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Copy the script and paste it into your executor.
CoreGui = :()
ScreenGui = .()
ScreenGui.Parent = CoreGui
ScreenGui.ResetOnSpawn =
ImageLabel = .()
ImageLabel.Parent = ScreenGui
ImageLabel.Visible =
ImageLabel.Size = .(,,,)
ImageLabel.Position = .(,,,)
ImageLabel.Rotation =
ImageLabel.BackgroundColor3 = .(,,)
ImageLabel.BackgroundTransparency =
ImageLabel.BorderSizePixel =
ImageLabel.BorderColor3 = .(,,)
ImageLabel.Image =
ImageLabel.ImageTransparency =
ImageLabel.ImageRectOffset = .(,)
ImageLabel.ImageRectSize = .(,)
UIS = :()
dragging =
dragInput
startPos
startFramePos
ImageLabel.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
startPos = input.Position
startFramePos = ImageLabel.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
ImageLabel.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
delta = input.Position - startPos
ImageLabel.Position = .(
startFramePos.X.Scale,
startFramePos.X.Offset + delta.X,
startFramePos.Y.Scale,
startFramePos.Y.Offset + delta.Y
)
)
decal = .()
decal.Parent = ImageLabel
decal.Visible =
decal.Size = .(,,,)
decal.Position = .(,,,)
decal.Rotation =
decal.BackgroundColor3 = .(,,)
decal.BackgroundTransparency =
decal.BorderSizePixel =
decal.BorderColor3 = .(,,)
decal.Text =
decal.TextColor3 = .(,,)
decal.TextTransparency =
decal.TextSize =
decal.TextWrapped =
decal.TextScaled =
decal.Font = .Font.Legacy
decal.TextXAlignment = .TextXAlignment.Center
decal.TextYAlignment = .TextYAlignment.Center
decal.MouseButton1Click:(()
decalID =
(root)
_, v (root:())
v:() v.Texture ~= ..decalID
v.Parent =
v:()
v.Material =
v.Transparency =
faces = {, , , , , }
_, face (faces)
decal = .(, v)
decal.Texture = ..decalID
decal.Face = face
(v)
(root)
_, v (root:())
(v)
(.Workspace)
(.Workspace)
)
v1 = .()
v1.Parent = ImageLabel
v1.Visible =
v1.Size = .(,,,)
v1.Position = .(,,,)
v1.Rotation =
v1.BackgroundColor3 = .(,,)
v1.BackgroundTransparency =
v1.BorderSizePixel =
v1.BorderColor3 = .(,,)
v1.Text =
v1.TextColor3 = .(,,)
v1.TextTransparency =
v1.TextSize =
v1.TextWrapped =
v1.TextScaled =
v1.Font = .Font.Legacy
v1.TextXAlignment = .TextXAlignment.Center
v1.TextYAlignment = .TextYAlignment.Center
v1.MouseButton1Click:(()
(:())()
)
v3 = .()
v3.Parent = ImageLabel
v3.Visible =
v3.Size = .(,,,)
v3.Position = .(,,,)
v3.Rotation =
v3.BackgroundColor3 = .(,,)
v3.BackgroundTransparency =
v3.BorderSizePixel =
v3.BorderColor3 = .(,,)
v3.Text =
v3.TextColor3 = .(,,)
v3.TextTransparency =
v3.TextSize =
v3.TextWrapped =
v3.TextScaled =
v3.Font = .Font.Legacy
v3.TextXAlignment = .TextXAlignment.Center
v3.TextYAlignment = .TextYAlignment.Center
v3.MouseButton1Click:(()
(:())()
)
name = .()
name.Parent = ImageLabel
name.Visible =
name.Size = .(,,,)
name.Position = .(,,,)
name.Rotation =
name.BackgroundColor3 = .(,,)
name.BackgroundTransparency =
name.BorderSizePixel =
name.BorderColor3 = .(,,)
name.Text =
name.TextColor3 = .(,,)
name.TextTransparency =
name.TextSize =
name.TextWrapped =
name.TextScaled =
name.Font = .Font.Legacy
name.TextXAlignment = .TextXAlignment.Center
name.TextYAlignment = .TextYAlignment.Center
name.MouseButton1Click:(()
player = .Players.LocalPlayer
char = player.Character
char char:()
billboard = .()
billboard.Parent = char.Head
billboard.Size = .(,,,)
billboard.StudsOffset = .(,,)
billboard.AlwaysOnTop =
text = .()
text.Parent = billboard
text.Size = .(,,,)
text.BackgroundTransparency =
text.TextScaled =
text.TextColor3 = .(,,)
text.Text =
)
floating_pat = .()
floating_pat.Parent = ImageLabel
floating_pat.Visible =
floating_pat.Size = .(,,,)
floating_pat.Position = .(,,,)
floating_pat.Rotation =
floating_pat.BackgroundColor3 = .(,,)
floating_pat.BackgroundTransparency =
floating_pat.BorderSizePixel =
floating_pat.BorderColor3 = .(,,)
floating_pat.Text =
floating_pat.TextColor3 = .(,,)
floating_pat.TextTransparency =
floating_pat.TextSize =
floating_pat.TextWrapped =
floating_pat.TextScaled =
floating_pat.Font = .Font.Legacy
floating_pat.TextXAlignment = .TextXAlignment.Center
floating_pat.TextYAlignment = .TextYAlignment.Center
floating_pat.MouseButton1Click:(()
