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Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
screenGui = .()
screenGui.Name =
screenGui.Parent = player:()
openButton = .()
openButton.Size = .(, , , )
openButton.Position = .(, , , )
openButton.BackgroundColor3 = .(, , )
openButton.Text =
openButton.Parent = screenGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderColor3 = .(, , )
mainFrame.ScrollBarThickness =
mainFrame.Visible =
mainFrame.CanvasSize = .(, , , )
mainFrame.Parent = screenGui
titleImage = .()
titleImage.Size = .(, , , )
titleImage.BackgroundTransparency =
titleImage.Image =
titleImage.Parent = mainFrame
buttons = {
{, () humanoid.WalkSpeed = },
{, () humanoid.WalkSpeed = },
{, () humanoid.JumpPower = },
{, () humanoid.JumpPower = },
{, ()
particle = .()
particle.Texture =
particle.Parent = character:()
particle.Rate =
particle.Lifetime = NumberRange.()
.(, () particle:() )
},
{, ()
lighting = :()
sky = .()
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
sky.Parent = lighting
},
{, ()
UIS = :()
bodyVel = .(, character:())
bodyVel.MaxForce = .(, , )
UIS.InputBegan:((input)
input.KeyCode == .KeyCode.W bodyVel.Velocity = character.HumanoidRootPart.CFrame.LookVector *
input.KeyCode == .KeyCode.S bodyVel.Velocity = -character.HumanoidRootPart.CFrame.LookVector *
)
},
{, ()
hrp = character:()
.(()
.()
hrp.CFrame = hrp.CFrame * .(, .(), )
)
},
{, ()
.(()
.()
_, part (character:())
part:()
part.Color = .(.(), , )
)
},
{, ()
head = character:()
head head.Size = .(, , )
},
{, ()
head = character:()
head head.Size = .(, , )
},
{, () .Gravity = },
{, () .Gravity = },
{, ()
light = .(, character:())
light.Brightness =
light.Angle =
},
{, ()
trail = .(, character:())
trail.Texture =
trail.Lifetime =
},
{, () .(, character) },
{, ()
_, part (character:())
part:()
part.Size = part.Size *
},
{, ()
_, part (character:())
part:()
part.Size = part.Size *
},
{, ()
hrp = character:()
hrp.CFrame = .(.(-,), , .(-,))
},
{, () player.CameraMaxZoomDistance = },
{, () player.CameraMaxZoomDistance = },
{, ()
cam = .CurrentCamera
.(()
.()
cam.CFrame = cam.CFrame * .(, .(), )
)
},
{, ()
sound = .(, )
sound.SoundId =
sound.PlaybackSpeed =
sound.Looped =
sound:()
},
{, ()
billboard = .(, character:())
billboard.Size = .(, , , )
billboard.AlwaysOnTop =
label = .(, billboard)
label.Size = .(, , , )
label.BackgroundTransparency =
label.Text =
label.TextColor3 = .(, , )
label.TextScaled =
},
{, ()
sword = .()
sword.Name =
sword.RequiresHandle =
sword.Parent = player.Backpack
handle = .()
handle.Name =
handle.Size = .(,,)
handle.Color = .(, , )
handle.Parent = sword
},
{, ()
noclip =
UIS = :()
character = player.Character player.CharacterAdded:()
UIS.InputBegan:((input)
input.KeyCode == .KeyCode.N
noclip = noclip
_, part (character:())
part:()
part.CanCollide = noclip
)
},
{, ()
_, obj (:())
obj:()
fire = .()
fire.Parent = obj
},
{, ()
players = Players:()
#players <=
target
target = players[.(, #players)]
target ~= player target.Character target.Character:()
character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame + .(,,)
},
{, ()
mainFrame.Visible = mainFrame.Visible
},
{, ()
_, part (character:())
part:()
part.Transparency =
},
{, ()
_, part (character:())
part:()
part.Transparency =
},
{, ()
humanoid.Sit =
},
{, ()
humanoid.Sit =
},
{, ()
player.Character:()
},
{, ()
humanoid.WalkSpeed ~=
humanoid.WalkSpeed =
humanoid.WalkSpeed =
},
{, ()
humanoid.JumpPower ~=
humanoid.JumpPower =
humanoid.JumpPower =
},
{, ()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = player.Backpack
},
{, ()
ff = character:()
ff ff:()
},
{, ()
_, sound (:())
sound:() sound.SoundId ==
sound:()
sound:()
},
}
paddingX, paddingY = ,
btnWidth, btnHeight = ,
i, data (buttons)
btn = .()
btn.Size = .(, btnWidth, , btnHeight)
col = (i - ) %
row = .((i - ) / )
btn.Position = .(, paddingX + col * (btnWidth + paddingX), , + row * (btnHeight + paddingY))
btn.BackgroundColor3 = .(, , )
btn.BorderColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Text = data[]
btn.Parent = mainFrame
btn.MouseButton1Click:(data[])
openButton.MouseButton1Click:(()
mainFrame.Visible = mainFrame.Visible
)
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