Run it
Copy the script and paste it into your executor.
:():(,{ Title = ,
Text = ,
})
:():(,{
Title = ,
Text = ,
})
()
:():(,{
Title = ,
Text = ,
})
rc7 = .()
mini = .()
passpage = .()
submit = .()
user = .()
pass = .()
close = .()
minimize = .()
mainpage = .()
input = .()
output = .()
exe = .()
clear = .()
open = .()
roxploit = .()
dex = .()
close_2 = .()
minimize_2 = .()
rc7.Name =
rc7.Parent = .CoreGui
rc7.ZIndexBehavior = .ZIndexBehavior.Sibling
mini.Name =
mini.Parent = rc7
mini.BackgroundColor3 = .(, , )
mini.BackgroundTransparency =
mini.BorderColor3 = .(, , )
mini.BorderSizePixel =
mini.Position = .(, , , )
mini.Size = .(, , , )
mini.Visible =
mini.Image =
mini.MouseButton1Down:(()
mainpage.Visible =
mini.Visible =
)
passpage.Name =
passpage.Parent = rc7
passpage.Active =
passpage.BackgroundColor3 = .(, , )
passpage.BorderColor3 = .(, , )
passpage.BorderSizePixel =
passpage.Position = .(, , , )
passpage.Size = .(, , , )
passpage.Image =
submit.Name =
submit.Parent = passpage
submit.BackgroundColor3 = .(, , )
submit.BackgroundTransparency =
submit.BorderColor3 = .(, , )
submit.BorderSizePixel =
submit.Position = .(, , , )
submit.Size = .(, , , )
submit.Font = .Font.SourceSans
submit.Text =
submit.TextColor3 = .(, , )
submit.TextSize =
submit.MouseButton1Down:(()
pass.Text ==
passpage.Visible =
mainpage.Visible =
pass.Text =
()
pass.Text =
)
user.Name =
user.Parent = passpage
user.BackgroundColor3 = .(, , )
user.BackgroundTransparency =
user.BorderColor3 = .(, , )
user.BorderSizePixel =
user.Position = .(, , , )
user.Size = .(, , , )
user.Font = .Font.SourceSans
user.Text =
user.TextColor3 = .(, , )
user.TextSize =
user.TextWrapped =
pass.Name =
pass.Parent = passpage
pass.BackgroundColor3 = .(, , )
pass.BackgroundTransparency =
pass.BorderColor3 = .(, , )
pass.BorderSizePixel =
pass.Position = .(, , , )
pass.Size = .(, , , )
pass.Font = .Font.SourceSans
pass.Text =
pass.TextColor3 = .(, , )
pass.TextSize =
pass.TextWrapped =
close.Name =
close.Parent = passpage
close.BackgroundColor3 = .(, , )
close.BackgroundTransparency =
close.BorderColor3 = .(, , )
close.BorderSizePixel =
close.Position = .(, , , )
close.Size = .(, , , )
close.Font = .Font.SourceSans
close.Text =
close.TextColor3 = .(, , )
close.TextSize =
close.MouseButton1Down:(()
passpage.Visible =
)
minimize.Name =
minimize.Parent = passpage
minimize.BackgroundColor3 = .(, , )
minimize.BackgroundTransparency =
minimize.BorderColor3 = .(, , )
minimize.BorderSizePixel =
minimize.Position = .(, , , )
minimize.Size = .(, , , )
minimize.Font = .Font.SourceSans
minimize.Text =
minimize.TextColor3 = .(, , )
minimize.TextSize =
mainpage.Name =
mainpage.Parent = rc7
mainpage.Active =
mainpage.BackgroundColor3 = .(, , )
mainpage.BorderColor3 = .(, , )
mainpage.BorderSizePixel =
mainpage.Position = .(, , , )
mainpage.Size = .(, , , )
mainpage.Visible =
mainpage.Image =
input.Name =
input.Parent = mainpage
input.BackgroundColor3 = .(, , )
input.BorderColor3 = .(, , )
input.BorderSizePixel =
input.Position = .(, , , )
input.Size = .(, , , )
input.Font = .Font.Arial
input.MultiLine =
input.Text =
input.TextColor3 = .(, , )
input.TextSize =
input.TextWrapped =
input.TextXAlignment = .TextXAlignment.Left
input.TextYAlignment = .TextYAlignment.Top
output.Name =
output.Parent = mainpage
output.Active =
output.BackgroundColor3 = .(, , )
output.BorderColor3 = .(, , )
output.BorderSizePixel =
output.Position = .(, , , )
output.Size = .(, , , )
output.Font = .Font.Arial
output.Text =
output.TextColor3 = .(, , )
output.TextSize =
output.TextWrapped =
output.TextXAlignment = .TextXAlignment.Left
output.TextYAlignment = .TextYAlignment.Top
exe.Name =
exe.Parent = mainpage
exe.BackgroundColor3 = .(, , )
exe.BackgroundTransparency =
exe.BorderColor3 = .(, , )
exe.BorderSizePixel =
exe.Position = .(, , , )
exe.Size = .(, , , )
exe.Font = .Font.ArialBold
exe.Text =
exe.TextColor3 = .(, , )
exe.TextSize =
exe.MouseButton1Down:(()
(input.Text)()
output.Text =
()
output.Text =
input.Text ==
output.Text =
()
output.Text =
)
clear.Name =
clear.Parent = mainpage
clear.BackgroundColor3 = .(, , )
clear.BackgroundTransparency =
clear.BorderColor3 = .(, , )
clear.BorderSizePixel =
clear.Position = .(, , , )
clear.Size = .(, , , )
clear.Font = .Font.ArialBold
clear.Text =
clear.TextColor3 = .(, , )
clear.TextSize =
clear.MouseButton1Down:(()
input.Text =
)
open.Name =
open.Parent = mainpage
open.BackgroundColor3 = .(, , )
open.BackgroundTransparency =
open.BorderColor3 = .(, , )
open.BorderSizePixel =
open.Position = .(, , , )
open.Size = .(, , , )
open.Font = .Font.ArialBold
open.Text =
open.TextColor3 = .(, , )
open.TextSize =
open.MouseButton1Down:(()
(:())()
)
roxploit.Name =
roxploit.Parent = mainpage
roxploit.BackgroundColor3 = .(, , )
roxploit.BackgroundTransparency =
roxploit.BorderColor3 = .(, , )
roxploit.BorderSizePixel =
roxploit.Position = .(, , , )
roxploit.Size = .(, , , )
roxploit.Font = .Font.SourceSans
roxploit.Text =
roxploit.TextColor3 = .(, , )
roxploit.TextSize =
roxploit.MouseButton1Down:(()
Folder = .Players.LocalPlayer.PlayerGui
=.()
a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z
