Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = , FolderName = },
KeySystem = ,
})
keywords = {, , , }
soccerObjects = {}
originalJumpPower =
(obj)
nameLower = .(obj.Name)
_, key (keywords)
.(nameLower, key)
()
soccerObjects = {}
_, obj (.Workspace:())
(obj) obj:()
.(soccerObjects, obj)
MainTab = Window:(, )
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
,
})
OptiTab = Window:(, )
OptiTab:({
Name = ,
Callback = ()
()
_, obj (soccerObjects)
obj:() obj.TextureID =
mesh = obj:()
mesh mesh.TextureId =
_, child (obj:())
child:() child:() child:()
obj.Color = .(, , )
obj.Material = .Material.SmoothPlastic
,
})
AtravessaTab = Window:(, )
AtravessaTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
hum = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
hum
Value originalJumpPower = hum.JumpPower; hum.JumpPower =
hum.JumpPower = originalJumpPower
,
})
AtravessaTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
()
_, obj (soccerObjects) obj.CanCollide = Value
,
})
puxandoBola =
AtravessaTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
puxandoBola = Value
()
.(()
puxandoBola
.()
hrp = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
hrp
_, ball (soccerObjects)
ball ball.Parent ball.Anchored == ball.CanCollide
dist = (hrp.Position - ball.Position).Magnitude
dist > dist <
ball.CFrame = ball.CFrame:(.(hrp.Position + (hrp.CFrame.LookVector * )), )
)
,
})
MiscTab = Window:(, )
MiscTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
head = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
head
Value
head.Transparency =
head.CanCollide =
head:() head:().Transparency =
head.Transparency =
head.CanCollide =
head:() head:().Transparency =
,
})
espAtivado =
MiscTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
espAtivado = Value
espAtivado
.()
_, player (.Players:())
player ~= .Players.LocalPlayer player.Character
player.Character:()
highlight = .()
highlight.Name =
highlight.Parent = player.Character
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
Value
_, player (.Players:())
player.Character player.Character:()
player.Character.PirulitoESP:()
,
})
MiscTab:({
Name = ,
Callback = ()
Rayfield:()
,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Opções de atravessar ball branca tirar cabeça e speec

Universal