()
Players = :()
ChatService = :()
(message)
_, player (Players:())
player.Character player.Character:()
ChatService:(player.Character.Head, message, .ChatColor.Red)
()
)
Disco = .()
Disco.Parent = ImageLabel
Disco.Visible =
Disco.Size = .(,,,)
Disco.Position = .(,,,)
Disco.Rotation =
Disco.BackgroundColor3 = .(,,)
Disco.BackgroundTransparency =
Disco.BorderSizePixel =
Disco.BorderColor3 = .(,,)
Disco.Text =
Disco.TextColor3 = .(,,)
Disco.TextTransparency =
Disco.TextSize =
Disco.TextWrapped =
Disco.TextScaled =
Disco.Font = .Font.Legacy
Disco.TextXAlignment = .TextXAlignment.Center
Disco.TextYAlignment = .TextYAlignment.Center
Disco.MouseButton1Click:(()
Lighting = :()
ColorCorrection = .()
ColorCorrection.Parent = Lighting
(X)
.(.(X * .pi)) / .pi
Counter =
Lighting.TimeOfDay =
.()
color = .((Counter), , )
ColorCorrection.TintColor = color
Lighting.Ambient = color
Counter +=
)
Chicken_arms = .()
Chicken_arms.Parent = ImageLabel
Chicken_arms.Visible =
Chicken_arms.Size = .(,,,)
Chicken_arms.Position = .(,,,)
Chicken_arms.Rotation =
Chicken_arms.BackgroundColor3 = .(,,)
Chicken_arms.BackgroundTransparency =
Chicken_arms.BorderSizePixel =
Chicken_arms.BorderColor3 = .(,,)
Chicken_arms.Text =
Chicken_arms.TextColor3 = .(,,)
Chicken_arms.TextTransparency =
Chicken_arms.TextSize =
Chicken_arms.TextWrapped =
Chicken_arms.TextScaled =
Chicken_arms.Font = .Font.Legacy
Chicken_arms.TextXAlignment = .TextXAlignment.Center
Chicken_arms.TextYAlignment = .TextYAlignment.Center
Chicken_arms.MouseButton1Click:(()
Player = .Players.LocalPlayer
Character = Player.Character Player.CharacterAdded:()
Humanoid = Character:()
Humanoid.RigType ~= .HumanoidRigType.R6
Torso = Character:()
RightShoulder = Torso:()
LeftShoulder = Torso:()
CFNew, CFAng = .new, .Angles
forwardOffset =
RightShoulder.C0 =
(, , -forwardOffset)
* (, , .())
LeftShoulder.C0 =
(-, , -forwardOffset)
* (, , .(-))
)
Spooky = .()
Spooky.Parent = ImageLabel
Spooky.Visible =
Spooky.Size = .(,,,)
Spooky.Position = .(,,,)
Spooky.Rotation =
Spooky.BackgroundColor3 = .(,,)
Spooky.BackgroundTransparency =
Spooky.BorderSizePixel =
Spooky.BorderColor3 = .(,,)
Spooky.Text =
Spooky.TextColor3 = .(,,)
Spooky.TextTransparency =
Spooky.TextSize =
Spooky.TextWrapped =
Spooky.TextScaled =
Spooky.Font = .Font.Legacy
Spooky.TextXAlignment = .TextXAlignment.Center
Spooky.TextYAlignment = .TextYAlignment.Center
Spooky.MouseButton1Click:(()
Lighting = :()
images = {
,
,
,
,
,
,
,
}
Spooky = .(, )
Spooky.SoundId =
Spooky.Volume =
Spooky.Looped =
Spooky.PlaybackSpeed =
Spooky:()
Sky = .(, Lighting)
.(()
Sky.Parent
_,img (images)
Sky.SkyboxBk = img
Sky.SkyboxDn = img
Sky.SkyboxFt = img
Sky.SkyboxLf = img
Sky.SkyboxRt = img
Sky.SkyboxUp = img
.()
)
)
TextLabel2 = .()
TextLabel2.Parent = ImageLabel
TextLabel2.Visible =
TextLabel2.Size = .(,,,)
TextLabel2.Position = .(,,,)
TextLabel2.Rotation =
TextLabel2.BackgroundColor3 = .(,,)
TextLabel2.BackgroundTransparency =
TextLabel2.BorderSizePixel =
TextLabel2.BorderColor3 = .(,,)
TextLabel2.Text =
TextLabel2.TextColor3 = .(,,)
TextLabel2.TextTransparency =
TextLabel2.TextSize =
TextLabel2.TextWrapped =
TextLabel2.TextScaled =
TextLabel2.Font = .Font.Legacy
TextLabel2.TextXAlignment = .TextXAlignment.Center
TextLabel2.TextYAlignment = .TextYAlignment.Center
TextLabel = .()
TextLabel.Parent = ImageLabel
TextLabel.Visible =
TextLabel.Size = .(,,,)
TextLabel.Position = .(,,,)
TextLabel.Rotation =
TextLabel.BackgroundColor3 = .(,,)
TextLabel.BackgroundTransparency =
TextLabel.BorderSizePixel =
TextLabel.BorderColor3 = .(,,)
TextLabel.Text =
TextLabel.TextColor3 = .(,,)
TextLabel.TextTransparency =
TextLabel.TextSize =
TextLabel.TextWrapped =
TextLabel.TextScaled =
TextLabel.Font = .Font.Legacy
TextLabel.TextXAlignment = .TextXAlignment.Center
TextLabel.TextYAlignment = .TextYAlignment.Center
TextLabel3 = .()
TextLabel3.Parent = ImageLabel
TextLabel3.Visible =
TextLabel3.Size = .(,,,)
TextLabel3.Position = .(,,,)
TextLabel3.Rotation =
TextLabel3.BackgroundColor3 = .(,,)
TextLabel3.BackgroundTransparency =
TextLabel3.BorderSizePixel =
TextLabel3.BorderColor3 = .(,,)
