Run it
Copy the script and paste it into your executor.
(()
message = .(,)
message.Text =
()
message:()
)
name =
.Players.LocalPlayer.Character:().RigType == .HumanoidRigType.R15
name =
ch = .Players.LocalPlayer.Character
prt=.(, )
z1 = .(, prt)
z1.Name=
z1.CanCollide =
z1.Anchored =
z2 =.(, prt)
z2.Name=
z2.Anchored =
z2.CanCollide =
z3 =.(, prt)
z3.Name=
z1.Position = .(,,)
z2.Position = .(,,)
.Players.LocalPlayer.Character=prt
()
.Players.LocalPlayer.Character=ch
()
:().Stepped:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide =
)
:().RenderStepped:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide =
)
plr = .Players.LocalPlayer
mouse = plr:()
.Players.LocalPlayer.Character.HumanoidRootPart:()
Hum = .()
Hum.Parent = .Players.LocalPlayer.Character
.Players.LocalPlayer.Character.Humanoid.Parent = .Lighting
root =.Players.LocalPlayer.Character[]
root.Name =
Hum.HipHeight =
.CurrentCamera.CameraSubject = .Players.LocalPlayer.Character.HumanoidRootPart
i,v (.Players.LocalPlayer.Character:())
v.Name ~=root.Name v.Name ~= v.Name ~= v.Name ~= v.Name ~=
v:()
v.Name ==
bp = .(,v)
bp.MaxForce = .(,,)
bg = .(,v)
bg.MaxTorque = .(,,)
(()
bp.D =
bp.Position = root.Position+.(,++-,)
()
)
v.Name ==
bp = .(,v)
bp.MaxForce = .(,,)
bg = .(,v)
bg.MaxTorque = .(,,)
(()
bp.D =
bp.Position = root.Position+.(,-,)
()
)
v.Name ==
bp = .(,v)
bp.MaxForce = .(,,)
bg = .(,v)
bg.MaxTorque = .(,,)
(()
bp.D =
bp.Position = root.Position+.(,+-,)
()
)
v.Name == root.Name
bg = .(,v)
bg.MaxTorque = .(,,)
bg.CFrame = .(.(),.(),.())
power =
power = power*
()
mouse = .Players.LocalPlayer:()
plr = .Players.LocalPlayer
torso = root
flying =
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
()
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
()
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed+
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
(ctrl.l + ctrl.r) == (ctrl.f + ctrl.b) == speed ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
bv.velocity = .(,,)
flying
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
speed =
bg:()
bv:()
mouse.KeyDown:((key)
key:() ==
flying flying =
flying =
()
key:() ==
ctrl.f =
key:() ==
ctrl.b = -
key:() ==
ctrl.l = -
key:() ==
ctrl.r =
)
mouse.KeyUp:((key)
key:() ==
ctrl.f =
key:() ==
ctrl.b =
key:() ==
ctrl.l =
key:() ==
ctrl.r =
key:() ==
)
()
(()
message = .(,)
message.Text =
()
message:()
)
name =
.Players.LocalPlayer.Character:().RigType == .HumanoidRigType.R15
name =
ch = .Players.LocalPlayer.Character
prt=.(, )
z1 = .(, prt)
z1.Name=
z1.CanCollide =
z1.Anchored =
z2 =.(, prt)
z2.Name=
z2.Anchored =
z2.CanCollide =
z3 =.(, prt)
z3.Name=
z1.Position = .(,,)
z2.Position = .(,,)
.Players.LocalPlayer.Character=prt
()
.Players.LocalPlayer.Character=ch
()
:().Stepped:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide =
)
:().RenderStepped:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide =
)
plr = .Players.LocalPlayer
mouse = plr:()
.Players.LocalPlayer.Character.HumanoidRootPart:()
Hum = .()
Hum.Parent = .Players.LocalPlayer.Character
.Players.LocalPlayer.Character.Humanoid.Parent = .Lighting
root =.Players.LocalPlayer.Character[]
root.Name =
Hum.HipHeight =
.CurrentCamera.CameraSubject = .Players.LocalPlayer.Character.HumanoidRootPart
i,v (.Players.LocalPlayer.Character:())
v.Name ~=root.Name v.Name ~= v.Name ~= v.Name ~= v.Name ~=
v:()
v.Name ==
bp = .(,v)
bp.MaxForce = .(,,)
bg = .(,v)
bg.MaxTorque = .(,,)
(()
bp.D =
bp.Position = root.Position+.(,++-,)
()
)
v.Name ==
bp = .(,v)
bp.MaxForce = .(,,)
bg = .(,v)
bg.MaxTorque = .(,,)
(()
bp.D =
bp.Position = root.Position+.(,-,)
()
)
v.Name ==
bp = .(,v)
bp.MaxForce = .(,,)
bg = .(,v)
bg.MaxTorque = .(,,)
(()
bp.D =
bp.Position = root.Position+.(,+-,)
()
)
v.Name == root.Name
bg = .(,v)
bg.MaxTorque = .(,,)
bg.CFrame = .(.(),.(),.())
power =
power = power*
()
mouse = .Players.LocalPlayer:()
plr = .Players.LocalPlayer
torso = root
flying =
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
()
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
()
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed+
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
(ctrl.l + ctrl.r) == (ctrl.f + ctrl.b) == speed ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
bv.velocity = .(,,)
flying
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
speed =
bg:()
bv:()
mouse.KeyDown:((key)
key:() ==
flying flying =
flying =
()
key:() ==
ctrl.f =
key:() ==
ctrl.b = -
key:() ==
ctrl.l = -
key:() ==
ctrl.r =
)
mouse.KeyUp:((key)
key:() ==
ctrl.f =
key:() ==
ctrl.b =
key:() ==
ctrl.l =
(()
message = .(,)
message.Text =
()
message:()
)
name =
Hi kids pls not game form script 18+ script

Universal