Run it
Copy the script and paste it into your executor.
CORRECT_KEY =
validated =
()
ScreenGui = .()
Frame = .()
TextBox = .()
TextButton = .()
ScreenGui.Name =
ScreenGui.Parent = :()
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Parent = ScreenGui
TextBox.Size = .(, , , )
TextBox.Position = .(, , , )
TextBox.PlaceholderText =
TextBox.Text =
TextBox.BackgroundColor3 = .(, , )
TextBox.TextColor3 = .(, , )
TextBox.Parent = Frame
TextButton.Size = .(, , , )
TextButton.Position = .(, , , )
TextButton.Text =
TextButton.BackgroundColor3 = .(, , )
TextButton.TextColor3 = .(, , )
TextButton.Font = .Font.GothamBold
TextButton.Parent = Frame
TextButton.MouseButton1Click:(()
input = TextBox.Text
.(input, , ) == #input >
()
validated =
ScreenGui:()
TextBox.Text =
TextBox.PlaceholderText =
TextBox.PlaceholderColor3 = .(, , )
)
()
.() validated ==
Lighting = :()
Lighting.Ambient = .(, , )
Lighting.OutdoorAmbient = .(, , )
Lighting.Brightness =
Lighting.ClockTime =
colorCorrection = Lighting:() .()
colorCorrection.Parent = Lighting
colorCorrection.TintColor = .(, , )
colorCorrection.Brightness =
colorCorrection.Saturation =
Lighting.FogColor = .(, , )
Lighting.FogEnd =
Lighting.FogStart =
().Resolution = {
[] =
}
Camera = .CurrentCamera
().gg_scripters ==
:().RenderStepped:(()
Camera.CFrame = Camera.CFrame * .(, , , , , , , ().Resolution[], , , , )
)
().gg_scripters =
RunService.RenderStepped:(()
circle.Position = .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)
circle.Visible = aimbotActive
)
(:((),))()
hitboxSizes = {Head = }
originalSizes = {}
(targetPlayer, partName, size)
targetPlayer == LocalPlayer targetPlayer.Character
part = targetPlayer.Character:(partName)
part
originalSizes[part] originalSizes[part] = part.Size
newSize = .(size, )
part.Size = .(newSize, newSize, newSize)
part.Transparency =
part.CanCollide =
part.Massless =
RunService.Heartbeat:(()
_, otherPlayer (Players:())
otherPlayer ~= LocalPlayer
(otherPlayer, , hitboxSizes.Head)
)
()
screenGui = .(, LocalPlayer:())
frame = .(, screenGui)
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
titleLabel = .(, frame)
titleLabel.Size = .(, , , )
titleLabel.Text =
titleLabel.BackgroundColor3 = .(, , )
titleLabel.TextColor3 = .(, , )
sliderBackground = .(, frame)
sliderBackground.Size = .(, , , )
sliderBackground.Position = .(, , , )
sliderBackground.BackgroundColor3 = .(, , )
sliderButton = .(, sliderBackground)
sliderButton.Size = .(, , , )
sliderButton.Position = .(, -, , -)
sliderButton.Text =
sliderButton.MouseButton1Down:(()
connection
connection = :().InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
relativeX = .(input.Position.X - sliderBackground.AbsolutePosition.X, , sliderBackground.AbsoluteSize.X)
hitboxSizes.Head = (relativeX / sliderBackground.AbsoluteSize.X) *
sliderButton.Position = .(relativeX / sliderBackground.AbsoluteSize.X, -, , -)
)
:().InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 connection:()
)
)
()
screenGuiTri = .(, LocalPlayer.PlayerGui)
screenGuiTri.Name =
triangulo = .(, screenGuiTri)
triangulo.BackgroundTransparency =
triangulo.Size = .(, , , )
triangulo.Position = .(, , , -)
triangulo.AnchorPoint = .(, )
triangulo.Text =
triangulo.TextColor3 = .(, , )
triangulo.TextSize =
triangulo.Font = .Font.GothamBold
stroke = .(, triangulo)
stroke.Color = .(, , )
stroke.Thickness =
RunService.RenderStepped:((dt)
triangulo.Rotation = triangulo.Rotation + ( * dt)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
key site: https://keystaps.tiiny.site/index.html

Universal