Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = },
})
MainTab = Window:(, )
KillTab = Window:(, )
CharacterTab = Window:(, )
VisualTab = Window:(, )
UtilityTab = Window:(, )
CreditsTab = Window:(, )
MainTab:({Name = , CurrentValue = , Callback = (v)
().flying = v
v (()
().flying
root = .Players.LocalPlayer.Character:()
root
cam = .CurrentCamera
dir = .()
UserInputService:(.KeyCode.W) dir += cam.CFrame.LookVector
UserInputService:(.KeyCode.S) dir -= cam.CFrame.LookVector
UserInputService:(.KeyCode.A) dir -= cam.CFrame.RightVector
UserInputService:(.KeyCode.D) dir += cam.CFrame.RightVector
UserInputService:(.KeyCode.Space) dir += .(,,)
UserInputService:(.KeyCode.LeftControl) dir -= .(,,)
root.AssemblyLinearVelocity = dir *
RunService.RenderStepped:()
)
})
MainTab:({Name = , CurrentValue = , Callback = (v)
().noclip = v
v
().noclipConn = RunService.Stepped:(()
char = .Players.LocalPlayer.Character
char
_, part (char:())
part:() part.CanCollide =
)
().noclipConn ().noclipConn:()
})
UtilityTab:({
Name = ,
Callback = ()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = .Players.LocalPlayer.Backpack
tool.Activated:(()
mouse = .Players.LocalPlayer:()
root = .Players.LocalPlayer.Character:()
root mouse.Hit
root.CFrame = .(mouse.Hit.Position + .(, , ))
)
Rayfield:({Title = , Content = , Duration = })
})
KillTab:({Name = , Callback = ()
tool = .() tool.Name = tool.RequiresHandle = tool.Parent = .Players.LocalPlayer.Backpack
tool.Activated:(()
mouse = .Players.LocalPlayer:()
mouse.Target mouse.Target.Parent:()
mouse.Target.Parent.Humanoid.Health =
)
})
KillTab:({Name = , Callback = ()
tool = .() tool.Name = tool.RequiresHandle = tool.Parent = .Players.LocalPlayer.Backpack
tool.Activated:(()
root = .Players.LocalPlayer.Character:()
root
mine = .()
mine.Size = .(,,) mine.Anchored = mine.Transparency =
mine.Color = .(,,) mine.CFrame = root.CFrame * .(,-,-)
mine.Parent =
.()
exp = .() exp.Position = mine.Position exp.BlastRadius = exp.Parent =
mine:()
)
})
CharacterTab:({Name = , Callback = ()
hum = .Players.LocalPlayer.Character:()
hum hum.MaxHealth = .huge; hum.Health = .huge
})
UtilityTab:({Name = , Callback = ()
root = .Players.LocalPlayer.Character:()
root
p = .()
p.Size = .(,,) p.Anchored = p.Transparency =
p.Color = .(,,) p.Material = .Material.Neon
p.CFrame = root.CFrame * .(,-,) p.Parent =
})
UtilityTab:({Name = , Callback = ()
Rayfield:({Title = , Content = , Duration = })
()
:():(.PlaceId)
})
CreditsTab:()
CreditsTab:()
CreditsTab:()
()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Fly spawn platform BTW jump and then click spawn platform so it works

Universal