Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
pGui = player:()
TS = :()
map = :(, )
folder = map map:(, )
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.Parent = pGui
button = .()
button.Name =
button.Parent = screenGui
button.AnchorPoint = .(, )
button.Position = .(, , , )
button.Size = .(, , , )
button.BackgroundColor3 = .(, , )
button.Image =
button.BorderSizePixel =
button.ZIndex =
button.ImageTransparency =
button.BackgroundTransparency =
label = .()
label.Name =
label.Parent = button
label.BackgroundTransparency =
label.Size = .(, , , )
label.Font = .Font.GothamBold
label.Text =
label.TextColor3 = .(, , )
label.TextSize =
label.TextTransparency =
label.ZIndex =
textStroke = .()
textStroke.Thickness =
textStroke.Color = .(, , )
textStroke.Transparency =
textStroke.Parent = label
clickSound = .()
clickSound.SoundId =
clickSound.Parent = button
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Transparency =
stroke.Parent = button
corner = .()
corner.CornerRadius = .(, )
corner.Parent = button
isEnabled =
normalSize = .(, , , )
enlargedSize = .(, , , )
normalColor = .(, , )
whiteColor = .(, , )
(targetSize, targetColor)
TS:(button, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {
Size = targetSize,
BackgroundColor3 = targetColor
}):()
()
steps =
i = , steps
alpha = i / steps
button.Position = .( - ( * alpha), , , )
button.ImageTransparency = - alpha
button.BackgroundTransparency = - alpha
stroke.Transparency = - alpha
label.TextTransparency = - alpha
textStroke.Transparency = - alpha
.()
()
isEnabled
char = player.Character player.CharacterAdded:()
hum = char:()
root = char:()
hum root isEnabled hum.Health >
.()
i = ,
isEnabled
gate = folder:( .. i)
gate root hum.Health >
gate.Size = .(, , )
root.CFrame = gate.CFrame * .(, , )
.()
isEnabled
g13 = folder:()
g14 = folder:()
g13 g14
i = ,
isEnabled
root.CFrame = g13.CFrame * .(, , )
.()
root.CFrame = g14.CFrame * .(, , )
.()
isEnabled
g15 = folder:()
g15 root hum.Health >
g15.Size = .(, , )
root.CFrame = g15.CFrame * .(, , )
.()
hum.Health =
player.CharacterAdded:()
.()
.()
button.MouseButton1Down:(()
clickSound:()
(enlargedSize, whiteColor)
)
button.MouseButton1Up:(()
(normalSize, normalColor)
isEnabled = isEnabled
isEnabled
stroke.Color = .(, , )
.(teleportLoop)
stroke.Color = .(, , )
)
button.MouseLeave:(()
(normalSize, normalColor)
)
.(startAppearance)
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