Run it
Copy the script and paste it into your executor.
()
Players = :()
ReplicatedStorage = :()
RunService = :()
TweenService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
.() LocalPlayer.Character
Character = LocalPlayer.Character
HumanoidRootPart = Character:()
().AutoDribbleSettings = ().AutoDribbleSettings {
Enabled = ,
DetectionRange = ,
Cooldown = ,
DebugMode =
}
Settings = ().AutoDribbleSettings
lastDribbTime =
ActionRemote = ReplicatedStorage:():()
()
:():()
:():():()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = :()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn =
MainFrame = .()
MainFrame.Name =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Position = .(, , , )
MainFrame.Size = .(, , , )
MainFrame.Active =
MainFrame.Draggable =
Shadow = .()
Shadow.Name =
Shadow.Parent = MainFrame
Shadow.BackgroundColor3 = .(, , )
Shadow.BackgroundTransparency =
Shadow.BorderSizePixel =
Shadow.Position = .(, , , )
Shadow.Size = .(, , , )
Shadow.ZIndex =
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = MainFrame
CornerShadow = .()
CornerShadow.CornerRadius = .(, )
CornerShadow.Parent = Shadow
Title = .()
Title.Name =
Title.Parent = MainFrame
Title.BackgroundTransparency =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.GothamBold
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Line = .()
Line.Name =
Line.Parent = MainFrame
Line.BackgroundColor3 = .(, , )
Line.BorderSizePixel =
Line.Position = .(, , , )
Line.Size = .(, , , )
ToggleButton = .()
ToggleButton.Name =
ToggleButton.Parent = MainFrame
ToggleButton.BackgroundColor3 = Settings.Enabled .(, , ) .(, , )
ToggleButton.BorderSizePixel =
ToggleButton.Position = .(, , , )
ToggleButton.Size = .(, , , )
ToggleButton.Font = .Font.GothamBold
ToggleButton.Text = Settings.Enabled
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextSize =
ToggleCorner = .()
ToggleCorner.CornerRadius = .(, )
ToggleCorner.Parent = ToggleButton
StatusLabel = .()
StatusLabel.Name =
StatusLabel.Parent = MainFrame
StatusLabel.BackgroundTransparency =
StatusLabel.Position = .(, , , )
StatusLabel.Size = .(, , , )
StatusLabel.Font = .Font.Gotham
StatusLabel.Text = .. Settings.DetectionRange ..
StatusLabel.TextColor3 = .(, , )
StatusLabel.TextSize =
CooldownLabel = .()
CooldownLabel.Name =
CooldownLabel.Parent = MainFrame
CooldownLabel.BackgroundTransparency =
CooldownLabel.Position = .(, , , )
CooldownLabel.Size = .(, , , )
CooldownLabel.Font = .Font.Gotham
CooldownLabel.Text = .. Settings.Cooldown ..
CooldownLabel.TextColor3 = .(, , )
CooldownLabel.TextSize =
CloseButton = .()
CloseButton.Name =
CloseButton.Parent = MainFrame
CloseButton.BackgroundColor3 = .(, , )
CloseButton.BorderSizePixel =
CloseButton.Position = .(, , , )
CloseButton.Size = .(, , , )
CloseButton.Font = .Font.GothamBold
CloseButton.Text =
CloseButton.TextColor3 = .(, , )
CloseButton.TextSize =
CloseCorner = .()
CloseCorner.CornerRadius = .(, )
CloseCorner.Parent = CloseButton
ToggleButton.MouseButton1Click:(()
Settings.Enabled = Settings.Enabled
newColor = Settings.Enabled .(, , ) .(, , )
tween = TweenService:(ToggleButton, TweenInfo.(), {BackgroundColor3 = newColor})
tween:()
ToggleButton.Text = Settings.Enabled
Settings.Enabled
()
()
)
CloseButton.MouseButton1Click:(()
ScreenGui:()
)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
openTween = TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {
Size = .(, , , ),
Position = .(, , , )
})
openTween:()
ScreenGui
()
currentTime = ()
currentTime - lastDribbTime < Settings.Cooldown
(()
args = {}
ActionRemote:((args))
)
lastDribbTime = currentTime
Settings.DebugMode
()
(player)
player.Character
humanoid = player.Character:()
humanoid
animator = humanoid:()
animator
tracks = animator:()
_, track (tracks)
animName = track.Animation.Name:()
animName:() animName:() animName:()
rootPart = player.Character:()
rootPart
velocity = rootPart.AssemblyLinearVelocity
speed = .(velocity.X, , velocity.Z).Magnitude
speed > humanoid.FloorMaterial ~= .Material.Air
()
Settings.Enabled
Character Character.Parent
myPosition = HumanoidRootPart.Position
_, player (Players:())
player ~= LocalPlayer player.Character
theirRoot = player.Character:()
theirRoot
distance = (myPosition - theirRoot.Position).Magnitude
distance <= Settings.DetectionRange (player)
Settings.DebugMode
(, player.Name, , .(distance))
()
LocalPlayer.CharacterAdded:((newChar)
Character = newChar
HumanoidRootPart = newChar:()
Settings.DebugMode
()
)
RunService.Heartbeat:(()
()
)
()
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.RightControl
:():()
:():():()
()
)
()
()
()
()
()
()
()
(, Settings.DetectionRange, )
(, Settings.Cooldown, )
()Idk

Universal