TextLabel3.Text =
TextLabel3.TextColor3 = .(,,)
TextLabel3.TextTransparency =
TextLabel3.TextSize =
TextLabel3.TextWrapped =
TextLabel3.TextScaled =
TextLabel3.Font = .Font.Legacy
TextLabel3.TextXAlignment = .TextXAlignment.Center
TextLabel3.TextYAlignment = .TextYAlignment.Center
re = .()
re.Parent = ImageLabel
re.Visible =
re.Size = .(,,,)
re.Position = .(,,,)
re.Rotation =
re.BackgroundColor3 = .(,,)
re.BackgroundTransparency =
re.BorderSizePixel =
re.BorderColor3 = .(,,)
re.Text =
re.TextColor3 = .(,,)
re.TextTransparency =
re.TextSize =
re.TextWrapped =
re.TextScaled =
re.Font = .Font.Legacy
re.TextXAlignment = .TextXAlignment.Center
re.TextYAlignment = .TextYAlignment.Center
re.MouseButton1Click:(()
(:())()
)
face_all = .()
face_all.Parent = ImageLabel
face_all.Visible =
face_all.Size = .(,,,)
face_all.Position = .(,,,)
face_all.Rotation =
face_all.BackgroundColor3 = .(,,)
face_all.BackgroundTransparency =
face_all.BorderSizePixel =
face_all.BorderColor3 = .(,,)
face_all.Text =
face_all.TextColor3 = .(,,)
face_all.TextTransparency =
face_all.TextSize =
face_all.TextWrapped =
face_all.TextScaled =
face_all.Font = .Font.Legacy
face_all.TextXAlignment = .TextXAlignment.Center
face_all.TextYAlignment = .TextYAlignment.Center
face_all.MouseButton1Click:(()
Players = :()
Players = :()
ID =
(char)
head = char:(,)
head
_,v (head:())
v:()
v:()
gui = .()
gui.Size = .(,,,)
gui.AlwaysOnTop =
gui.LightInfluence =
gui.Adornee = head
gui.Parent = head
img = .()
img.Size = .(,,,)
img.BackgroundTransparency =
img.Image = ID
img.Parent = gui
_,p (Players:())
p.Character
(p.Character)
p.CharacterAdded:(apply)
Players.PlayerAdded:((p)
p.CharacterAdded:(apply)
)
)
unachor = .()
unachor.Parent = ImageLabel
unachor.Visible =
unachor.Size = .(,,,)
unachor.Position = .(,,,)
unachor.Rotation =
unachor.BackgroundColor3 = .(,,)
unachor.BackgroundTransparency =
unachor.BorderSizePixel =
unachor.BorderColor3 = .(,,)
unachor.Text =
unachor.TextColor3 = .(,,)
unachor.TextTransparency =
unachor.TextSize =
unachor.TextWrapped =
unachor.TextScaled =
unachor.Font = .Font.Legacy
unachor.TextXAlignment = .TextXAlignment.Center
unachor.TextYAlignment = .TextYAlignment.Center
unachor.MouseButton1Click:(()
_,v (:())
v:()
v.Anchored =
)
stop = .()
stop.Parent = ImageLabel
stop.Visible =
stop.Size = .(,,,)
stop.Position = .(,,,)
stop.Rotation =
stop.BackgroundColor3 = .(,,)
stop.BackgroundTransparency =
stop.BorderSizePixel =
stop.BorderColor3 = .(,,)
stop.Text =
stop.TextColor3 = .(,,)
stop.TextTransparency =
stop.TextSize =
stop.TextWrapped =
stop.TextScaled =
stop.Font = .Font.Legacy
stop.TextXAlignment = .TextXAlignment.Center
stop.TextYAlignment = .TextYAlignment.Center
stop.MouseButton1Click:(()
_,v (:())
v:()
v:()
)
v2 = .()
v2.Parent = ImageLabel
v2.Visible =
v2.Size = .(,,,)
v2.Position = .(,,,)
v2.Rotation =
v2.BackgroundColor3 = .(,,)
v2.BackgroundTransparency =
v2.BorderSizePixel =
v2.BorderColor3 = .(,,)
v2.Text =
v2.TextColor3 = .(,,)
v2.TextTransparency =
v2.TextSize =
v2.TextWrapped =
v2.TextScaled =
v2.Font = .Font.Legacy
v2.TextXAlignment = .TextXAlignment.Center
v2.TextYAlignment = .TextYAlignment.Center
v2.MouseButton1Click:(()
(:())()
)
Mario_exe = .()
Mario_exe.Parent = ImageLabel
Mario_exe.Visible =
Mario_exe.Size = .(,,,)
Mario_exe.Position = .(,,,)
Mario_exe.Rotation =
Mario_exe.BackgroundColor3 = .(,,)
Mario_exe.BackgroundTransparency =
Mario_exe.BorderSizePixel =
Mario_exe.BorderColor3 = .(,,)
Mario_exe.Text =
Mario_exe.TextColor3 = .(,,)
Mario_exe.TextTransparency =
Mario_exe.TextSize =
Mario_exe.TextWrapped =
Mario_exe.TextScaled =
Mario_exe.Font = .Font.Legacy
Mario_exe.TextXAlignment = .TextXAlignment.Center
Mario_exe.TextYAlignment = .TextYAlignment.Center
Mario_exe.MouseButton1Click:(()
Lighting = :()
Workspace = :()
sound1 = .()
sound1.SoundId =
sound1.Volume =
sound1.PlaybackSpeed =
sound1.Parent = Workspace
sound2 = .()
sound2.SoundId =
sound2.Volume =
sound2.PlaybackSpeed =
sound2.Looped =
sound2.Parent = Workspace
sound1:()
.()
sound1:()
sound2:()
sky = .()
sky.Name =
_, face ({,,,,,})
sky[..face] =
sky.Parent = Lighting
decalID =
(root)
