Run it
Copy the script and paste it into your executor.
-- Load the Kavo UI library
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/DenDenZZZ/Kavo-UI-Library/main/Kavo.lua"))()
-- Create the main window
local Window = Library.CreateLib("Real-Time Clock", "Ocean")
-- Create a tab for the clock
local ClockTab = Window:NewTab("Clock")
-- Create a section for the clock display
local ClockSection = ClockTab:NewSection("Real-Time Clock")
-- Create a label to display the time and date
local TimeLabel = ClockSection:NewLabel("Loading...")
-- Function to update the time and date display
local function UpdateTimeDisplay()
local currentTime = os.date("*t")
hour = currentTime.hour
minute = .(, currentTime.min)
second = .(, currentTime.sec)
ampm = currentTime.hour >=
day = currentTime.day
month = currentTime.month
year = currentTime.year
hour ==
hour =
hour >
hour = hour -
TimeLabel:(.(, hour, minute, second, ampm, month, day, year))
()
()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
This shows the real time

Universal