Run it
Copy the script and paste it into your executor.
UserInputService = :()
RunService = :()
Players = :()
LocalPlayer = Players.LocalPlayer
Mouse = LocalPlayer:()
Camera = .CurrentCamera
Settings = {
Aimbot = ,
ESP = ,
Tracers = ,
SuperGod = ,
Noclip = ,
InfJump = ,
SpeedEnabled = ,
SpeedValue = ,
Smoothness = ,
Prediction = ,
FOV = ,
RainbowSpeed =
}
LockedTarget =
TracerTable = {}
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.NumSides =
FOVCircle.Filled =
FOVCircle.Transparency =
ScreenGui = .(, LocalPlayer:())
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
MainFrame = .(, ScreenGui)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Visible =
Border = .(, MainFrame)
Border.Thickness =
Title = .(, MainFrame)
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(, , )
Title.BackgroundTransparency =
Title.Font = .Font.Code
Title.TextSize =
(text, pos, callback)
btn = .(, MainFrame)
btn.Size = .(, , , )
btn.Position = pos
btn.Text = text
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.Code
btn.MouseButton1Click:(callback)
.(, btn).Color = .(, , )
btn
AimBtn = (, .(, , , ), () Settings.Aimbot = Settings.Aimbot )
EspBtn = (, .(, , , ), () Settings.ESP = Settings.ESP )
TracerBtn = (, .(, , , ), () Settings.Tracers = Settings.Tracers )
SpeedBtn = (, .(, , , ), () Settings.SpeedEnabled = Settings.SpeedEnabled )
NoclipBtn = (, .(, , , ), () Settings.Noclip = Settings.Noclip )
JumpBtn = (, .(, , , ), () Settings.InfJump = Settings.InfJump )
TpBtn = (, .(, , , ), ()
LocalPlayer.Character LocalPlayer.Character:()
myPos = LocalPlayer.Character.HumanoidRootPart.CFrame
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
p.Character.HumanoidRootPart.CFrame = myPos * .(, , -)
)
GodBtn = (, .(, , , ), () Settings.SuperGod = Settings.SuperGod )
()
_, v (TracerTable) v:()
TracerTable = {}
RunService.RenderStepped:(()
RainbowColor = .((() * Settings.RainbowSpeed) % , , )
Border.Color = RainbowColor
AimBtn.Text = Settings.Aimbot
EspBtn.Text = Settings.ESP
TracerBtn.Text = Settings.Tracers
SpeedBtn.Text = Settings.SpeedEnabled .. Settings.SpeedValue
NoclipBtn.Text = Settings.Noclip
JumpBtn.Text = Settings.InfJump
GodBtn.Text = Settings.SuperGod
Settings.SpeedEnabled LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed = Settings.SpeedValue
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed =
FOVCircle.Visible = Settings.Aimbot
FOVCircle.Position = UserInputService:()
FOVCircle.Radius = Settings.FOV
FOVCircle.Color = RainbowColor
()
_, p (Players:())
p ~= LocalPlayer p.Character
hl = p.Character:()
Settings.ESP
hl hl = .(, p.Character); hl.Name =
hl.FillColor = RainbowColor
hl hl:()
Settings.Tracers p.Character:()
pos, onScreen = Camera:(p.Character.HumanoidRootPart.Position)
onScreen
Line = .()
Line.Visible =
Line.From = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y)
Line.To = .(pos.X, pos.Y)
Line.Color = RainbowColor
Line.Thickness =
.(TracerTable, Line)
Settings.Aimbot UserInputService:(.UserInputType.MouseButton2)
LockedTarget
shortestDistance = Settings.FOV
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
pos, onScreen = Camera:(p.Character.Head.Position)
onScreen
dist = (.(pos.X, pos.Y) - UserInputService:()).Magnitude
dist < shortestDistance LockedTarget = p; shortestDistance = dist
LockedTarget LockedTarget.Character LockedTarget.Character:()
head = LockedTarget.Character.Head
dist = (head.Position - Camera.CFrame.Position).Magnitude
predict = head.Position + (head.Velocity * Settings.Prediction * (dist / ))
Camera.CFrame = Camera.CFrame:(.(Camera.CFrame.Position, predict), Settings.Smoothness)
LockedTarget =
)
RunService.Stepped:(()
Settings.Noclip LocalPlayer.Character
_, part (LocalPlayer.Character:())
part:() part.CanCollide =
)
UserInputService.JumpRequest:(()
Settings.InfJump LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid:()
)
RunService.Heartbeat:(()
Settings.SuperGod LocalPlayer.Character
root = LocalPlayer.Character:()
root
oldCF = root.CFrame
root.CFrame = oldCF * .(, , )
RunService.RenderStepped:()
root.CFrame = oldCF
)
UserInputService.InputBegan:((i, p)
p i.KeyCode == .KeyCode.Insert MainFrame.Visible = MainFrame.Visible
)
Universal