_, obj (root:())
obj:()
_, d (obj:())
d:()
d:()
faces = {,,,,,}
_, face (faces)
decal = .()
decal.Face = .NormalId[face]
decal.Texture = ..decalID
decal.Parent = obj
obj.Material = .Material.Plastic
obj.Transparency =
(obj)
(Workspace)
)
Hint1 = .()
Hint1.Parent = ImageLabel
Hint1.Visible =
Hint1.Size = .(,,,)
Hint1.Position = .(,,,)
Hint1.Rotation =
Hint1.BackgroundColor3 = .(,,)
Hint1.BackgroundTransparency =
Hint1.BorderSizePixel =
Hint1.BorderColor3 = .(,,)
Hint1.Text =
Hint1.TextColor3 = .(,,)
Hint1.TextTransparency =
Hint1.TextSize =
Hint1.TextWrapped =
Hint1.TextScaled =
Hint1.Font = .Font.Legacy
Hint1.TextXAlignment = .TextXAlignment.Center
Hint1.TextYAlignment = .TextYAlignment.Center
Hint1.MouseButton1Click:(()
h = .(, Workspace)
h.Text =
()
h:()
)
r6 = .()
r6.Parent = ImageLabel
r6.Visible =
r6.Size = .(,,,)
r6.Position = .(,,,)
r6.Rotation =
r6.BackgroundColor3 = .(,,)
r6.BackgroundTransparency =
r6.BorderSizePixel =
r6.BorderColor3 = .(,,)
r6.Text =
r6.TextColor3 = .(,,)
r6.TextTransparency =
r6.TextSize =
r6.TextWrapped =
r6.TextScaled =
r6.Font = .Font.Legacy
r6.TextXAlignment = .TextXAlignment.Center
r6.TextYAlignment = .TextYAlignment.Center
r6.MouseButton1Click:(()
(:())()
)
rasis_ = .()
rasis_.Parent = ImageLabel
rasis_.Visible =
rasis_.Size = .(,,,)
rasis_.Position = .(,,,)
rasis_.Rotation =
rasis_.BackgroundColor3 = .(,,)
rasis_.BackgroundTransparency =
rasis_.BorderSizePixel =
rasis_.BorderColor3 = .(,,)
rasis_.Text =
rasis_.TextColor3 = .(,,)
rasis_.TextTransparency =
rasis_.TextSize =
rasis_.TextWrapped =
rasis_.TextScaled =
rasis_.Font = .Font.Legacy
rasis_.TextXAlignment = .TextXAlignment.Center
rasis_.TextYAlignment = .TextYAlignment.Center
rasis_.MouseButton1Click:(()
SoundService = :()
s = .()
s.SoundId =
s.Volume =
s.Looped =
s.PlaybackSpeed =
s.Parent = SoundService
s:()
)
c00lkidd = .()
c00lkidd.Parent = ImageLabel
c00lkidd.Visible =
c00lkidd.Size = .(,,,)
c00lkidd.Position = .(,,,)
c00lkidd.Rotation =
c00lkidd.BackgroundColor3 = .(,,)
c00lkidd.BackgroundTransparency =
c00lkidd.BorderSizePixel =
c00lkidd.BorderColor3 = .(,,)
c00lkidd.Text =
c00lkidd.TextColor3 = .(,,)
c00lkidd.TextTransparency =
c00lkidd.TextSize =
c00lkidd.TextWrapped =
c00lkidd.TextScaled =
c00lkidd.Font = .Font.Legacy
c00lkidd.TextXAlignment = .TextXAlignment.Center
c00lkidd.TextYAlignment = .TextYAlignment.Center
c00lkidd.MouseButton1Click:(()
s = .()
s.Name =
s.Parent = .Lighting
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
.Lighting.TimeOfDay =
(root)
_, v (root:())
v:() v.Texture ~=
v.Parent =
v:()
v.Material =
v.Transparency =
One = .(, v)
Two = .(, v)
Three = .(, v)
Four = .(, v)
Five = .(, v)
Six = .(, v)
One.Texture =
Two.Texture =
Three.Texture =
Four.Texture =
Five.Texture =
Six.Texture =
One.Face =
Two.Face =
Three.Face =
Four.Face =
Five.Face =
Six.Face =
(v)
(root)
_, v (root:())
(v)
(.Workspace)
(.Workspace)
i,v (.Workspace:())
v.className ==
v:()
v:()
s = .(,Workspace)
s.SoundId =
s.Volume =
s.Looped =
s.Pitch =
s:()
()
s:()
)
mlg_Particle_ = .()
mlg_Particle_.Parent = ImageLabel
mlg_Particle_.Visible =
mlg_Particle_.Size = .(,,,)
mlg_Particle_.Position = .(,,,)
mlg_Particle_.Rotation =
mlg_Particle_.BackgroundColor3 = .(,,)
mlg_Particle_.BackgroundTransparency =
mlg_Particle_.BorderSizePixel =
mlg_Particle_.BorderColor3 = .(,,)
mlg_Particle_.Text =
mlg_Particle_.TextColor3 = .(,,)
mlg_Particle_.TextTransparency =
mlg_Particle_.TextSize =
mlg_Particle_.TextWrapped =
mlg_Particle_.TextScaled =
mlg_Particle_.Font = .Font.Legacy
mlg_Particle_.TextXAlignment = .TextXAlignment.Center
mlg_Particle_.TextYAlignment = .TextYAlignment.Center
mlg_Particle_.MouseButton1Click:(()
.Players.PlayerAdded:((player)
player.CharacterAdded:((character)
torso = character:() character:()
torso
pe = .(, torso)
pe.Texture =
pe.VelocitySpread =
se = .(, torso)
se.Texture =
se.VelocitySpread =
fe = .(, torso)
fe.Texture =
fe.VelocitySpread =
)
)
_, player (.Players:())
player.Character
torso = player.Character:() player.Character:()
torso
pe = .(, torso)
pe.Texture =
pe.VelocitySpread =
se = .(, torso)
se.Texture =
se.VelocitySpread =
