Run it
Copy the script and paste it into your executor.
raingui = .()
raingui_2 = .()
dominusrain = .()
ballrain = .()
rainv3 = .()
TextLabel = .()
raingui.Name =
raingui.Parent = .Players.LocalPlayer:()
raingui.ZIndexBehavior = .ZIndexBehavior.Sibling
raingui_2.Name =
raingui_2.Parent = raingui
raingui_2.BackgroundColor3 = .(, , )
raingui_2.BorderColor3 = .(, , )
raingui_2.BorderSizePixel =
raingui_2.Position = .(, , , )
raingui_2.Size = .(, , , )
dominusrain.Name =
dominusrain.Parent = raingui_2
dominusrain.BackgroundColor3 = .(, , )
dominusrain.BorderColor3 = .(, , )
dominusrain.BorderSizePixel =
dominusrain.Position = .(, , , )
dominusrain.Size = .(, , , )
dominusrain.Font = .Font.SourceSans
dominusrain.Text =
dominusrain.TextColor3 = .(, , )
dominusrain.TextScaled =
dominusrain.TextSize =
dominusrain.TextWrapped =
ballrain.Name =
ballrain.Parent = dominusrain
ballrain.BackgroundColor3 = .(, , )
ballrain.BorderColor3 = .(, , )
ballrain.BorderSizePixel =
ballrain.Position = .(, , , )
ballrain.Size = .(, , , )
ballrain.Font = .Font.SourceSans
ballrain.Text =
ballrain.TextColor3 = .(, , )
ballrain.TextScaled =
ballrain.TextSize =
ballrain.TextWrapped =
rainv3.Name =
rainv3.Parent = ballrain
rainv3.BackgroundColor3 = .(, , )
rainv3.BorderColor3 = .(, , )
rainv3.BorderSizePixel =
rainv3.Position = .(, , , )
rainv3.Size = .(, , , )
rainv3.Font = .Font.SourceSans
rainv3.Text =
rainv3.TextColor3 = .(, , )
rainv3.TextScaled =
rainv3.TextSize =
rainv3.TextWrapped =
TextLabel.Parent = raingui_2
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
()
= .(, rainv3)
.Parent.MouseButton1Click:(()
()
.(() % * )
sky = .(()
()
s = .(,.Lighting)
s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = ,,,,,
s.CelestialBodiesShown =
)
m = .(, .workspace)
m.Text =
del = .(()
()
i,v (:())
v:()
v:()
)
i,v (.Players:())
v.Character.Archivable =
noises = {,,,}
sound = .(()
a = .(,)
a.SoundId =
a.Name =
a.Volume =
a.Looped =
a:()
()
rainin = :()
rainin
a = .(,)
a.SoundId =
a.Name =
a.Volume =
a.Looped =
a:()
)
msg = .(()
()
msg = .(,)
msg.Text =
()
msg:()
)
rain = .(()
( % * )
part = .(,)
part.Name =
mesh = .(,part)
sound = .(,)
part.CanCollide =
part.Size = .(,,)
part.Position = .(.(-,),.(,),.(-,))
sound.SoundId = noises[.(,#noises)]
sound:()
sound.Ended:(()
sound:()
)
mesh.MeshType =
mesh.MeshId =
mesh.TextureId =
)
.(sky)
.(del)
.(sound)
.(msg)
.(rain)
)
.(KQKJYOY_fake_script)()
()
= .(, ballrain)
.Parent.MouseButton1Click:(()
communism=.(,)
crex=.(,)
obesity=.(-, )
positivity=.(, )
IEndorseThese=.(-, )
()
doom=.()
imnotfat = .(, )
imnotfat ==
doom.Shape =
imnotfat ==
doom.Shape =
doom.Material =
doom.Size = .(crex, crex, crex)
doom.Position = .(obesity, positivity, IEndorseThese)
doom.Color = .(.(), .(), .())
doom.Velocity=.(communism, communism, communism)
doom.Parent = .Workspace
yooka=.(-, -)
doom=.()
doom.Shape =
doom.Size = .(crex, crex, crex)
doom.Position = .(obesity, yooka, IEndorseThese)
doom.Color = .(.(), .(), .())
doom.Velocity=.(communism, , communism)
doom.Parent = .Workspace
communism=.(,)
crex=.(,)
obesity=.(-, )
positivity=.(, )
IEndorseThese=.(-, )
doom=.()
doom.Shape =
doom.Size = .(crex, crex, crex)
doom.Position = .(obesity, positivity, IEndorseThese)
doom.Color = .(.(), .(), .())
doom.Velocity=.(communism, communism, communism)
doom.Parent = .Workspace
communism=.(,)
crex=.(,)
obesity=.(-, )
positivity=.(, )
IEndorseThese=.(-, )
doom=.()
doom.Shape =
doom.Size = .(crex, crex, crex)
doom.Position = .(obesity, positivity, IEndorseThese)
doom.Color = .(.(), .(), .())
doom.Velocity=.(communism, communism, communism)
doom.Parent = .Workspace
communism=.(,)
crex=.(,)
obesity=.(-, )
positivity=.(, )
IEndorseThese=.(-, )
doom=.()
doom.Shape =
doom.Size = .(crex, crex, crex)
doom.Position = .(obesity, positivity, IEndorseThese)
doom.Color = .(.(), .(), .())
doom.Velocity=.(communism, communism, communism)
doom.Parent = .Workspace
)
.(CCWC_fake_script)()
()
= .(, dominusrain)
()
()
part = .(,)
part.Name =
mesh = .(,part)
part.CanCollide =
part.Size = .(,,)
part.Position = .(.(-,),.(,),.(-,))
part.RotVelocity = .(.() * .pi, .() * .pi, .() * .pi)
mesh.MeshType =
mesh.Scale = .(,,)
mesh.MeshId =
mesh.TextureId =
.Parent.MouseButton1Down:(click)
.(OBSG_fake_script)()
()
= .(, raingui_2)
.Parent.Active =
.Parent.Draggable =
.(NAPVC_fake_script)()
This is a rain gui v1

Universal