Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
player = Players.LocalPlayer
()
others = {}
_, p (Players:())
p ~= player
.(others, p)
#others ==
others[.(, #others)]
()
target = ()
target
()
character = player.Character
targetChar = target.Character
character targetChar
rootPart = character:()
targetRoot = targetChar:()
rootPart targetRoot
rootPart.CFrame = targetRoot.CFrame + .(, , )
statusLabel.Text = .. target.Name
( .. target.Name)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
screenGui.Parent = player.PlayerGui
panel = .()
panel.Size = .(, , , )
panel.Position = .(, , , )
panel.BackgroundColor3 = .(, , )
panel.BorderSizePixel =
panel.Active =
panel.Draggable =
panel.Parent = screenGui
.(, panel).CornerRadius = .(, )
stroke = .(, panel)
stroke.Color = .(, , )
stroke.Thickness =
stroke.Transparency =
title = .()
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.TextSize =
title.Font = .Font.GothamBold
title.Parent = panel
divider = .()
divider.Size = .(, , , )
divider.Position = .(, , , )
divider.BackgroundColor3 = .(, , )
divider.BackgroundTransparency =
divider.BorderSizePixel =
divider.Parent = panel
teleportBtn = .()
teleportBtn.Size = .(, , , )
teleportBtn.Position = .(, , , )
teleportBtn.BackgroundColor3 = .(, , )
teleportBtn.BorderSizePixel =
teleportBtn.Text =
teleportBtn.TextColor3 = .(, , )
teleportBtn.TextSize =
teleportBtn.Font = .Font.GothamBold
teleportBtn.Parent = panel
.(, teleportBtn).CornerRadius = .(, )
statusLabel = .()
statusLabel.Size = .(, , , )
statusLabel.Position = .(, , , )
statusLabel.BackgroundTransparency =
statusLabel.Text =
statusLabel.TextColor3 = .(, , )
statusLabel.TextSize =
statusLabel.Font = .Font.Gotham
statusLabel.Parent = panel
teleportBtn.MouseButton1Click:(()
teleportBtn.BackgroundColor3 = .(, , )
stroke.Color = .(, , )
()
.(, ()
teleportBtn.BackgroundColor3 = .(, , )
stroke.Color = .(, , )
)
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.T
teleportBtn.MouseButton1Click:()
)
()
Mobile friendly gui that teleports you to a random player very useful if you don't want to keep on typing "goto random" in infinite yield

Universal