fe = .(, torso)
fe.Texture =
fe.VelocitySpread =
)
massage_1 = .()
massage_1.Parent = ImageLabel
massage_1.Visible =
massage_1.Size = .(,,,)
massage_1.Position = .(,,,)
massage_1.Rotation =
massage_1.BackgroundColor3 = .(,,)
massage_1.BackgroundTransparency =
massage_1.BorderSizePixel =
massage_1.BorderColor3 = .(,,)
massage_1.Text =
massage_1.TextColor3 = .(,,)
massage_1.TextTransparency =
massage_1.TextSize =
massage_1.TextWrapped =
massage_1.TextScaled =
massage_1.Font = .Font.Legacy
massage_1.TextXAlignment = .TextXAlignment.Center
massage_1.TextYAlignment = .TextYAlignment.Center
massage_1.MouseButton1Click:(()
text =
duration =
message = .(, Workspace)
message.Text = text
(duration)
message:()
)
wonga = .()
wonga.Parent = ImageLabel
wonga.Visible =
wonga.Size = .(,,,)
wonga.Position = .(,,,)
wonga.Rotation =
wonga.BackgroundColor3 = .(,,)
wonga.BackgroundTransparency =
wonga.BorderSizePixel =
wonga.BorderColor3 = .(,,)
wonga.Text =
wonga.TextColor3 = .(,,)
wonga.TextTransparency =
wonga.TextSize =
wonga.TextWrapped =
wonga.TextScaled =
wonga.Font = .Font.Legacy
wonga.TextXAlignment = .TextXAlignment.Center
wonga.TextYAlignment = .TextYAlignment.Center
wonga.MouseButton1Click:(()
DistortionLevel =
c00lkidd1 = .(, .SoundService)
d1 = .(, c00lkidd1)
d1.Level = DistortionLevel
c00lkidd1.SoundId =
c00lkidd1.Volume =
c00lkidd1.PlaybackSpeed =
c00lkidd1.Looped =
c00lkidd1:()
)
head_shake = .()
head_shake.Parent = ImageLabel
head_shake.Visible =
head_shake.Size = .(,,,)
head_shake.Position = .(,,,)
head_shake.Rotation =
head_shake.BackgroundColor3 = .(,,)
head_shake.BackgroundTransparency =
head_shake.BorderSizePixel =
head_shake.BorderColor3 = .(,,)
head_shake.Text =
head_shake.TextColor3 = .(,,)
head_shake.TextTransparency =
head_shake.TextSize =
head_shake.TextWrapped =
head_shake.TextScaled =
head_shake.Font = .Font.Legacy
head_shake.TextXAlignment = .TextXAlignment.Center
head_shake.TextYAlignment = .TextYAlignment.Center
head_shake.MouseButton1Click:(()
Player = .Players.LocalPlayer
Character = Player.Character Player.CharacterAdded:()
Root = Character:()
Neck = Character:(, )
Humanoid = Character:()
YOffset = Neck.C0.Y
XOffset = Neck.C0.X
ZOffset = Neck.C0.Z
CFNew = .new
sin = .sin
clock = .clock
distance =
speed =
:().RenderStepped:(()
Neck
sway = (() * speed) * distance
Humanoid.RigType == .HumanoidRigType.R15
Neck.C0 =
(XOffset + sway, YOffset, ZOffset)
Humanoid.RigType == .HumanoidRigType.R6
Neck.C0 =
(XOffset + sway, YOffset, ZOffset)
* .( * .pi / , , .pi)
)
)
shedlesky_ = .()
shedlesky_.Parent = ImageLabel
shedlesky_.Visible =
shedlesky_.Size = .(,,,)
shedlesky_.Position = .(,,,)
shedlesky_.Rotation =
shedlesky_.BackgroundColor3 = .(,,)
shedlesky_.BackgroundTransparency =
shedlesky_.BorderSizePixel =
shedlesky_.BorderColor3 = .(,,)
shedlesky_.Text =
shedlesky_.TextColor3 = .(,,)
shedlesky_.TextTransparency =
shedlesky_.TextSize =
shedlesky_.TextWrapped =
shedlesky_.TextScaled =
shedlesky_.Font = .Font.Legacy
shedlesky_.TextXAlignment = .TextXAlignment.Center
shedlesky_.TextYAlignment = .TextYAlignment.Center
shedlesky_.MouseButton1Click:(()
s = .()
s.Name =
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
s.Parent = .Lighting
c00lkidd1 = .(, .SoundService)
c00lkidd2 = .(, .SoundService)
c00lkidd3 = .(, .SoundService)
c00lkidd4 = .(, .SoundService)
c00lkidd5 = .(, .SoundService)
c00lkidd6 = .(, .SoundService)
.(, c00lkidd1)
.(, c00lkidd1)
.(, c00lkidd1)
.(, c00lkidd2)
.(, c00lkidd2)
.(, c00lkidd2)
.(, c00lkidd3)
.(, c00lkidd3)
.(, c00lkidd3)
.(, c00lkidd4)
.(, c00lkidd4)
.(, c00lkidd4)
.(, c00lkidd5)
.(, c00lkidd5)
.(, c00lkidd5)
c00lkidd1.SoundId =
c00lkidd2.SoundId =
c00lkidd3.SoundId =
c00lkidd4.SoundId =
c00lkidd5.SoundId =
c00lkidd1.Volume =
c00lkidd2.Volume =
c00lkidd3.Volume =
c00lkidd4.Volume =
c00lkidd5.Volume =
c00lkidd1.PlaybackSpeed =
c00lkidd2.PlaybackSpeed =
c00lkidd3.PlaybackSpeed =
c00lkidd4.PlaybackSpeed =
c00lkidd5.PlaybackSpeed =
c00lkidd1:()
c00lkidd1.Ended:(()
c00lkidd2:()
)
c00lkidd2.Ended:(()
c00lkidd3:()
)
c00lkidd3.Ended:(()
c00lkidd4:()
)
c00lkidd4.Ended:(()
c00lkidd5:()
)
c00lkidd5.Ended:(()
c00lkidd6:()