A,B,C,D,F,E,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z
Aa,Ba,Ca,Da,Fa,Ea,Ga,Ha,Ia,Ja,Ka,La,Ma,Na,Oa,Pa,Qa,Ra,Sa,Ta,Ua,Va,Wa,Xa,Ya,Za
IntroSFX =
IntroDone,Toggle,taco =
Folders, Selected, Banned, WayPoint =
CId = .() CId.Value =
LPCId = .() LPCId.Value =
SId = .()
SId.Value =
MId = .()
MId.Value =
MPId = .()
MPId.Value =
GId = .()
GId.Value =
GPId = .()
GPId.Value =
HId = .()
HId.Value =
HPId = .()
HPId.Value =
SDId = .()
SDId.Value =
WId = .() WId.Value = WMId = .() WMId.Value = LCId = .() LCId.Value = TCId = .() TCId.Value = MEId = .() MEId.Value = MEPId = .() MEPId.Value = SkyId = .() SkyId.Value = SkypId = .() SkypId.Value = TabId = .() TabId.Value =
EmptySP = .(,,,)
PrivateServer =
(f) .(.(()()))
(SoundId,Volume,Pitch,Looped)
A=.(,)
A.PlayOnRemove =
A.SoundId = .. SoundId
A.Volume = Volume
A.Pitch = Pitch
A.Looped = Looped
A:()
A
(parent,Size,Position)
B=.(,parent)
B.Size = Size
B.Position = Position
B
(parent,Size,Position) B=.(,parent) B.Size = Size B.Position = Position B.ScrollBarThickness = B
(parent,Text,Size,Position,value) C=.(,parent) C.Size = Size C.Position = Position C.Text = Text C.BackgroundTransparency = C.Font = C.TextColor3 = .(,,) C.TextStrokeTransparency = C.TextWrapped = value ~= value == C.Size = .(,-,,) C.Position = .(,,,*value.Value) C.Style = C.BackgroundColor3 = .(,/,/) C.BackgroundTransparency = C.BorderSizePixel = value.Value = value.Value + C
(parent,Text,Size,Position,func,value) C=.(,parent) C.Size = Size C.Position = Position C.Text = Text C.Style = C.Font = C.TextColor3 = .(,,) C.TextStrokeTransparency = C.TextWrapped = C.MouseButton1Click:(() (() (,,); () ) ) value ~= Size == EmptySP C.Size = .(,-,,) C.Position = .(,,,*value.Value) C.Style = C.BackgroundColor3 = .(,/,/) C.BackgroundTransparency = C.BorderSizePixel = value.Value = value.Value + C
(parent,text,Size,Position) C = .() C.Parent = parent C.Name = text C.Text = text text == C.Text = C.Size = Size C.BackgroundColor3 = .(,/,/) C.BackgroundTransparency = C.BorderSizePixel = C.Position = Position C.TextColor3 = .(,,) C.TextStrokeTransparency = C.Font = C.FontSize = .FontSize.Size12 C.TextWrapped = C letters = { ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ;; ; ; }
(textbox)
i = , #letters
n = .(.(textbox.Text), letters[i])
n ~=
textbox.Text = .(.(textbox.Text), , n-)..string.(.(textbox.Text), n+)
(textbox) (() (() () textbox.Changed:((property) property == (textbox) ) ) )
(parents,name,func,value,) x=(parents,.(,-,,),.(,,,(*value.Value))) x.BackgroundColor3 = .(,/,/) x.BackgroundTransparency = x.BorderSizePixel = y=(x,,.(,-,,),.(,,,)) y.BackgroundColor3 = .(,/,/) y.BackgroundTransparency = y.BorderSizePixel = ~= (y) y.Text = y.Text = z=(x,name,.(,,,),.(,-,,),() y.Text ~= ~= () () ) z.BackgroundColor3 = .(,/,/) z.BackgroundTransparency = z.BorderSizePixel = z.Style = value ~= value.Value = value.Value + x
(parents,name,value,) x=(parents,.(,-,,),.(,,,(*value.Value))) x.BackgroundColor3 = .(,/,/) x.BackgroundTransparency = x.BorderSizePixel = y=(x,,.(,-,,),.(,,,)) y.BackgroundColor3 = .(,/,/) y.BackgroundTransparency = y.BorderSizePixel = ~= (y) y.Text = y.Text = z=(x,name,.(,,,),.(,,,)) z.BackgroundColor3 = .(,/,/) z.BackgroundTransparency = z.BorderSizePixel = value ~= value.Value = value.Value + x
(parent,name,func1,func2,value) x=(parent,.(,-,,),.(,,,*value.Value)) x.BackgroundColor3 = .(,/,/) x.BackgroundTransparency = z=(x,name,.(,-,,),.(,,,)) z.BackgroundColor3 = .(,/,/) z.BackgroundTransparency = y=(x,,.(,-,,),.(,-,,),() () ) y.BackgroundTransparency = y.BackgroundColor3 = .(,/,/) y.Style = y.Name = g=(x,,.(,-,,),.(,-,,),() () ) g.BackgroundTransparency = g.BackgroundColor3 = .(,/,/) g.Style = g.Name = value ~= value.Value = value.Value + x
(parent,Image,Size,Position) C = C=.(,parent) C.Image = .. Image C.Size = Size C.Position = Position C.BackgroundTransparency = C
() Toggle == (,,) E:(.(,-,-,-),,,,) (,,) L:(.(,,,-),,,,) Toggle = (,,) E:(.(,-,,-),,,,) (,,) L:(.(,-,,-),,,,) Toggle =
(parent,tabparent,text,cValue) cValue ~= D=(tabparent,.(,,,),.(,,,)) D.Transparency = D.BorderSizePixel = D.Name = text D.Visible = cValue.Value == D.Visible = .(,D).Name = C=(parent,text,.(,-,,),.(,,,+(*cValue.Value)),() i, v (tabparent:()) v.Name == text v.Visible = v.Visible = ) C.Style = C.BackgroundColor3 = .(,/,/) C.BackgroundTransparency = C.BorderSizePixel = .(,C).Name = cValue ~= cValue.Value = cValue.Value + parent.Parent.ClassName == parent.Parent.CanvasSize = .(,,,+(*(cValue.Value))) D
(Folder) Folder ~= i,v (Folder:()) v:()
(parent,name)
C=.(,parent)
C.Name = name
C
(Folder,name)
Folder ~=
C=.()
C.Name = name
C.Value = name
C.Parent =
Folder
(Folder,name)
Folder ~=
Folder:(name) ~=
Folder:(name):()
(Folder,name)
Folder ~=
Folder:(name) ~=
Mouse
(key,func) Mouse = .Players.LocalPlayer:() Mouse ~= Mouse.KeyDown:((Key) Key == .(.(key)) () ) Mouse = .Players.LocalPlayer:() STR =
(parent) (parent) (() i,v (.Players:()) (Selected,v.Name) STR = STR = C=(parent,v.Name .. STR,.(,-,,),.(,,,+(*(i-))),() (Selected,v.Name) (Selected,v.Name) (Selected,v.Name) (parent) ) C.Style = C.BackgroundColor3 = .(,/,/) C.BackgroundTransparency = C.BorderSizePixel = parent.ClassName == parent.CanvasSize = .(,,,+(*(i))) )
