Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local Stats = game:GetService("Stats")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
Player = Players.LocalPlayer
PlayerGui = Player:()
BaseScale =
GUI = .()
GUI.Name =
GUI.ResetOnSpawn =
GUI.Parent = PlayerGui
UIScale = .()
UIScale.Parent = GUI
Holder = .()
Holder.AnchorPoint = .(,)
Holder.Position = .(,,,)
Holder.Size = .(,,,)
Holder.BackgroundTransparency =
Holder.Parent = GUI
Icon = .()
Icon.BackgroundTransparency =
Icon.AnchorPoint = .(,)
Icon.Position = .(,,,)
Icon.Size = .(,,,)
Icon.Parent = Holder
PingNumber = .()
PingNumber.BackgroundTransparency =
PingNumber.AnchorPoint = .(,)
PingNumber.Position = .(,,,)
PingNumber.Size = .(,,,)
PingNumber.Font = .Font.GothamBold
PingNumber.TextScaled =
PingNumber.Text =
PingNumber.Parent = Holder
PingMS = .()
PingMS.BackgroundTransparency =
PingMS.AnchorPoint = .(,)
PingMS.Position = .(,,,)
PingMS.Size = .(,,,)
PingMS.Font = .Font.GothamBold
PingMS.TextScaled =
PingMS.Text =
PingMS.Parent = Holder
WifiAlertIcon =
WifiIcon =
()
viewport = Camera.ViewportSize
UIScale.Scale = viewport.Y / BaseScale
()
Camera:():(updateScale)
()
str = Stats.Network.ServerStatsItem[]:()
num = (.(str,))
num
RunService.RenderStepped:(()
ping = ()
PingNumber.Text = (ping)
ping >=
Icon.Image = WifiAlertIcon
c = .(,,)
Icon.ImageColor3 = c
PingNumber.TextColor3 = c
PingMS.TextColor3 = c
ping >=
Icon.Image = WifiIcon
c = .(,,)
Icon.ImageColor3 = c
PingNumber.TextColor3 = c
PingMS.TextColor3 = c
Icon.Image = WifiIcon
c = .(,,)
Icon.ImageColor3 = c
PingNumber.TextColor3 = c
PingMS.TextColor3 = c
)Ping Indicator that shows your ping (not 100% accurate) I will try to make a script that makes your render distance further without increasing the graphics:)

Universal