)
ID =
t1 =
t2 =
t3 =
p = .Players:()
w = .Workspace:()
i,v (p)
pe = .(, v.Character.Head)
pe.Texture = t3
pe.VelocitySpread =
)
theme = .()
theme.Parent = ImageLabel
theme.Visible =
theme.Size = .(,,,)
theme.Position = .(,,,)
theme.Rotation =
theme.BackgroundColor3 = .(,,)
theme.BackgroundTransparency =
theme.BorderSizePixel =
theme.BorderColor3 = .(,,)
theme.Text =
theme.TextColor3 = .(,,)
theme.TextTransparency =
theme.TextSize =
theme.TextWrapped =
theme.TextScaled =
theme.Font = .Font.Legacy
theme.TextXAlignment = .TextXAlignment.Center
theme.TextYAlignment = .TextYAlignment.Center
theme.MouseButton1Click:(()
SoundService = :()
s = .()
s.SoundId =
s.Volume =
s.Looped =
s.PlaybackSpeed =
s.Parent = SoundService
s:()
)
destroy = .()
destroy.Parent = ImageLabel
destroy.Visible =
destroy.Size = .(,,,)
destroy.Position = .(,,,)
destroy.Rotation =
destroy.BackgroundColor3 = .(,,)
destroy.BackgroundTransparency =
destroy.BorderSizePixel =
destroy.BorderColor3 = .(,,)
destroy.Text =
destroy.TextColor3 = .(,,)
destroy.TextTransparency =
destroy.TextSize =
destroy.TextWrapped =
destroy.TextScaled =
destroy.Font = .Font.Legacy
destroy.TextXAlignment = .TextXAlignment.Center
destroy.TextYAlignment = .TextYAlignment.Center
destroy.MouseButton1Click:(()
ID =
SOUND_ID =
ChatService = :()
TeleportService = :()
GuiService = :()
UIS = :()
TEXT_SEQUENCES = {
,
,
}
GLITCH_CHARS = {,,,,,,,,,,,,,,,}
s = .(, :())
s.SoundId = SOUND_ID
s.Volume =
s.PlaybackSpeed =
s.Looped =
s.Parent = :()
s:()
.()
_, obj (:())
obj:() obj:() .Players:(obj)
obj:()
mapBaru = .()
mapBaru.Name =
mapBaru.Size = .(, , )
mapBaru.Position = .(, , )
mapBaru.Anchored =
mapBaru.CanCollide =
mapBaru.BrickColor = BrickColor.()
mapBaru.Parent =
_, face ({,,,,,})
d = .(, mapBaru)
d.Texture = ..ID
d.Face = .NormalId[face]
i = ,
wall = .(, )
wall.Size = .(, , )
wall.Transparency =
wall.Anchored =
wall.CanCollide =
i == wall.Position = .(, , )
i == wall.Position = .(, , -)
i == wall.Size = .(, , ) wall.Position = .(, , )
i == wall.Size = .(, , ) wall.Position = .(-, , )
.(()
rotY =
rotY = rotY +
mapBaru.CFrame = .(, , ) * .(, .(rotY), )
.()
rotY = rotY +
mapBaru.CFrame = .(, , ) * .(, .(rotY), .())
.()
rotY = rotY +
mapBaru.CFrame = .(, , ) * .(, .(rotY), .(-))
.()
)
(p)
p.CharacterAdded:((char)
gui = .(, p:())
gui.DisplayOrder =
img = .(, gui)
img.Size = .(, , , )
img.Image = ..ID
img.BackgroundTransparency =
.(, () gui:() )
hrp = char:()
.()
hrp.CFrame = .(, , )
)
.(()
()
TeleportService:(.PlaceId, .JobId, p)
GuiService.MenuOpened:(reTeleport)
UIS.InputBegan:((input)
input.KeyCode == .KeyCode.Escape input.KeyCode == .KeyCode.F4 ()
)
)
_, p (.Players:()) (p)
.Players.PlayerAdded:(lockAndJumpscare)
.(()
_, p (.Players:())
p.Character p.Character:()
p.Character.HumanoidRootPart.Position.Y < -
p.Character.HumanoidRootPart.CFrame = .(, , )
hum = p.Character:()
hum
hum.CameraOffset = .(.(-,), .(-,), .(-,))
.()
)
lighting = :()
lighting.Brightness =
cc = .(, lighting)
cc.Saturation = -
sky = lighting:() .(, lighting)
dURL = ..ID
sky.SkyboxBk = dURL sky.SkyboxDn = dURL sky.SkyboxFt = dURL
sky.SkyboxLf = dURL sky.SkyboxRt = dURL sky.SkyboxUp = dURL
.(()
spin =
spin = spin +
lighting.ClockTime = lighting.ClockTime +
sky.SunAngularSize = .(, )
.()
)
.(()
m = .(, )
_, teks (TEXT_SEQUENCES)
i = ,
glitch =
j = , #teks glitch = glitch .. GLITCH_CHARS[.(, #GLITCH_CHARS)]
m.Text = glitch
.()
m.Text = teks
.()
)
.(()
_, player (.Players:())
player.Character player.Character:()
ChatService:(player.Character.Head, , .ChatColor.Red)
.()
)
)
Hint2 = .()
Hint2.Parent = ImageLabel
Hint2.Visible =
Hint2.Size = .(,,,)
Hint2.Position = .(,,,)
Hint2.Rotation =
Hint2.BackgroundColor3 = .(,,)
Hint2.BackgroundTransparency =
Hint2.BorderSizePixel =
Hint2.BorderColor3 = .(,,)
Hint2.Text =
Hint2.TextColor3 = .(,,)
Hint2.TextTransparency =
Hint2.TextSize =
Hint2.TextWrapped =
Hint2.TextScaled =
Hint2.Font = .Font.Legacy
Hint2.TextXAlignment = .TextXAlignment.Center
Hint2.TextYAlignment = .TextYAlignment.Center
Hint2.MouseButton1Click:(()
h = .(, Workspace)
h.Text =
()
h:()
)
anime_ = .()
anime_.Parent = ImageLabel