(parent) (parent) i,v (Banned:()) C=(parent,v.Name,.(,-,,),.(,,,+(*(i-))),() (Banned,v.Name) (Banned,v.Name) ) C.Style = C.BackgroundColor3 = .(,/,/) C.BackgroundTransparency = C.BorderSizePixel = parent.ClassName == parent.CanvasSize = .(,,,+(*(i))) (aname) .Players ~= .Players.LocalPlayer ~= .Players.LocalPlayer.Name == aname ContentProvider = :(); (AssetList) _, AssetId (AssetList) ContentProvider:( .. AssetId); ({,,,,}) PRT = .(,Folder) (PRT,,.(,,,),.(,,,)) (ContentProvider.RequestQueueSize > ) (); Folder:() ~= i,v (Folder:():()) v.Parent = Folder Folder:():() i,v (Folder:()) v.Name == v.Name == v.Name == v.Name == k,c (v:()) ({c.Value}) PRT:() (v) v.ClassName == () v.BrickColor = BrickColor.() a,b (v:()) (b) (v) v.ClassName == () v.Anchored = a,b (v:()) .Players:(v.Name) == (b) (v) v.ClassName == () v.Anchored = a,b (v:()) .Players:(v.Name) == (b) (v) v:() () Color = .(,/,/) X=(M,N,,TabId) X.Size = .(,,,) T=(M,N,,TabId) T.Size = .(,,,) MPitch=(T,,MId,) MVolume=(T,,MId,) MIds=(T,,MId,) MPitch:() ~= MVolume:() ~= MPitch:().Text = MVolume:().Text = Music = (T,,() .Workspace:() ~= .Workspace:():() .Workspace:():() .Workspace:():() Music=.(,.workspace) Music.Name = Music.Looped = MIds:() ~= Music.SoundId = ..MIds:().Text MVolume:() ~= Music.Volume = MVolume:().Text MPitch:() ~= Music.Pitch = MPitch:().Text () Music:() , () .Workspace:() ~= .Workspace:():() .Workspace:():() .Workspace:():() ,MId) U=(T,.(,,,-(*(MId.Value))),.(,,,*(MId.Value))) U.Transparency = U.BorderSizePixel = U.CanvasSize = .(,,,) U.BackgroundColor3 = Color Folder ~= Folder:() ~= i, v (Folder:():()) (U,v.Name,EmptySP,EmptySP,() v:() _,b (MPitch:()) MPitch:() ~= MVolume:() ~= MIds:() ~= MIds:().Text = v.SoundId ,MPId) MPId.Value = i U.CanvasSize = .(,,,*MPId.Value) V=(M,N,,TabId) V.Size = .(,,,) GiveGear GiveGear=(V,,() GiveGear ~= GiveGear:() ~= (() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name x = :():(GiveGear:().Text) p,q (x:()) q.Parent = b.Backpack x:() ) ,GId,) W=(V,.(,,,-(*(GId.Value))),.(,,,*(GId.Value))) W.Transparency = W.BorderSizePixel = W.CanvasSize = .(,,,) W.BackgroundColor3 = Color Folder ~= Folder:() ~= i, v (Folder:():()) (W,v.Name,EmptySP,EmptySP,() v:() GiveGear ~= GiveGear:() ~= GiveGear:().Text = v.Value ,GPId) GPId.Value = i W.CanvasSize = .(,,,*GPId.Value) GiveHat GiveHat=(X,,() GiveHat ~= GiveHat:() ~= (() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name x = :():(GiveHat:().Text) p,q (x:()) q.Parent = b.Character x:() ) ,HId,) Y=(X,.(,,,-(*(HId.Value))),.(,,,*(HId.Value))) Y.Transparency = Y.BorderSizePixel = Y.CanvasSize = .(,,,) Y.BackgroundColor3 = Color Folder ~= Folder:() ~= i, v (Folder:():()) (Y,v.Name,EmptySP,EmptySP,() v:() GiveHat ~= GiveHat:() ~= GiveHat:().Text = v.Value ,HPId) HPId.Value = i Y.CanvasSize = .(,,,*GPId.Value) o=(M,N,,TabId) p=(o,.(,,,),.(,,,)) p.Transparency = p.BorderSizePixel = p.CanvasSize = .(,,,) .Players.ChildAdded:((child) (Banned,child.Name) () child:() PrivateServer == () child:() ) Banned.ChildAdded:((child) (p) ) Banned.ChildRemoved:(() (p) ) (p) Folder:() k,c (Folder:():()) (Banned,c.Name) () S=(M,N,,TabId) S.ClipsDescendants = ExeButton=(S,,() (() (ExeButton:().Text)() ) , SId) ExeButton.Size = .(,,,) aFrame=.(,S) aFrame.Size = .(,,,-) aFrame.BackgroundTransparency = aFrame.Position = .(,,,) Current = .(,S) Current.Value = Max = Color = .(,/,/) Pos = .(,-,,-) Size = .(,,,) Size2 = .(,,,) K runLocalScript = (SC) .Players.LocalPlayer ~= .Players.LocalPlayer.PlayerGui ~= (() K = .(,.Players.LocalPlayer.PlayerGui) K.Disabled = K.Source = SC () K.Disabled = ) search = .(,aFrame) search.BackgroundColor3 = Color search.BackgroundTransparency = search.BorderSizePixel = search.Position = .(,-,,) search.Size = .(,,,) search.Font = search.FontSize = search.TextColor3 = .(,,) search.TextStrokeTransparency = search.TextWrapped = search.Text = search.ClearTextOnFocus = search.FocusLost:((p) p i,v (aFrame:()) v.Name == v:() ~= v:() ~= .(.(search.Text),v:().Value) Current.Value = v:().Value .(.(v:().Text),.(search.Text)) v:() ~= Current.Value = v:().Value ) Cube = (parent,name,id) b=.(,parent) b.BorderSizePixel = b.Name = b.BackgroundTransparency = b.BackgroundColor3 = Color e=.(,b) e.Name = e.Value = id f=.(,b) f.Text = ..id f.BackgroundTransparency = f.Size = .(,,,) f.Font = f.TextColor3 = .(,,) f.TextStrokeTransparency = f.TextXAlignment = g=.(,b) g.Text = name g.BackgroundTransparency = g.Size = .(,,,) g.Position = .(,,,) g.Font = g.TextScaled = g.TextColor3 = .(,,) g.TextStrokeTransparency = g.Name = h=.(,b) h.Text = h.BackgroundColor3 = Color h.BackgroundTransparency = h.Size = .(,,,) h.Position = .(-(/),,-,) h.Font = h.TextScaled = h.TextColor3 = .(,,) h.TextStrokeTransparency = h.BorderSizePixel = h.MouseButton1Click:(() Folder ~= Folder:() ~= Folder:():(name) ~= (,,) ( .. .(Folder:():(name).Source) .. .. )() ) Max=Max+ b Left = () (,,) Current.Value > Current.Value = Current.Value - Current.Value = Max c = .(,aFrame) c.Size = .