Run it
Copy the script and paste it into your executor.
uis = :()
part = .(,)
cam = .CurrentCamera
lp = :().LocalPlayer
chr = lp.Character
hrp = chr.HumanoidRootPart
maxVelocity =
bp = .()
pos = .zero
bp.D =
bp.MaxForce = .(.huge,.huge,.huge)
bg = .()
bg.D =
bg.P =
bg.MaxTorque = .(.huge,.huge,.huge)
part.Size = .zero
_,y,z = ,,
offset = .(,,)
ws =
jp =
Library = (:())()
Window = Library.(, )
Tab = Window:()
Section = Tab:()
canMove =
Section:(, , (state)
canMove = state
()
state
part.CanQuery =
part.CanTouch =
part.Position = hrp.Position - offset
bp.Parent = hrp
bg.Parent = hrp
part.Anchored =
_,v (chr:())
v:() v:() v:()
v.CanCollide =
v.Massless =
bp.Parent =
bg.Parent =
)
Section:(, , , , (s)
ws = s
)
Section:(, , , , (s)
jp = s
)
Section:(, , .KeyCode.Q, ()
canMove
part.Anchored =
i=,
part.Position = part.Position + (.(, , ) * jp)
()
part.Anchored =
notJumped =
)
lp.CharacterAdded:((character)
chr = character
hrp = chr:()
canMove
bp.Parent = hrp
bg.Parent = hrp
)
(()
()
canMove
_,v (chr:())
v:() v:() v:()
v.CanCollide =
v.Massless =
)
part.CanQuery =
part.CanTouch =
part.Position = hrp.Position - offset
()
bav = .(, part)
bav.MaxTorque = .(.huge,.huge,.huge)
bav.AngularVelocity = .zero
()
()
canMove
uis:(.KeyCode.W)
_,y,z = cam.CFrame:()
part.CFrame = .(,y,z) + part.Position
part.Position = part.Position + (part.CFrame.LookVector * ws)
uis:(.KeyCode.S)
_,y,z = cam.CFrame:()
part.CFrame = .(,y,z) + part.Position
part.Position = part.Position - (part.CFrame.LookVector * ws)
uis:(.KeyCode.A)
_,y,z = cam.CFrame:()
part.CFrame = .(,y,z) + part.Position
part.Position = part.Position - (part.CFrame.RightVector * ws)
uis:(.KeyCode.D)
_,y,z = cam.CFrame:()
part.CFrame = .(,y,z) + part.Position
part.Position = part.Position + (part.CFrame.RightVector * ws)
bp.Position = part.Position + offset
bg.CFrame = part.CFrame
part.Velocity.X > maxVelocity part.Velocity.X < -maxVelocity part.Velocity.Y > maxVelocity part.Velocity.Z > maxVelocity part.Velocity.Z < -maxVelocity
part.Velocity = .zero
part.Position = pos
pos = part.Position
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
1. You can walk when you are lying like a ragdoll. 2. Dont forget to change the offset if you need it in line with local offset = Vector3.new(0,3,0) 3. You can try it in any game, but this game is to test it(Change 3 to 7 in line 21 like in the second point): https://www.roblox.com/games/6847090259/Bulked-Up (Press R to ragdoll) IF UR ON PHONE, USE KEYBOARD SCRIPT!!! BUGGY UNSTABLE Update 27.06.2024 Added mobile support, but u need keyboard!