anime_.Visible =
anime_.Size = .(,,,)
anime_.Position = .(,,,)
anime_.Rotation =
anime_.BackgroundColor3 = .(,,)
anime_.BackgroundTransparency =
anime_.BorderSizePixel =
anime_.BorderColor3 = .(,,)
anime_.Text =
anime_.TextColor3 = .(,,)
anime_.TextTransparency =
anime_.TextSize =
anime_.TextWrapped =
anime_.TextScaled =
anime_.Font = .Font.Legacy
anime_.TextXAlignment = .TextXAlignment.Center
anime_.TextYAlignment = .TextYAlignment.Center
anime_.MouseButton1Click:(()
()
s = .()
s.Parent = .Lighting
s.Name =
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
)
taco = .()
taco.Parent = ImageLabel
taco.Visible =
taco.Size = .(,,,)
taco.Position = .(,,,)
taco.Rotation =
taco.BackgroundColor3 = .(,,)
taco.BackgroundTransparency =
taco.BorderSizePixel =
taco.BorderColor3 = .(,,)
taco.Text =
taco.TextColor3 = .(,,)
taco.TextTransparency =
taco.TextSize =
taco.TextWrapped =
taco.TextScaled =
taco.Font = .Font.Legacy
taco.TextXAlignment = .TextXAlignment.Center
taco.TextYAlignment = .TextYAlignment.Center
taco.MouseButton1Click:(()
meshId =
textureId =
dropInterval =
lifespan =
dropHeight =
spread =
plr = :().LocalPlayer
cam = .CurrentCamera
()
part = .()
part.MeshId = meshId
part.TextureID = textureId
part.Material = .Material.SmoothPlastic
part.Size = .(, , )
part.Anchored =
part.CanCollide =
part.Name =
part.Parent =
pos = cam.CFrame.Position
offsetX = .(-spread, spread)
offsetZ = .(-spread, spread)
part.Position = .(pos.X + offsetX, pos.Y + dropHeight, pos.Z + offsetZ)
.(lifespan, ()
part part.Parent
part:()
)
.(()
()
.(dropInterval)
)
)
TextLabel4 = .()
TextLabel4.Parent = ImageLabel
TextLabel4.Visible =
TextLabel4.Size = .(,,,)
TextLabel4.Position = .(,,,)
TextLabel4.Rotation =
TextLabel4.BackgroundColor3 = .(,,)
TextLabel4.BackgroundTransparency =
TextLabel4.BorderSizePixel =
TextLabel4.BorderColor3 = .(,,)
TextLabel4.Text =
TextLabel4.TextColor3 = .(,,)
TextLabel4.TextTransparency =
TextLabel4.TextSize =
TextLabel4.TextWrapped =
TextLabel4.TextScaled =
TextLabel4.Font = .Font.Legacy
TextLabel4.TextXAlignment = .TextXAlignment.Center
TextLabel4.TextYAlignment = .TextYAlignment.Center
Particle = .()
Particle.Parent = ImageLabel
Particle.Visible =
Particle.Size = .(,,,)
Particle.Position = .(,,,)
Particle.Rotation =
Particle.BackgroundColor3 = .(,,)
Particle.BackgroundTransparency =
Particle.BorderSizePixel =
Particle.BorderColor3 = .(,,)
Particle.Text =
Particle.TextColor3 = .(,,)
Particle.TextTransparency =
Particle.TextSize =
Particle.TextWrapped =
Particle.TextScaled =
Particle.Font = .Font.Legacy
Particle.TextXAlignment = .TextXAlignment.Center
Particle.TextYAlignment = .TextYAlignment.Center
Particle.MouseButton1Click:(()
ID =
_,v (Workspace:())
v:()
p = .()
p.Texture = ..ID
p.Rate =
p.Parent = v
)
skid = .()
skid.Parent = ImageLabel
skid.Visible =
skid.Size = .(,,,)
skid.Position = .(,,,)
skid.Rotation =
skid.BackgroundColor3 = .(,,)
skid.BackgroundTransparency =
skid.BorderSizePixel =
skid.BorderColor3 = .(,,)
skid.Text =
skid.TextColor3 = .(,,)
skid.TextTransparency =
skid.TextSize =
skid.TextWrapped =
skid.TextScaled =
skid.Font = .Font.Legacy
skid.TextXAlignment = .TextXAlignment.Center
skid.TextYAlignment = .TextYAlignment.Center
skid.MouseButton1Click:(()
h = .(, Workspace)
h.Text =
()
h:()
)
massage_2 = .()
massage_2.Parent = ImageLabel
massage_2.Visible =
massage_2.Size = .(,,,)
massage_2.Position = .(,,,)
massage_2.Rotation =
massage_2.BackgroundColor3 = .(,,)
massage_2.BackgroundTransparency =
massage_2.BorderSizePixel =
massage_2.BorderColor3 = .(,,)
massage_2.Text =
massage_2.TextColor3 = .(,,)
massage_2.TextTransparency =
massage_2.TextSize =
massage_2.TextWrapped =
massage_2.TextScaled =
massage_2.Font = .Font.Legacy
massage_2.TextXAlignment = .TextXAlignment.Center
massage_2.TextYAlignment = .TextYAlignment.Center
massage_2.MouseButton1Click:(()
text =
duration =
message = .(, Workspace)
message.Text = text
(duration)
message:()
)
skybox = .()
skybox.Parent = ImageLabel
skybox.Visible =
skybox.Size = .(,,,)
skybox.Position = .(,,,)
skybox.Rotation =
skybox.BackgroundColor3 = .(,,)
skybox.BackgroundTransparency =
