v_u_14.Text =
v_u_14.Size = .(, , , )
v_u_14.Position = .(, , , )
v_u_14.Parent = v12
v15 = .()
v15.Style =
v15.Size = .(, , , )
v15.Position = .(, , , )
v15.TextColor3 = .(, , )
v15.TextStrokeTransparency =
v15.Text =
v15.TextScaled =
v15.Parent = v12
v15.MouseButton1Click:(()
v17 = v_u_14.Text
id = (v17)
id id >
(id)
()
v_u_11:()
)
v_u_11.Parent = v_u_5.PlayerGui
v_u_3 = v_u_11
()
()
(p7)
()
p7.Button1Down:(onAction)
()
v_u_3
v_u_3:()
v_u_3 =
soundInstance
soundInstance:()
soundInstance:()
soundInstance =
tool.Equipped:(onEquipped)
tool.Unequipped:(onUnequipped)
tool.Equipped:(()
tool.Grip = .(
, -, ,
, , -,
, , ,
, ,
)
)
tool.Parent = backpack
()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, www.pekora.zip.
Use Pekora/Korone IDs on Roblox basically

Universal