Run it
Copy the script and paste it into your executor.
main = .()
top = .()
back = .()
kill = .()
btools = .()
top_2 = .()
naked = .()
credits = .()
hatless = .()
sink = .()
nuke = .()
kick = .()
target = .()
queue = .()
nolimbs = .()
main.Name =
main.Parent = .Players.LocalPlayer:()
top.Name =
top.Parent = main
top.Draggable =
top.Active =
top.BackgroundColor3 = .(, , )
top.BackgroundTransparency =
top.BorderColor3 = .(, , )
top.Position = .(, , , )
top.Size = .(, , , )
back.Name =
back.Parent = top
back.BackgroundColor3 = .(, , )
back.BackgroundTransparency =
back.BorderColor3 = .(, , )
back.BorderSizePixel =
back.Position = .(-, , , )
back.Size = .(, , , )
kill.Name =
kill.Parent = top
kill.BackgroundColor3 = .(, , )
kill.BackgroundTransparency =
kill.BorderSizePixel =
kill.Position = .(, , , )
kill.Size = .(, , , )
kill.Font = .Font.SourceSansLight
kill.Text =
kill.TextColor3 = .(, , )
kill.TextSize =
btools.Name =
btools.Parent = top
btools.BackgroundColor3 = .(, , )
btools.BackgroundTransparency =
btools.BorderSizePixel =
btools.Position = .(, , , )
btools.Size = .(, , , )
btools.Font = .Font.SourceSansLight
btools.Text =
btools.TextColor3 = .(, , )
btools.TextSize =
top_2.Name =
top_2.Parent = top
top_2.BackgroundColor3 = .(, , )
top_2.BackgroundTransparency =
top_2.Position = .(, , -, )
top_2.Size = .(, , , )
top_2.Font = .Font.SourceSansLight
top_2.Text =
top_2.TextColor3 = .(, , )
top_2.TextSize =
naked.Name =
naked.Parent = top
naked.BackgroundColor3 = .(, , )
naked.BackgroundTransparency =
naked.BorderSizePixel =
naked.Position = .(, , , )
naked.Size = .(, , , )
naked.Font = .Font.SourceSansLight
naked.Text =
naked.TextColor3 = .(, , )
naked.TextSize =
credits.Name =
credits.Parent = top
credits.BackgroundColor3 = .(, , )
credits.BackgroundTransparency =
credits.Position = .(, , , )
credits.Size = .(, , , )
credits.Font = .Font.SourceSansLight
credits.Text =
credits.TextColor3 = .(, , )
credits.TextSize =
credits.TextWrapped =
hatless.Name =
hatless.Parent = top
hatless.BackgroundColor3 = .(, , )
hatless.BackgroundTransparency =
hatless.BorderSizePixel =
hatless.Position = .(, , , )
hatless.Size = .(, , , )
hatless.Font = .Font.SourceSansLight
hatless.Text =
hatless.TextColor3 = .(, , )
hatless.TextSize =
sink.Name =
sink.Parent = top
sink.BackgroundColor3 = .(, , )
sink.BackgroundTransparency =
sink.BorderSizePixel =
sink.Position = .(, , , )
sink.Size = .(, , , )
sink.Font = .Font.SourceSansLight
sink.Text =
sink.TextColor3 = .(, , )
sink.TextSize =
nuke.Name =
nuke.Parent = top
nuke.BackgroundColor3 = .(, , )
nuke.BackgroundTransparency =
nuke.BorderSizePixel =
nuke.Position = .(, , , )
nuke.Size = .(, , , )
nuke.Font = .Font.SourceSansLight
nuke.Text =
nuke.TextColor3 = .(, , )
nuke.TextSize =
kick.Name =
kick.Parent = top
kick.BackgroundColor3 = .(, , )
kick.BackgroundTransparency =
kick.BorderSizePixel =
kick.Position = .(, , , )
kick.Size = .(, , , )
kick.Font = .Font.SourceSansLight
kick.Text =
kick.TextColor3 = .(, , )
kick.TextSize =
target.Name =
target.Parent = top
target.BackgroundColor3 = .(, , )
target.BackgroundTransparency =
target.Position = .(, , , )
target.Size = .(, , , )
target.Font = .Font.SourceSans
target.Text =
target.TextColor3 = .(, , )
target.TextSize =
queue.Name =
queue.Parent = top
