Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {Enabled = },
KeySystem = ,
})
MainTab = Window:(, )
Players = :()
RunService = :()
UIS = :()
player = Players.LocalPlayer
flying =
speed =
noclip =
godmode =
walkspeed =
infiniteJump =
espEnabled =
()
player.Character player.CharacterAdded:()
bv, bg
()
character = ()
hrp = character:()
humanoid = character:()
bv = .()
bg = .()
bv.MaxForce = .(,,)
bg.MaxTorque = .(,,)
bv.Parent = hrp
bg.Parent = hrp
humanoid.PlatformStand =
flying =
RunService.RenderStepped:(()
flying
bv bv:()
bg bg:()
humanoid.PlatformStand =
cam = .CurrentCamera
move = .zero
UIS:(.KeyCode.W) move += cam.CFrame.LookVector
UIS:(.KeyCode.S) move -= cam.CFrame.LookVector
UIS:(.KeyCode.A) move -= cam.CFrame.RightVector
UIS:(.KeyCode.D) move += cam.CFrame.RightVector
UIS:(.KeyCode.Space) move += .(,,)
UIS:(.KeyCode.LeftControl) move -= .(,,)
bv.Velocity = move * (speed * )
bg.CFrame = cam.CFrame
)
()
flying =
RunService.Stepped:(()
noclip player.Character
_,v (player.Character:())
v:()
v.CanCollide =
)
RunService.Heartbeat:(()
godmode
char = player.Character
char
hum = char:()
hum
hum.Health = hum.MaxHealth
)
RunService.Heartbeat:(()
char = player.Character
char
hum = char:()
hum
hum.WalkSpeed = walkspeed
)
UIS.JumpRequest:(()
infiniteJump
char = player.Character
char
hum = char:()
hum
hum:(.HumanoidStateType.Jumping)
)
espObjects = {}
(plr)
plr == player
(char)
highlight = .()
highlight.FillTransparency =
highlight.OutlineColor = .(,,)
highlight.OutlineTransparency =
highlight.Adornee = char
highlight.Parent = char
billboard = .()
billboard.Size = .(,,,)
billboard.AlwaysOnTop =
billboard.StudsOffset = .(,,)
name = .()
name.Size = .(,,,)
name.BackgroundTransparency =
name.TextColor3 = .(,,)
name.TextStrokeTransparency =
name.Text = plr.Name
name.Parent = billboard
billboard.Parent = char:()
espObjects[plr] = {highlight, billboard}
plr.Character
(plr.Character)
plr.CharacterAdded:(addChar)
()
_,objs (espObjects)
_,o (objs)
o o:()
espObjects = {}
Players.PlayerAdded:((plr)
espEnabled
(plr)
)
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v) v () () ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v) noclip = v ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v) godmode = v ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v) infiniteJump = v ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v)
espEnabled = v
v
_,plr (Players:())
(plr)
()
,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v) speed = v ,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v) walkspeed = v ,
})
Rayfield:({
Title = ,
Content = ,
Duration = ,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Fly/godmode/noclip/infjump/esp

Universal