Run it
Copy the script and paste it into your executor.
LMG2L = {};
player = :().LocalPlayer
LogService = :()
TweenService = :()
UserInputService = :()
LMG2L[] = .(, player:());
LMG2L[][] = .ZIndexBehavior.Sibling;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
targetPos = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
TweenService:(LMG2L[], TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {Position = targetPos}):()
LMG2L[].InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = LMG2L[].Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
LMG2L[].InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging (input)
)
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .TextXAlignment.Left;
LMG2L[][] = ;
LMG2L[][] = .TextYAlignment.Top;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[].MouseButton1Click:(()
player:()
)
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[].MouseButton1Click:(()
(LMG2L[].Text)()
)
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[].MouseButton1Click:(()
LMG2L[].Text =
)
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] =
ScrollConsole = .(, LMG2L[])
ScrollConsole[] = .(, , , );
ScrollConsole[] = .(, , , );
ScrollConsole[] = .(, , );
ScrollConsole[] = .(, , , );
ScrollConsole[] = ;
LMG2L[] = .(, ScrollConsole);
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .TextXAlignment.Left;
LMG2L[][] = .TextYAlignment.Top;
LMG2L[][] = ;
LogService.MessageOut:((msg)
LMG2L[].Text = LMG2L[].Text .. .. msg
)
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , -);
LMG2L[]
Sorry, this might be my last project. If you want, I can continue making others. I apologize for not having scripts; I'm working on it. I guarantee the update will be available next month. Team X since 2025, thank you for using our script! Follown my profile!

Universal