Run it
Copy the script and paste it into your executor.
Create script
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
-- Coloque isso em um LocalScript (StarterPlayer > StarterPlayerScripts)
local player = game.Players.LocalPlayer
local flying = false
local speed = 50
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local bodyGyro
local bodyVelocity
UIS.InputBegan:Connect(function(input, processed)
if input.KeyCode == Enum.KeyCode.F and not processed
flying = flying
character = player.Character
humanoidRootPart = character:()
flying
bodyGyro = .(, humanoidRootPart)
bodyVelocity = .(, humanoidRootPart)
bodyGyro.P =
bodyGyro.MaxTorque = .(, , )
bodyGyro.CFrame = humanoidRootPart.CFrame
bodyVelocity.Velocity = .zero
bodyVelocity.MaxForce = .(, , )
RunService:(, .RenderPriority.Input.Value, ()
camCF = .CurrentCamera.CFrame
bodyVelocity.Velocity = camCF.LookVector * speed
bodyGyro.CFrame = camCF
)
bodyGyro bodyGyro:()
bodyVelocity bodyVelocity:()
RunService:()
)O script terá muita speed e muito apelão

Universal