Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
runService = :()
userInputService = :()
(frame)
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
userInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
mainGui = .()
mainGui.Name =
mainGui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.Parent = mainGui
(mainFrame)
title = .()
title.Size = .(, , , )
title.BackgroundColor3 = .(, , )
title.TextColor3 = .(, , )
title.Text =
title.Parent = mainFrame
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Parent = mainFrame
flyToggle = .()
flyToggle.Size = .(, , , )
flyToggle.Position = .(, , , )
flyToggle.Text =
flyToggle.Parent = mainFrame
forwardButton = .()
forwardButton.Size = .(, , , )
forwardButton.Position = .(, , , )
forwardButton.Text =
forwardButton.BackgroundColor3 = .(, , )
forwardButton.TextColor3 = .(, , )
forwardButton.Visible =
forwardButton.Parent = mainFrame
speedLabel = .()
speedLabel.Size = .(, , , )
speedLabel.Position = .(, , , )
speedLabel.BackgroundTransparency =
speedLabel.TextColor3 = .(, , )
speedLabel.Text =
speedLabel.TextXAlignment = .TextXAlignment.Left
speedLabel.Parent = mainFrame
sliderFrame = .()
sliderFrame.Size = .(, , , )
sliderFrame.Position = .(, , , )
sliderFrame.BackgroundColor3 = .(, , )
sliderFrame.Parent = mainFrame
sliderFill = .()
sliderFill.Size = .(, , , )
sliderFill.BackgroundColor3 = .(, , )
sliderFill.Parent = sliderFrame
sliderButton = .()
sliderButton.Size = .(, , , )
sliderButton.Position = .(, -, , )
sliderButton.BackgroundColor3 = .(, , )
sliderButton.Text =
sliderButton.Parent = sliderFrame
stopGui = .()
stopGui.Name =
stopGui.Parent = player:()
stopFrame = .()
stopFrame.Size = .(, , , )
stopFrame.Position = .(, , , )
stopFrame.BackgroundColor3 = .(, , )
stopFrame.Parent = stopGui
(stopFrame)
stopButton = .()
stopButton.Size = .(, , , )
stopButton.BackgroundColor3 = .(, , )
stopButton.TextColor3 = .(, , )
stopButton.Text =
stopButton.Parent = stopFrame
stopButton.Font = .Font.SourceSansBold
stopButton.TextScaled =
stopGui.Enabled =
iconGui = .()
iconGui.Name =
iconGui.Parent = player:()
iconButton = .()
iconButton.Size = .(, , , )
iconButton.Position = .(, , , )
iconButton.BackgroundColor3 = .(, , )
iconButton.Image =
iconButton.Visible =
iconButton.Parent = iconGui
iconButton.AutoButtonColor =
flying =
movingForward =
flightSpeed =
stopped =
bodyVelocity, bodyGyro
vehicleSeat
()
player.Character player.Character:()
seat = player.Character.Humanoid.SeatPart
seat seat:()
seat
()
vehicleSeat = ()
vehicleSeat
flyToggle.Text =
bodyVelocity
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Parent = vehicleSeat
bodyGyro
bodyGyro = .()
bodyGyro.MaxTorque = .(, , )
bodyGyro.Parent = vehicleSeat
flying =
stopped =
flyToggle.Text =
forwardButton.Visible =
stopGui.Enabled =
mainGui.Enabled =
iconButton.Visible =
()
flying =
movingForward =
stopped =
flyToggle.Text =
forwardButton.Visible =
forwardButton.Text =
forwardButton.BackgroundColor3 = .(, , )
stopGui.Enabled =
stopButton.Text =
stopButton.BackgroundColor3 = .(, , )
bodyVelocity
bodyVelocity:()
bodyVelocity =
bodyGyro
bodyGyro:()
bodyGyro =
()
flying
()
()
flyToggle.MouseButton1Click:(toggleFlying)
forwardButton.MouseButton1Click:(()
movingForward = movingForward
stopped =
movingForward
forwardButton.Text =
forwardButton.BackgroundColor3 = .(, , )
stopButton.Text =
stopButton.BackgroundColor3 = .(, , )
forwardButton.Text =
forwardButton.BackgroundColor3 = .(, , )
)
stopButton.MouseButton1Click:(()
flying
stopped
movingForward =
stopped =
forwardButton.Text =
forwardButton.BackgroundColor3 = .(, , )
stopButton.Text =
stopButton.BackgroundColor3 = .(, , )
movingForward =
stopped =
forwardButton.Text =
forwardButton.BackgroundColor3 = .(, , )
stopButton.Text =
stopButton.BackgroundColor3 = .(, , )
bodyVelocity
bodyVelocity.Velocity = .(, , )
)
closeBtn.MouseButton1Click:(()
mainGui.Enabled =
iconButton.Visible =
)
iconButton.MouseButton1Click:(()
mainGui.Enabled =
iconButton.Visible =
)
userInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.F
()
)
draggingSlider =
sliderButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
draggingSlider =
)
sliderButton.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
draggingSlider =
)
sliderFrame.InputChanged:((input)
draggingSlider (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
relativeX = .(input.Position.X - sliderFrame.AbsolutePosition.X, , sliderFrame.AbsoluteSize.X)
percent = relativeX / sliderFrame.AbsoluteSize.X
sliderFill.Size = .(percent, , , )
flightSpeed = .(percent * , , )
speedLabel.Text = ..math.(flightSpeed)
)
runService.RenderStepped:(()
flying vehicleSeat bodyVelocity bodyGyro
vehicleSeat.Throttle =
vehicleSeat.Steer =
velocityVector = .(, , )
movingForward
camCFrame = .CurrentCamera.CFrame
lookVector = camCFrame.LookVector
velocityVector = lookVector.Unit * flightSpeed
bodyVelocity.Velocity = velocityVector
camCFrame = .CurrentCamera.CFrame
lookVector = camCFrame.LookVector
upVector = .(, , )
rightVector = lookVector:(upVector).Unit
newUpVector = rightVector:(lookVector).Unit
targetCFrame = .(vehicleSeat.Position, rightVector, newUpVector)
bodyGyro.CFrame = targetCFrame
)
Flying Car Script of course 😏, I did all the coding my self , works in every car game u can think of . Pretty much get inside the car and activate it. It’s pretty straight forward, press forward too go and yeah . 😏

Universal