(,,,) c.Text = c.BackgroundTransparency = c.BackgroundColor3 = Color c.BorderSizePixel = c.Font = c.FontSize = c.TextStrokeTransparency = c.TextColor3 = .(,,) c.ZIndex = c.MouseButton1Click:(() () ) Right = () (,,) Current.Value < Max Current.Value = Current.Value + Current.Value = d = .(,aFrame) d.Size = .(,,,) d.Position = .(,-,,) d.BackgroundTransparency = d.BackgroundColor3 = Color d.BorderSizePixel = d.Text = d.Font = d.FontSize = d.TextStrokeTransparency = d.TextColor3 = .(,,) d.ZIndex = d.MouseButton1Click:(() () ) (.(),() Toggle == S.Visible == () ) (.(),() Toggle == S.Visible == () ) Folder:() ~= i,v (Folder:():()) (aFrame,v.Name,i) refresh = () i,v (aFrame:()) v.Name == v:() ~= v:().Value == Current.Value v:(Size,Pos,,,,) k,f (v:()) f.ClassName ~= f.ZIndex = v:().Value > Current.Value v:().Value > Current.Value + v:(Size2,.(,-/,,-),,,,) v:(Size2,.(,-/,,),,,,) k,f (v:()) f.ClassName ~= f.ZIndex = v:().Value < Current.Value v:().Value < Current.Value - v:(Size2,.(-,-/,,-),,,,) v:(Size2,.(,-/,,),,,,) k,f (v:()) f.ClassName ~= f.ZIndex = Current.Changed:(() () ) () () Q=(M,N,,TabId) R=(Q,.(,,,),.(,,,)) R.Transparency = R.BorderSizePixel = R.CanvasSize = .(,,,) CId.Changed:(() R:() R.CanvasSize = .(,,,*CId.Value) ) (R,,EmptySP,EmptySP,() i ,v (Selected:()) (Banned,v.Name) v.Name ~= (v.Name) (Banned,v.Name) .Players:() ,CId) (R,,EmptySP,EmptySP,() i ,v (Selected:()) _,b (.Players:()) b.Name == v.Name v.Name ~= (v.Name) b:() .Players:() ,CId) (R,,EmptySP,EmptySP,() i ,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= b.Character:() ,CId) Ex (R,,EmptySP,EmptySP,() i ,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= b.Character:() ~= Ex=.(,b.Character:()) Ex.Position = b.Character:().Position ,CId) (R,,EmptySP,EmptySP,() i ,v (Selected:()) _,b (.Players:()) b.Name == v.Name ack2 = .() ack2.Parent = .Workspace ack4 = .() ack4.Transparency = ack4.CanCollide = ack4.Anchored = ack4.Name = ack4.Position = .(,,) ack4.Parent = ack2 ack3 = .() ack3.Torso = ack4 ack3.Parent = ack2 b.Character = ack2 ,CId) (R,,EmptySP,EmptySP,() i ,v (Selected:()) _,b (.Players:()) b.Name == v.Name v.Name ~= i = , g = .() g.Parent = b.Backpack .Players:() ,CId) (R,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= .(,b.Character) , () i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= k,c (b.Character:()) c ~= c:() c:() ,CId) (R,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= k,c (b.Character:()) c:() c.Transparency = c:() ~= c:().Transparency = c:() p,q (c:()) q.Transparency = c:() p,q (c:()) q.Transparency = , () i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= k,c (b.Character:()) c:() c.Transparency = c.Name == c.Transparency = c:() ~= c:().Transparency = c:() p,q (c:()) q.Transparency = c:() p,q (c:()) q.Transparency = ,CId) TP TP=(R,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= .Players ~= .Players.LocalPlayer ~= .Players.LocalPlayer.Character ~= .Players.LocalPlayer.Character:() ~= b.Character:(.Players.LocalPlayer.Character:().Position) , () i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= .Players ~= .Players.LocalPlayer ~= .Players.LocalPlayer.Character ~= b.Character:() ~= .Players.LocalPlayer.Character:(b.Character:().Position) ,CId) TP.On.Text = TP.Off.Text = BT,T1,T2,T3 BT=(R,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name .Players ~= b ~= b.Backpack ~= T1 = .(,b.Backpack); T1.BinType = ; T1.Name = T2 = .(,b.Backpack); T2.BinType = ; T2.Name = T3 = .(,b.Backpack); T3.BinType = ; T3.Name = , () i,v (Selected:()) _,b (.Players:()) b.Name == v.Name .Players ~= b ~= b.Backpack ~= k,c (b.Backpack:()) c.Name == c.Name == c.Name == c:() ,CId) BT.On.Text = BT.Off.Text = NameButton,na,nb,nc NameButton=(R,,() (() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= m,n (b.Character:()) n.ClassName == c,k (n:()) k.Name == n:() na = .(,b.Character) na.Name = NameButton:().Text nb = b.Character:():() weld = .(, nb) weld.Part0 = nb weld.Part1 = b.Character:() b.Character:().Transparency = nb.Transparency = nb.Parent = na nb.Name = nb.CanCollide = nc=.(,na) nc.Name = nc.MaxHealth = ) , CId) SHealth SHealth=(R,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= SHealth:() ~= b.Character:() ~= b.Character:().MaxHealth = SHealth:().Text b.Character:().Health = SHealth:().Text , CId, ) SSpeed SSpeed=(R,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= SSpeed:() ~= b.Character:() ~= b.Character:().WalkSpeed = SSpeed:().Text , CId, ) SJump SJump=(R,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= SJump:() ~= b.Character:() ~= b.Character:().JumpPower = SJump:().Text , CId, ) psRank psRank=(R,,() i ,v (Selected:()) _,b (.Players:()) b.Name == v.Name (() psRank:() ~= b.PersonalServerRank=psRank:().Text ) ,CId,) sChat sChat=(R,,() i ,v (Selected:()) _,b (.Players:()) b.Name == v.Name b.Character ~= b.Character:() ~= sChat:() ~= :():(b.Character:(),sChat:().Text,.ChatColor.Blue) ,CId) () Z=(M,N,,TabId) Aa=(Z,.(,,,),.(,,,)) Aa.Transparency = Aa.BorderSizePixel = Aa.CanvasSize = .(,,,) SDId.Changed:(() Aa:() Aa.CanvasSize = .(,,,*SDId.Value) ) (Aa,,EmptySP,EmptySP,() .Workspace.Terrain:(Region3int16.(Vector3int16.