Personal 25 ยท RobloxExploits.lolPersonal 25
test8ng 2 months ago 35 viewsRun it
Copy the script and paste it into your executor.
Personal 25.lua ยท 126 lines
player = :().LocalPlayer
character = player.Character player.CharacterAdded:()
buildingTools = character:()
syncAPI = buildingTools buildingTools:()
serverEndpoint = syncAPI syncAPI:()
serverEndpoint
()
()
deletedParts =
failedParts =
(part)
args = {
[] = ,
[] = {[] = part}
}
success = (()
serverEndpoint:((args))
)
success
()
totalDeleted =
totalFailed =
count =
partsToDelete = {}
_, obj (:())
obj:() obj.Name ~= obj:()
isMyPart =
character
_, part (character:())
part == obj isMyPart = ;
isMyPart
isProtected = obj:() obj:()
isProtected
.(partsToDelete, obj)
totalFailed = totalFailed +
( .. #partsToDelete .. )
i, part (partsToDelete)
(part)
totalDeleted = totalDeleted +
totalFailed = totalFailed +
i % ==
.()
( .. totalDeleted .. .. totalFailed)
()
deletedChars =
charParts = {}
_, plr (:():())
plr ~= player
char = plr.Character
char
_, part (char:())
part:()
.(charParts, part)
( .. #charParts .. )
i, part (charParts)
(part)
deletedChars = deletedChars +
i % ==
.()
( .. deletedChars .. )
_, gui (player.PlayerGui:())
gui:()
()
()
About this script
Stuff stuff stuff
-- ============================================
-- DELETE EVERYTHING (Parts, Models, Players)
-- ULTRA FAST โ 10x SPEED
-- ============================================
local
game
GetService
"Players"
local
or
Wait
local
FindFirstChild
"Building Tools"
local
and
FindFirstChild
"SyncAPI"
local
and
FindFirstChild
"ServerEndpoint"
if
not
then
warn
"ServerEndpoint not found!"
return
end
print
"๐ Deleting EVERYTHING (ULTRA FAST)..."
local
0
local
0
-- Helper function to delete a single part (no wait inside)
local
function
deletePart
local
1
"Remove1"
2
1
local
pcall
function
InvokeServer
unpack
end
return
end
-- ============================================
-- 1. Delete ALL BaseParts in Workspace
-- ============================================
print
"๐ฆ Deleting all parts (including models)..."
local
0
local
0
local
0
-- Collect all parts (excluding Baseplate, Terrain, and your character parts)
local
for
in
ipairs
workspace
GetDescendants
do
if
IsA
"BasePart"
and
"Baseplate"
and
not
IsA
"Terrain"
then
-- Skip your own character parts (to keep you alive)
local
false
if
then
for
in
ipairs
GetDescendants
do
if
then
true
break
end
end
end
if
not
then
-- Optional: skip protected (remove this to try everything)
local
FindFirstChild
"ClassID"
or
FindFirstChild
"Protected"
if
not
then
table
insert
else
1
end
end
end
end
print
"Found "
" parts to delete."
for
in
ipairs
do
if
deletePart
then
1
else
1
end
-- Yield every 100 deletions to avoid freezing
if
100
0
then
task
wait
-- minimal yield
end
end
print
"โ
Deleted "
" parts. Failed: "
-- ============================================
-- 2. Delete Player Characters (Kill All Players) โ FAST
-- ============================================
print
"๐ค Removing all player characters (fast)..."
local
0
local
for
in
ipairs
game
GetService
"Players"
GetPlayers
do
if
then
local
if
then
-- Collect all parts in character
for
in
ipairs
GetDescendants
do
if
IsA
"BasePart"
then
table
insert
end
end
end
end
end
print
"Found "
" character parts to delete."
for
in
ipairs
do
if
deletePart
then
1
end
if
100
0
then
task
wait
end
end
print
"โ
Removed "
" character parts."
-- ============================================
-- 3. Clear your GUI (local)
-- ============================================
for
in
ipairs
GetChildren
do
Destroy
end
print
"๐งน Cleared your GUIs."
print
"๐ Done! Everything deleted (ultra fast)."
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