queue.BackgroundColor3 = .(, , )
queue.BackgroundTransparency =
queue.Position = .(, , , )
queue.Size = .(, , , )
queue.Font = .Font.SourceSans
queue.Text =
queue.TextColor3 = .(, , )
queue.TextSize =
queue.TextWrapped =
nolimbs.Name =
nolimbs.Parent = top
nolimbs.BackgroundColor3 = .(, , )
nolimbs.BackgroundTransparency =
nolimbs.BorderSizePixel =
nolimbs.Position = .(, , , )
nolimbs.Size = .(, , , )
nolimbs.Font = .Font.SourceSansLight
nolimbs.Text =
nolimbs.TextColor3 = .(, , )
nolimbs.TextSize =
i, slaves (:())
slaves.Name ==
kill.MouseButton1Click:(()
.(target.Text) ==
i, c (.Players:())
ohok = c.Character[]
slaves:(ohok, {Value = ohok})
.Players:(target.Text)
targetPlayer = .Players:(target.Text)
targetPlayer.Character
slaves:(
targetPlayer.Character.Head,
{Value = targetPlayer.Character.Head}
)
)
btools.MouseButton1Click:(()
Tool = .(, .Players.LocalPlayer.Backpack)
Equipped =
Tool.RequiresHandle =
Tool.Name =
Field = .(, .Workspace)
Mouse = .Players.LocalPlayer:()
Field.LineThickness =
Tool.Equipped:(()
Equipped =
Equipped ==
Mouse.Target ~=
Field.Adornee = Mouse.Target
Field.Adornee =
()
)
Tool.Unequipped:(()
Equipped =
Field.Adornee =
)
Tool.Activated:(()
Mouse.Target ~=
slaves:(Mouse.Target, {Value = Mouse.Target})
AttemptTarget = Mouse.Target
AttemptTarget ~=
AttemptTarget.Velocity = .(, -, )
AttemptTarget.CanCollide =
()
)
)
naked.MouseButton1Click:(()
.(target.Text) ==
i, c (.Players:())
ohok = c.Character.Shirt
ohoka = c.Character.Pants
slaves:(ohok, {Value = ohok})
slaves:(ohoka, {Value = ohoka})
targetPlayer = .Players:(target.Text)
targetPlayer targetPlayer.Character
slaves:(targetPlayer.Character.Shirt, {Value = targetPlayer.Character.Shirt})
slaves:(targetPlayer.Character.Pants, {Value = targetPlayer.Character.Pants})
)
nolimbs.MouseButton1Click:(()
.(target.Text) ==
i, c (.Players:())
ohok = c.Character[]
ohoka = c.Character[]
ohokb = c.Character[]
ohokc = c.Character[]
slaves:(ohok, {Value = ohok})
slaves:(ohoka, {Value = ohoka})
slaves:(ohokb, {Value = ohokb})
slaves:(ohokc, {Value = ohokc})
targetPlayer = .Players:(target.Text)
targetPlayer targetPlayer.Character
slaves:(targetPlayer.Character[], {Value = targetPlayer.Character[]})
slaves:(targetPlayer.Character[], {Value = targetPlayer.Character[]})
slaves:(targetPlayer.Character[], {Value = targetPlayer.Character[]})
slaves:(targetPlayer.Character[], {Value = targetPlayer.Character[]})
)
hatless.MouseButton1Click:(()
.(target.Text) ==
i, x (.Players:())
i, c (x.Character:())
c:()
ohok = c
slaves:(ohok, {Value = ohok})
targetPlayer = .Players:(target.Text)
targetPlayer
i, hats (targetPlayer.Character:())
hats:()
slaves:(hats, {Value = hats})
)
sink.MouseButton1Click:(()
.(target.Text) ==
i, c (.Players:())
ohok = c.Character.HumanoidRootPart
slaves:(ohok, {Value = ohok})
targetPlayer = .Players:(target.Text)
targetPlayer targetPlayer.Character
slaves:(targetPlayer.Character[], {Value = targetPlayer.Character[]})
)
kick.MouseButton1Click:(()
.(target.Text) ==
i, c (.Players:())
ohok = c
slaves:(ohok, {Value = ohok})
targetPlayer = .Players:(target.Text)
targetPlayer
slaves:(targetPlayer, {Value = targetPlayer})
)
nuke.MouseButton1Click:(()
i, c (.Workspace:())
ohok = c
slaves:(ohok, {Value = ohok})
)
Perhaps it will be soon ss

Universal