Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
sc = remote
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
.()
_, obj (parent:())
obj:() (obj.Position - cf.Position).Magnitude <
obj
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
head = player.Character player.Character:()
head.Anchored =
targetCFrame = head.CFrame + .(, , )
Cloud = (targetCFrame, )
(Cloud, )
(Cloud, )
(Cloud, .(, , ))
(Cloud)
(Cloud, )
(Cloud, .(, , ))
(Cloud, )
(Cloud, char.HumanoidRootPart, char.HumanoidRootPart)
(, Cloud)
head.Anchored =
()
()
Cloud Cloud.Parent
basePos = Cloud.Position
offsetX = .(-, )
offsetZ = .(-, )
spawnCFrame = .(
basePos.X + offsetX,
basePos.Y - ,
basePos.Z + offsetZ
)
(()
lol = .(,,)
newPart = remote:(,,lol,Cloud)
newPart
(()
(newPart, )
)
(()
(newPart, )
)
(()
(, newPart)
)
(()
(newPart, .(, , ), spawnCFrame)
)
(()
(newPart, .NormalId.Front)
)
(()
(newPart, , .NormalId.Front)
)
(()
(newPart, .NormalId.Back)
)
(()
(newPart, , .NormalId.Back)
)
(()
randomAngle = .(, ) == .(-) .()
(newPart, spawnCFrame * .(, , randomAngle))
)
(()
(newPart, )
)
)
()
.(rainFromCloud)()Leak

Universal