Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
Lighting = :()
player = Players.LocalPlayer
.CoreGui:()
.CoreGui.RainbowHub:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = .CoreGui
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
MainFrame = .()
MainFrame.Name =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Position = .(, -, , -)
MainFrame.Size = .(, , , )
MainFrame.Active =
MainFrame.Draggable =
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = MainFrame
RainbowStroke = .()
RainbowStroke.Parent = MainFrame
RainbowStroke.Thickness =
RainbowStroke.Transparency =
Title = .()
Title.Name =
Title.Parent = MainFrame
Title.BackgroundColor3 = .(, , )
Title.Size = .(, , , )
Title.Font = .Font.GothamBold
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
TitleCorner = .()
TitleCorner.CornerRadius = .(, )
TitleCorner.Parent = Title
ScrollingFrame = .()
ScrollingFrame.Parent = MainFrame
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.Position = .(, , , )
ScrollingFrame.Size = .(, -, , -)
ScrollingFrame.CanvasSize = .(, , , )
ScrollingFrame.ScrollBarThickness =
UIListLayout = .()
UIListLayout.Parent = ScrollingFrame
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
.(()
ScreenGui ScreenGui.Parent
hue = (() % ) /
rainbowColor = .(hue, , )
RainbowStroke.Color = rainbowColor
.()
)
(name, onEnable, onDisable)
enabled =
btn = .()
btn.Parent = ScrollingFrame
btn.BackgroundColor3 = .(, , )
btn.Size = .(, , , )
btn.Font = .Font.GothamMedium
btn.Text = name ..
btn.TextColor3 = .(, , )
btn.TextSize =
corner = .()
corner.CornerRadius = .(, )
corner.Parent = btn
btn.MouseButton1Click:(()
enabled = enabled
enabled
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Text = name ..
(onEnable)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Text = name ..
(onDisable)
)
flyBV, flyBG, flyLoop
(, ()
char = player.Character
char char:()
root = char.HumanoidRootPart
flyBV = .()
flyBV.MaxForce = .(.huge, .huge, .huge)
flyBV.Velocity = .(, , )
flyBV.Parent = root
flyBG = .()
flyBG.MaxTorque = .(.huge, .huge, .huge)
flyBG.CFrame = root.CFrame
flyBG.Parent = root
flyLoop = RunService.RenderStepped:(()
cam = .CurrentCamera
flyBG.CFrame = cam.CFrame
flyBV.Velocity = cam.CFrame.LookVector *
)
, ()
flyLoop flyLoop:()
flyBV flyBV:()
flyBG flyBG:()
)
noclipConn
(, ()
noclipConn = RunService.Stepped:(()
char = player.Character
char
_, part (char:())
part:()
part.CanCollide =
)
, ()
noclipConn noclipConn:()
)
(, ()
char = player.Character
char char:()
char.Humanoid.WalkSpeed =
, ()
char = player.Character
char char:()
char.Humanoid.WalkSpeed =
)
(, ()
char = player.Character
char char:()
char.Humanoid.UseJumpPower =
char.Humanoid.JumpPower =
, ()
char = player.Character
char char:()
char.Humanoid.JumpPower =
)
infJumpConn
(, ()
infJumpConn = UserInputService.JumpRequest:(()
char = player.Character
char char:()
char.Humanoid:(.HumanoidStateType.Jumping)
)
, ()
infJumpConn infJumpConn:()
)
oldBrightness, oldClock, oldShadows
(, ()
oldBrightness = Lighting.Brightness
oldClock = Lighting.ClockTime
oldShadows = Lighting.GlobalShadows
Lighting.Brightness =
Lighting.ClockTime =
Lighting.GlobalShadows =
, ()
oldBrightness Lighting.Brightness = oldBrightness
oldClock Lighting.ClockTime = oldClock
oldShadows Lighting.GlobalShadows = oldShadows
)
espHighlights = {}
(, ()
_, p (Players:())
p ~= player p.Character p.Character:()
hl = .()
hl.Name =
hl.Parent = p.Character
hl.FillColor = .(, , )
hl.OutlineColor = .(, , )
.(espHighlights, hl)
, ()
_, hl (espHighlights)
hl hl:()
espHighlights = {}
)
(, ()
.CurrentCamera.FieldOfView =
, ()
.CurrentCamera.FieldOfView =
)
Hi

Universal