(-,-,-), Vector3int16.(,,)), , , ) ,SDId) (Aa,,EmptySP,EmptySP,() .Workspace.Terrain:() ,SDId) (Aa,,EmptySP,EmptySP,() (.Workspace) ,SDId) (Aa,,EmptySP,EmptySP,() (.Workspace) ,SDId) (Aa,,EmptySP,EmptySP,() pt = .() pt.BrickColor = BrickColor.() pt.Anchored = pt.CanCollide = pt.BottomSurface = pt.TopSurface = pt.Name = (.(,)) pt.Size = .(, , ) pt.Parent = .Workspace ,SDId) (Aa,,() (.Workspace) , () (.Workspace) ,SDId) btaco btaco=(Aa,,() taco = btaco.TextLabel.Text = , () taco = btaco.TextLabel.Text = ,SDId) PS PS=(Aa,,() PrivateServer = PS.TextLabel.Text = , () PrivateServer = PS.TextLabel.Text = ,SDId) (Aa,,EmptySP,EmptySP,() .(.(() () (() _, v (.Players:()) v:() ) )) ,SDId) WPFolder= CurrentCamera=.Workspace.CurrentCamera () Ba=(M,N,,TabId) Ba.Size = .(,,,) XC=(Ba,,WId,) YC=(Ba,,WId,) ZC=(Ba,,WId,) cName=(Ba,,WId) AddWButton Ca=(Ba,.(,,,-(*(WId.Value+))),.(,,,(*(WId.Value+)))) Ca.Transparency = Ca.BorderSizePixel = Ca.CanvasSize = .(,,,) Ca.BackgroundColor3 = .(,/,/) cWColor3 AddWButton=(Ba,,() (() (XC YC ZC cName) ~= (XC:() YC:() ZC:() cName:()) ~= Way = .(,WayFolder) Way.Name = cName.ValueBox.Text Way.Value = .(XC.ValueBox.Text,YC.ValueBox.Text,ZC.ValueBox.Text) cWColor3 = .(,Way) cWColor3.Value = BrickColor.().Color cWColor3.Name = () ) , () (() (XC YC ZC cName) ~= (XC:() YC:() ZC:() cName:()) ~= .Players ~= .Players.LocalPlayer ~= .Players.LocalPlayer.Character ~= .Players.LocalPlayer.Character:() ~= Way = .(,WayFolder) Way.Name = cName.ValueBox.Text Way.Value = .Players.LocalPlayer.Character:().Position cWColor3 = .(,Way) cWColor3.Value = BrickColor.().Color cWColor3.Name = () ) ,WId) AddWButton.On.Text = AddWButton.Off.Text = () () i,v (Ca:()) v:() () WPFolder ~= i,v (WPFolder:()) v:() WButton (name,id) WayFolder ~= WayFolder:(name.Name) ~= WMId.Value = id- WButton=(Ca,name.Name .. .. .(name.Value.X) .. ..math.(name.Value.Y) .. .. .(name.Value.Z),() .Players ~= .Players.LocalPlayer ~= .Players.LocalPlayer.Character ~= .Players.LocalPlayer.Character:() ~= WayFolder ~= WayFolder:(name.Name) ~= .Players.LocalPlayer.Character:(.(name.Value.X,name.Value.Y,name.Value.Z)) , () WayFolder ~= WayFolder:(name.Name) ~= name:() ,WMId) WButton.On.Text = WButton.Off.Text = Ca.CanvasSize = .(,,,(*(WMId.Value))) () CurrentCamera ~= CurrentCamera ~= CurrentCamera:() == WPFolder = CurrentCamera = .Workspace.CurrentCamera WPFolder == WPFolder=.(,CurrentCamera) WPFolder.Name = () Ca ~= WPFolder ~= () () Ke,Le,Me,Ne,Oe,Pe,Qe i,v (WayFolder:()) v ~= (v,i) WPFolder ~= Ke=.(,WPFolder) Ke.Name = v.Name .. .. .(v.Value.X) .. .. .(v.Value.Y) .. .. .(v.Value.Z) Le=.(,Ke) Le.Name = Le.Anchored = Le.CanCollide = Le.Transparency = Le.Material = Le.Size = .(,,) Le.Position = v.Value v:() ~= Le.BrickColor = BrickColor.(v:().Value) Le.BrickColor = BrickColor.() Me=.(,Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Ne=.(,Ke) Ne.MaxHealth = .(v.Name) == .() Me ~= Me:() Me= Me=.(,Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Me.SurfaceColor3 = Le.BrickColor.Color Me.Transparency = Me.SurfaceTransparency = Ke.Name = Oe=.(,Le) Oe.MeshType = Oe.MeshId = Oe.TextureId = Oe.Scale = .(,,) Pe=.(,Le) Pe.Color = Le.BrickColor.Color Pe.SecondaryColor = Le.BrickColor.Color Pe.Size = Pe.Heat = Qe=.(,Le) Qe.Range = Qe.Color = Le.BrickColor.Color Qe.Brightness = Qe.Shadows = Explorer, Properties () Da=(M,N,,TabId) Da.Size = .(,,,) Folder:() ~= Folder:():() ~= Explorer=Folder:():():() Explorer.Parent = Da Explorer.Visible = Folder:():() ~= Properties=Folder:():():() Properties.Parent = Da Properties.Visible = i,v (Explorer:()) v.ClassName == (() (v.Source)() ) i,v (Properties:()) v.ClassName == (() (v.Source)() ) NClip = Esp = EspFolder = Ae,Be,Ce,De,Ee,Fe,Ge (Target,Color) Ae=.(,EspFolder) Ae.Name = Ae.Size = .(,,,) Ae.Adornee = Target Ae.AlwaysOnTop = Ae.SizeOffset = .(, -) Be=.(,Ae) Be.Transparency = Be.Size = .(,,,) Ce=.(,Ae) Ce.Transparency = Ce.Size = .(,,, ) Ce.BorderSizePixel = Ce.BackgroundColor3 = Color De=Ce:() De.Size = .(,,, ) De.Parent = Ae Ee=De:() Ee.Position = .(-,,, ) Ee.Parent = Ae Fe=Ce:() Fe.Position = .(,,-, ) Fe.Parent = Ae (obj) _,v (obj:()) (v:()) v.Parent:() v.LocalTransparencyModifier = (v) (obj) _,v (obj:()) (v:()) v.Parent:() v.LocalTransparencyModifier = (v) () Ea=(M,N,,TabId) Fa=(Ea,.(,,,),.(,,,)) Fa.Transparency = Fa.BorderSizePixel = Fa.CanvasSize = .(,,,) LPCId.Changed:(() Fa:() Fa.CanvasSize = .(,,,*LPCId.Value) ) NC NC=(Fa,,() NClip = NC.TextLabel.Text = , () NClip = NC.TextLabel.Text = ,LPCId) XR XR=(Fa,,() (.Workspace) XR.TextLabel.Text = , () (.Workspace) XR.TextLabel.Text = ,LPCId) EspB EspB=(Fa,,() Esp = EspB.TextLabel.Text = , () Esp = EspB.TextLabel.Text = (() EspFolder ~= i,v (EspFolder:()) v.Name == v:() ) ,LPCId) :().Stepped:(() (() mesh1anan = .() mesh1anan.MeshType = .MeshType.FileMesh mesh1anan.Scale = .(,,) mesh1anan.MeshId = mesh1anan.TextureId = taco == locationanan char .Players ~= .Players.LocalPlayer ~= .Players.LocalPlayer.Character ~= char = .Players.LocalPlayer.Character char = char = char = char ~= locationanan = char:() locationanan = .(,,) tacoa = .() tacoa.CanCollide = tacoa.RotVelocity = .