Run it
Copy the script and paste it into your executor.
LMG2L = {};
LMG2L[] = .(, :().LocalPlayer:());
LMG2L[][] = .ZIndexBehavior.Sibling;
LMG2L[][] =
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .TextXAlignment.Left;
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .TextYAlignment.Top;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .ButtonStyle.RobloxRoundDropdownButton;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .TextXAlignment.Left;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .TextXAlignment.Left;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .ButtonStyle.RobloxRoundDropdownButton;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .ButtonStyle.RobloxRoundDropdownButton;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, );
screenGui = LMG2L[]
mainFrame = LMG2L[]
topBar = LMG2L[]
textBox = LMG2L[]
loadButton = LMG2L[]
exeButton = LMG2L[]
clearButton = LMG2L[]
closeButton = LMG2L[]
minimizeButton = LMG2L[]
minimized =
exeButton.MouseButton1Click:(()
source = textBox.Text
source source ~=
func, err = (source)
func
(func)
(, err)
)
clearButton.MouseButton1Click:(()
textBox.Text =
)
closeButton.MouseButton1Click:(()
screenGui:()
)
loadButton.MouseButton1Click:(()
scriptSource =
func, err = (scriptSource)
func
(func)
(, err)
)
minimizeButton.MouseButton1Click:(()
minimized
_, v (mainFrame:())
v ~= topBar
v.Visible =
mainFrame.Size = .(, , , )
minimized =
_, v (mainFrame:())
v.Visible =
mainFrame.Size = .(, , , )
minimized =
)
mainFrame = LMG2L[]
topBar = LMG2L[]
minimizeButton = LMG2L[]
TweenService = :()
minimized =
normalSize = .(, , , )
topBarHeight =
minimizeButton.MouseButton1Click:(()
minimized
_, obj (mainFrame:())
obj ~= topBar obj:()
obj.Visible =
tween = TweenService:(
mainFrame,
TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out),
{Size = .(, , , topBarHeight)}
)
tween:()
minimized =
tween = TweenService:(
mainFrame,
TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out),
{Size = normalSize}
)
tween:()
tween.Completed:()
_, obj (mainFrame:())
obj:()
obj.Visible =
minimized =
)
statusLabel = LMG2L[]
Players = :()
player = Players.LocalPlayer
statusLabel.Text =
statusLabel.TextColor3 = .(, , )
()
statusLabel.Text =
statusLabel.TextColor3 = .(, , )
player.Character
()
player.CharacterAdded:(()
()
)
LMG2L[], ; Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com.
Very accurate ig Fixed da logo/watermark thing & r15 -> r6

Universal