skybox.BorderSizePixel =
skybox.BorderColor3 = .(,,)
skybox.Text =
skybox.TextColor3 = .(,,)
skybox.TextTransparency =
skybox.TextSize =
skybox.TextWrapped =
skybox.TextScaled =
skybox.Font = .Font.Legacy
skybox.TextXAlignment = .TextXAlignment.Center
skybox.TextYAlignment = .TextYAlignment.Center
skybox.MouseButton1Click:(()
Lighting = :()
ID =
_,v (Lighting:())
v:()
v:()
sky = .()
sky.Parent = Lighting
_, face ({,,,,,})
sky[..face] = .. ID
)
jumpscare = .()
jumpscare.Parent = ImageLabel
jumpscare.Visible =
jumpscare.Size = .(,,,)
jumpscare.Position = .(,,,)
jumpscare.Rotation =
jumpscare.BackgroundColor3 = .(,,)
jumpscare.BackgroundTransparency =
jumpscare.BorderSizePixel =
jumpscare.BorderColor3 = .(,,)
jumpscare.Text =
jumpscare.TextColor3 = .(,,)
jumpscare.TextTransparency =
jumpscare.TextSize =
jumpscare.TextWrapped =
jumpscare.TextScaled =
jumpscare.Font = .Font.Legacy
jumpscare.TextXAlignment = .TextXAlignment.Center
jumpscare.TextYAlignment = .TextYAlignment.Center
jumpscare.MouseButton1Click:(()
player = .Players.LocalPlayer
player.PlayerGui:()
sg = .()
sg.Name =
sg.ResetOnSpawn =
sg.Parent = player:()
img = .()
img.Size = .(,,,)
img.Position = .(,,,)
img.BackgroundTransparency =
img.Image =
img.Parent = sg
s = .()
s.SoundId =
s.Volume =
s.Looped =
s.Parent = sg
s:()
s.Ended:(()
sg:()
)
)
k00pkidd_theme = .()
k00pkidd_theme.Parent = ImageLabel
k00pkidd_theme.Visible =
k00pkidd_theme.Size = .(,,,)
k00pkidd_theme.Position = .(,,,)
k00pkidd_theme.Rotation =
k00pkidd_theme.BackgroundColor3 = .(,,)
k00pkidd_theme.BackgroundTransparency =
k00pkidd_theme.BorderSizePixel =
k00pkidd_theme.BorderColor3 = .(,,)
k00pkidd_theme.Text =
k00pkidd_theme.TextColor3 = .(,,)
k00pkidd_theme.TextTransparency =
k00pkidd_theme.TextSize =
k00pkidd_theme.TextWrapped =
k00pkidd_theme.TextScaled =
k00pkidd_theme.Font = .Font.Legacy
k00pkidd_theme.TextXAlignment = .TextXAlignment.Center
k00pkidd_theme.TextYAlignment = .TextYAlignment.Center
k00pkidd_theme.MouseButton1Click:(()
SoundService = :()
s = .()
s.SoundId =
s.Volume =
s.Looped =
s.PlaybackSpeed =
s.Parent = SoundService
s:()
)
Thomas_ = .()
Thomas_.Parent = ImageLabel
Thomas_.Visible =
Thomas_.Size = .(,,,)
Thomas_.Position = .(,,,)
Thomas_.Rotation =
Thomas_.BackgroundColor3 = .(,,)
Thomas_.BackgroundTransparency =
Thomas_.BorderSizePixel =
Thomas_.BorderColor3 = .(,,)
Thomas_.Text =
Thomas_.TextColor3 = .(,,)
Thomas_.TextTransparency =
Thomas_.TextSize =
Thomas_.TextWrapped =
Thomas_.TextScaled =
Thomas_.Font = .Font.Legacy
Thomas_.TextXAlignment = .TextXAlignment.Center
Thomas_.TextYAlignment = .TextYAlignment.Center
Thomas_.MouseButton1Click:(()
sounds = {}
i = ,
sound = .(, .SoundService)
_ = ,
.(, sound)
sounds[i] = sound
sounds[].SoundId =
sounds[].SoundId =
sounds[].SoundId =
sounds[].SoundId =
sounds[].SoundId =
_, sound (sounds)
sound.Volume =
sound.PlaybackSpeed =
currentSoundIndex =
()
sounds[currentSoundIndex]
sounds[currentSoundIndex]:()
currentSoundIndex = currentSoundIndex +
currentSoundIndex > #sounds
currentSoundIndex =
i = , #sounds -
sounds[i].Ended:(playNextSound)
sounds[#sounds].Ended:(()
currentSoundIndex =
()
)
()
)
obj_666 = .()
obj_666.Parent = ImageLabel
obj_666.Visible =
obj_666.Size = .(,,,)
obj_666.Position = .(,,,)
obj_666.Rotation =
obj_666.BackgroundColor3 = .(,,)
obj_666.BackgroundTransparency =
obj_666.BorderSizePixel =
obj_666.BorderColor3 = .(,,)
obj_666.Text =
obj_666.TextColor3 = .(,,)
obj_666.TextTransparency =
obj_666.TextSize =
obj_666.TextWrapped =
obj_666.TextScaled =
obj_666.Font = .Font.Legacy
obj_666.TextXAlignment = .TextXAlignment.Center
obj_666.TextYAlignment = .TextYAlignment.Center
obj_666.MouseButton1Click:(()
OUTLINE_NAME =
FIRE_NAME =
(part)
part part:()
part:(OUTLINE_NAME)
sb = .()
sb.Name = OUTLINE_NAME
sb.Adornee = part
sb.Color3 = .(,,)
sb.LineThickness =
sb.Parent = part
part:(FIRE_NAME)
fire = .()
fire.Name = FIRE_NAME
fire.Size =
fire.Heat =
fire.Parent = part
_,v (:())
v:()
(v)
.DescendantAdded:((desc)
desc:()
(desc)
)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, rawscripts.net, pastefy.app, raw.githubusercontent.com.
Not FE

Universal