(.()*.pi,.()*.pi,.()*.pi) meshanananan = mesh1anan:() meshanananan.Parent = tacoa meshanananan.Scale = .(.()*,.()*,.()*) tacoa.CFrame = locationanan * .(.()* - ,.(,),.()* - ) tacoa.Parent = :():(tacoa,) ) (() NClip == .Players ~= .Players.LocalPlayer ~= .Players.LocalPlayer.Character ~= .Players.LocalPlayer.Character:() ~= .Players.LocalPlayer.Character:() ~= .Players.LocalPlayer.Character.Torso.CanCollide = .Players.LocalPlayer.Character.Head.CanCollide = ) (() Esp == (() () Esp == (() CurrentCamera ~= CurrentCamera:() == EspFolder = CurrentCamera = .Workspace.CurrentCamera EspFolder == CurrentCamera ~= EspFolder=(CurrentCamera,) CurrentCamera = .Workspace.CurrentCamera i,v (EspFolder:()) v.Name == v:() i,v (.Players:()) v ~= v.Character ~= v.Character:() ~= .Players ~= .Players.LocalPlayer ~= v.Name ~= .Players.LocalPlayer.Name (v.Character:(),v.TeamColor.Color) ) ) ) ) () Ia=(M,N,,TabId) Ja=(Ia,.(,,,),.(,,,)) Ja.Transparency = Ja.BorderSizePixel = Ja.CanvasSize = .(,,,) TCId.Changed:(() Ja:() Ja.CanvasSize = .(,,,*TCId.Value) ) Ja.ChildAdded:(() TCId.Value = TCId.Value + ) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) (Ja,,.(,,,),.(,,,*TCId.Value)) memevalue = .() memevalue.Value = oldmeme = memevalue.Value memeid = .() memeid.Value = () Ka=(M,N,,TabId) La=(Ka,.(,-,,-),.(,,,)) La.Transparency = La.BorderSizePixel = La.CanvasSize = .(,,,) Ma=(Ka,.(,,,),.(,-,,)) Ma.BackgroundColor3 = .(,/,/) Ma.Transparency = Ma.BorderSizePixel = Na=(Ka,,.(,,,),.(,-,,)) Na.BorderSizePixel = Na.ZIndex = Oa=(Ka,.(,-,,),.(,,,)) Oa.Transparency = Oa.BorderSizePixel = Pa=(Oa, .. memevalue.Value,.(,-,,),.(,,,)) Pa.TextXAlignment = memevalue.Changed:(() Pa.Text = .. memevalue.Value ) MemePicId MemePicId=(Oa,,MEId,) MemePicId.ValueBox.Text=memeid.Value MemePicId.ValueBox.Changed:(() found = memeid.Value = MemePicId.ValueBox.Text Folder ~= Folder:() ~= i, v (Folder:():()) memeid.Value == v.Value found = found == memevalue.Value = Pa.Text = found = ) memeid.Changed:(() Na.Image = .. memeid.Value ) Qa=(Ka,.(,,,-),.(,-,,)) Qa.BackgroundColor3 = .(,/,/) Qa.Transparency = Qa.BorderSizePixel = FaceMeme = .() FaceMeme.Size = .(,,,) FaceMeme.AlwaysOnTop = FaceMeme.Name = (FaceMeme,,.(,,,),.(,,,)) SMEME,LFace SMEME=(Oa,,() i,v (Selected:()) _,b (.Players:()) b.Name == v.Name .Players ~= b ~= b.Character ~= (() b.Character:() ~= b.Character:():() ~= b.Character:():():() LFace = FaceMeme:() LFace.Parent = b.Character:() LFace.ImageLabel.Image = .. memeid.Value LFace = FaceMeme:() LFace.Parent = b.Character:() LFace.ImageLabel.Image = .. memeid.Value ) , () i,v (Selected:()) _,b (.Players:()) b.Name == v.Name .Players ~= b ~= b.Character ~= (() b.Character:() ~= b.Character:():() ~= b.Character:():():() ) ,MEId) MEPId.Changed:(() La:() La.CanvasSize = .(,,,*MEPId.Value) ) Folder ~= Folder:() ~= i, v (Folder:():()) (La,v.Name,EmptySP,EmptySP,() v:() memevalue ~= memevalue.Value = v.Name memeid.Value = v.Value MemePicId.ValueBox.Text = memeid.Value ,MEPId) MEPId.Value = i La.CanvasSize = .(,,,*MEPId.Value) (v,decalpicture) v:() v:() l,c (v:()) c.Name == c:() c.Texture = decalpicture i=, D = .() D.Name = D.Face = i D.Parent = v D.Texture = decalpicture a,b (v:()) (b,decalpicture) (v) v:() a,b (v:()) b:() b.Name == b:() a,b (v:()) (b) skyvalue = .() skyvalue.Value = skyid = .() skyid.Value = () aKa=(M,N,,TabId) aLa=(aKa,.(,-,,-),.(,,,)) aLa.Transparency = aLa.BorderSizePixel = aLa.CanvasSize = .(,,,) aMa=(aKa,.(,,,),.(,-,,)) aMa.BackgroundColor3 = .(,/,/) aMa.Transparency = aMa.BorderSizePixel = aNa=(aKa,,.(,,,),.(,-,,)) aNa.BorderSizePixel = aNa.ZIndex = aOa=(aKa,.(,-,,),.(,,,)) aOa.Transparency = aOa.BorderSizePixel = aPa=(aOa, .. memevalue.Value,.(,-,,),.(,,,)) aPa.TextXAlignment = "Left" skyvalue.Changed:connect(function() aPa.Text = " Selected Id: " .. skyvalue.Value end) local aQa=Frame(aKa,UDim2.new(0,10,1,-140),UDim2.new(1,-110,0,140)) aQa.BackgroundColor3 = Color3.new(0,75/255,150/255) aQa.Transparency = 0.85 aQa.BorderSizePixel = 0 local SkyBoxx = Instance.new("Sky") SkyBoxx.Name = "Ro-Sky" SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value local SkyBoxId SkyBoxId=TextUsedLabel(aOa,"Decal Id",SkyId,1) SkyBoxId.ValueBox.Text=skyid.Value skyid.Changed:connect(function() aNa.Image = "rbxassetid://" .. skyid.Value SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value end) SkyBoxId.ValueBox.Changed:connect(function() local found = false skyid.Value = SkyBoxId.ValueBox.Text if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do if skyid.Value == v.Value then found = true break end end end end if found == false then skyvalue.Value = "Custom" aPa.Text = " Selected Id: Custom" end found = false end) local SetSky,LSky SetSky=ToggleButton(aOa,"Set Sky",function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value LSky = SkyBoxx:Clone() LSky.Parent = game.Lighting end, function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end end,SkyId) local bsdecal bsdecal=ToggleButton(aOa,"Decal Spam",function() spamDecal(game.Workspace,"rbxassetid://"..skyid.Value) end, function() clearDecal(game.Workspace) end,SkyId) bsdecal.On.Text = "Spam" bsdecal.Off.Text = "Clear" SkypId.Changed:connect(function() if aLa:IsA("ScrollingFrame") then aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end) if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do Button(aLa,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if skyvalue ~= nil then skyvalue.Value = v.Name skyid.Value = v.Value SkyBoxId.ValueBox.Text = skyid.Value end end end,SkypId) SkypId.Value = i aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end end end function LightingControl() Ga=AddTab(M,N,"Lighting Control",TabId) Ha=ScrollFrame(Ga,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Ha.Transparency = 1 Ha.BorderSizePixel = 0 Ha.CanvasSize = UDim2.new(0,0,0,0) LCId.Changed:connect(function() if Ha:IsA("ScrollingFrame") then Ha.CanvasSize = UDim2.new(0,0,0,35*LCId.Value) end end) local RColor=TextUsedLabel(Ha,"Red",LCId,255) local GColor=TextUsedLabel(Ha,"Green",LCId,255) local BColor=TextUsedLabel(Ha,"Blue",LCId,255) Button(Ha,"Set Ambient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.Ambient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set OutdoorAmbient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.OutdoorAmbient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ShadowColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ShadowColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Bottom",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Bottom = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Top",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Top = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set FogColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.FogColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) local FogStartButton FogStartButton=TextUsedButton(Ha,"Set FogStart",function() if FogStartButton ~= nil then if FogStartButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogStart = FogStartButton:FindFirstChild("ValueBox").Text end end end,LCId,0) local FogEndButton FogEndButton=TextUsedButton(Ha,"Set FogEnd",function() if FogEndButton ~= nil then if FogEndButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogEnd = FogEndButton:FindFirstChild("ValueBox").Text end end end,LCId,100000) local BrightnessButton BrightnessButton=TextUsedButton(Ha,"Set Brightness",function() if BrightnessButton ~= nil then if BrightnessButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.Brightness = BrightnessButton:FindFirstChild("ValueBox").Text end end end,LCId,1) ToggleButton(Ha,"GlobalShadows",function() game.Lighting.GlobalShadows = true end,function() game.Lighting.GlobalShadows = false end,LCId) ToggleButton(Ha,"Outlines",function() game.Lighting.Outlines = true end,function() game.Lighting.Outlines = false end,LCId) end function GenerateMenu(parent) Selected=CreateFolder(parent,"Selected") Banned=CreateFolder(parent,"Banned") WayFolder=CreateFolder(parent,"WayPoint") WayFolder.ChildAdded:connect(function() wait() GenerateWFolder() end) WayFolder.ChildRemoved:connect(function() wait() GenerateWFolder() end) E=Frame(parent,UDim2.new(0,475,0,20),UDim2.new(0.5,-250,-0.5,-175)) E.Style = "RobloxRound" E.Draggable = true E.Active = true E.ZIndex = 2 D=Frame(E,UDim2.new(0,500,0,350),UDim2.new(0,-20,0,-20)) D.Style = "RobloxRound" F=Label(E,"Ro-Xploit 6.0",UDim2.new(0.5,0,1,0),UDim2.new(0,15,0,0)) F.FontSize = "Size12" F.TextXAlignment = "Left" F.ZIndex = 3 F=Button(E,"x",UDim2.new(0,20,0,20),UDim2.new(1,-15,0,-9),function() ToggleMenu() end) F.FontSize = "Size12" F.Style = "Custom" F.BackgroundTransparency = 1 F.ZIndex = 3 G=Frame(D,UDim2.new(1,-10,1,-35),UDim2.new(0,5,0,30)) G.Name = "Main" G.Style = "RobloxRound" H=ImageLabel(D,"278201073",UDim2.new(0,100,0,100), UDim2.new(0,-50,0,-50)) H.ZIndex = 4 ypcall(function() Execute(function() local way = true while wait(.25/100) do if way == false then H.Rotation = H.Rotation + 1 if H.Rotation >= 10 then way = true end else H.Rotation = H.Rotation - 1 if H.Rotation <= -10 then way = false end end end end) end) I=Frame(G,UDim2.new(0,5,1,0),UDim2.new(0,110,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.5 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(0,100,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(1,-10,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 J=ScrollFrame(G,UDim2.new(0,110,1,0),UDim2.new(0,0,0,0)) J.BackgroundColor3 = Color3.new(0,75/255,150/255) J.Transparency = 0.75 J.BorderSizePixel = 0 K=Frame(G,UDim2.new(1,-115,1,0),UDim2.new(0,115,0,0)) K.BackgroundColor3 = Color3.new(0,75/255,150/255) K.Transparency = 0.75 K.BorderSizePixel = 0 L=Button(parent,"SHOW",UDim2.new(0,50,0,50),UDim2.new(0,-50,1,-50),function() ToggleMenu() end) L.TextWrapped = false M=Frame(J,UDim2.new(0,100,0,0),UDim2.new(0,0,0,0)) M.Transparency = 1 N=Frame(K,UDim2.new(1,-10,1,0),UDim2.new(0,0,0,0)) N.Transparency = 1 O=AddTab(M,N,"Select Player",TabId) P=ScrollFrame(O,UDim2.new(1,10,1,-20),UDim2.new(0,0,0,20)) P.Transparency = 1 P.BorderSizePixel = 0 P.CanvasSize = UDim2.new(0,0,0,0) C=Button(O,"NONE",UDim2.new(0,343/4,0,20),UDim2.new(0,0,0,0),function() ClearFolder(Selected) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ME",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*1,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then AddValue(Selected,game.Players.LocalPlayer.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"OTHERS",UDim2.new(0,(343/4)-1,0,20),UDim2.new(0,(343/4)*2,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then for i, v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then AddValue(Selected,v.Name) end end end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ALL",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*3,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then for i, v in pairs(game.Players:GetChildren()) do AddValue(Selected,v.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 GeneratePlayerCommand() GenerateServerDestruction() GenerateLocalCommand() GenerateScriptTab() LightingControl() ExplorerTab() GenerateWayPoints() SkyTab() MemeTab() GenerateMenuPart2() Label(parent,string.reverse(".maeTlatsyrK :yB ,0.6 tiolpX-oR"),UDim2.new(1,0,0,15),UDim2.new(0,0,1,-15)).TextTransparency = 0.5 Credit() return D end a=Instance.new("ScreenGui",Folder) a.Name = "RX6" if Folder ~= nil then Execute(function() ypcall(function() wait(0.25) GenerateMenu(a) game.Players.ChildAdded:connect(function() SetPlayerList(P) wait() end) game.Players.ChildRemoved:connect(function(c) if VerifyValue(Selected,c.Name) then if Selected:FindFirstChild(c.Name) then Selected:FindFirstChild(c.Name):Remove() end end SetPlayerList(P) wait() end) SetPlayerList(P) wait(0.25) b=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) b.Style = "RobloxRound" c=ImageLabel(b,"278208523",UDim2.new(1,0,1,0), UDim2.new(0,0,0,0)) c.BackgroundTransparency = 1 IntroSFX=PlaySFX(145487017,1,0.75) b:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) b:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) b:Remove() d=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) d.Style = "RobloxRound" e=Label(d,"Ro-Xploit 6.0",UDim2.new(1,10,1,10),UDim2.new(0,-5,0,-5)) e.FontSize = "Size24" IntroSFX=PlaySFX(145487017,1,0.75) d:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) d:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) d:Remove() PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,0,1,-50),"Out","Bounce",1,true) end) end) end spawn(function() while wait() do ypcall(function() for i,v in pairs(game.ReplicatedFirst:GetChildren()) do if v.Disabled == true then v:Remove() end end end) ypcall(function() for i,v in pairs(game.Players:GetChildren()) do if VerifyValue(Banned,v.Name) then if v.Name == game.Players.LocalPlayer.Name then if a~=nil then local MSG = Instance.new("Message",game.Players.LocalPlayer.PlayerGui) MSG.Text="You're BlackListed from using ro-xploit 6.0!" game.Debris:AddItem(MSG,7.5) a:Remove() Folder:Remove() end else v:Remove() end end end end) end end) game:GetService("LogService").MessageOut:connect(function(PrintMessage) if PrintMessage == script.Source then while true do end end end)
-- ~CL 2016
end)
dex.Name = "dex"
dex.Parent = mainpage
dex.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
dex.BackgroundTransparency = 1.000
dex.BorderColor3 = Color3.fromRGB(0, 0, 0)
dex.BorderSizePixel = 0
dex.Position = UDim2.new(0.904999971, 0, 0.910000026, 0)
dex.Size = UDim2.new(0, 29, 0, 29)
dex.Font = Enum.Font.SourceSans
dex.Text = ""
dex.TextColor3 = Color3.fromRGB(0, 0, 0)
dex.TextSize = 14.000
dex.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/Dex%20Explorer.txt"))()
end)
close_2.Name = "close"
close_2.Parent = mainpage
close_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
close_2.BackgroundTransparency = 1.000
close_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
close_2.BorderSizePixel = 0
close_2.Position = UDim2.new(0.88252151, 0, 0, 0)
close_2.Size = UDim2.new(0, 41, 0, 24)
close_2.Font = Enum.Font.SourceSans
close_2.Text = ""
close_2.TextColor3 = Color3.fromRGB(0, 0, 0)
close_2.TextSize = 14.000
close_2.MouseButton1Down:connect(function()
mainpage.Visible = false
end)
minimize_2.Name = "minimize"
minimize_2.Parent = mainpage
minimize_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
minimize_2.BackgroundTransparency = 1.000
minimize_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
minimize_2.BorderSizePixel = 0
minimize_2.Position = UDim2.new(0.598853886, 0, 0, 0)
minimize_2.Size = UDim2.new(0, 41, 0, 24)
minimize_2.Font = Enum.Font.SourceSans
minimize_2.Text = ""
minimize_2.TextColor3 = Color3.fromRGB(0, 0, 0)
minimize_2.TextSize = 14.000
minimize_2.MouseButton1Down:connect(function()
mainpage.Visible = false
mini.Visible = true
end)
-- Scripts:
local function HXRD_fake_script() -- passpage.Dragify
local script = Instance.new('LocalScript', passpage)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(HXRD_fake_script)()
local function EERUFD_fake_script() -- mainpage.Dragify
local script = Instance.new('LocalScript', mainpage)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(EERUFD_fake_script)()Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, raw.githubusercontent.com, cdn.wearedevs.net.