Run it
Copy the script and paste it into your executor.
Players = :()
Player = Players.LocalPlayer
PlayerGui = Player:()
UserInputService = :()
RunService = :()
PhysicsService = :()
Character = Player.Character Player.CharacterAdded:()
Humanoid = Character:()
HRP = Character:()
Mouse = Player:()
CollectionService = :()
RunService = :()
TeleportService = :()
HttpService = :()
TweenService = :()
ReplicatedStorage = :()
MarketplaceService = :()
StarterGui = :()
Debris = :()
Lighting = :()
SoundService = :()
player = Player
PlaceId = .PlaceId
JobId = .JobId
infjump =
invisRunning =
noclipOn =
noclipConn
hoverHeight
bindFrame, bindConn, waitingBindFunction
customBinds = {}
infJumpEnabled =
infJumpConnection =
espOn =
spinOn =
spinBAV, lockBP
savedCFrame
invisRunning =
InvisibleCharacter =
OriginalCharacter =
voidConn =
flyingEnabled =
invisRunning =
flyBG, flyBV, flyConn
ray = .CurrentCamera:(Mouse.X, Mouse.Y)
hit, pos = :(ray, Character)
GUI_WIDTH =
GUI_HEIGHT =
TITLE_HEIGHT =
NAV_HEIGHT =
FOOTER_HEIGHT =
GRID_PADDING =
GRID_COLUMNS =
.(.())
character_set =
string_sub = .sub
math_random = .random
table_concat = .concat
character_set_amount = #character_set
number_one =
default_length =
(length)
random_string = {}
int = number_one, length default_length
random_number = (number_one, character_set_amount)
character = (character_set, random_number, random_number)
random_string[#random_string + number_one] = character
(random_string)
FunctionManager = {
CategorizedFunctions = { All = {} },
Categories = { },
CurrentCategoryIndex= ,
Descriptions = {},
ISFE = {},
OnFunctionAdded = .(),
}
FunctionManager:(name, callback, category, description, FE)
category = category
self.CategorizedFunctions[category]
self.CategorizedFunctions[category] = {}
.(self.Categories, category)
self.CategorizedFunctions[category][name] = callback
self.CategorizedFunctions.All[name] = callback
self.Descriptions[name] = description
self.ISFE[name] = FE
description ==
self.ISFE[name] =
self.OnFunctionAdded:(category, name, callback)
self.OnFunctionAdded:(, name, callback)
FunctionManager:()
self.Categories[self.CurrentCategoryIndex]
FunctionManager:()
self.CurrentCategoryIndex = self.CurrentCategoryIndex % #self.Categories +
self:()
screenGui = .()
screenGui.Name = ((, ))
die = screenGui.Name
screenGui.ResetOnSpawn=
screenGui.Parent = PlayerGui
notificationContainer = .()
notificationContainer.Name =
notificationContainer.Size = .(, , , )
notificationContainer.Position = .(, , , )
notificationContainer.BackgroundTransparency =
notificationContainer.ZIndex =
notificationContainer.Parent = screenGui
(text, title, duration)
duration = duration
frame = .()
frame.AnchorPoint = .(, )
frame.Size = .(, , , )
frame.Position = .(, , , -)
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.ZIndex =
frame.Parent = notificationContainer
titleLabel = .()
titleLabel.BackgroundTransparency =
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.Font = .Font.SourceSansBold
titleLabel.Text = title
titleLabel.TextColor3 = .(, , )
titleLabel.TextSize =
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.ZIndex =
titleLabel.Parent = frame
bodyLabel = .()
bodyLabel.BackgroundTransparency =
bodyLabel.Size = .(, -, , -)
bodyLabel.Position = .(, , , )
bodyLabel.Font = .Font.SourceSans
bodyLabel.Text = text
bodyLabel.TextColor3 = .(, , )
bodyLabel.TextSize =
bodyLabel.TextWrapped =
bodyLabel.TextXAlignment = .TextXAlignment.Left
bodyLabel.ZIndex =
bodyLabel.Parent = frame
.(()
slideIn = TweenService:(frame, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {
Position = .(, -, , -)
})
slideIn:()
)
.(duration, ()
fadeOut = TweenService:(frame, TweenInfo.(), {
BackgroundTransparency = ,
Position = .(, , , -)
})
titleFade = TweenService:(titleLabel, TweenInfo.(), {TextTransparency = })
bodyFade = TweenService:(bodyLabel, TweenInfo.(), {TextTransparency = })
fadeOut:()
titleFade:()
bodyFade:()
fadeOut.Completed:()
frame:()
)
notificationLayout = .()
notificationLayout.SortOrder = .SortOrder.LayoutOrder
notificationLayout.Padding = .(, )
notificationLayout.HorizontalAlignment = .HorizontalAlignment.Right
notificationLayout.VerticalAlignment = .VerticalAlignment.Bottom
notificationLayout.Parent = notificationContainer
(, , )
mainFrame = .()
mainFrame.Name = ((, ))
mainFrame.Size = .(, GUI_WIDTH, , GUI_HEIGHT)
mainFrame.Position = .(, -GUI_WIDTH/, , -GUI_HEIGHT/)
mainFrame.BackgroundColor3= .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
tooltip = .(, screenGui)
tooltip.Name = ((, ))
tooltip.Size = .(, , , )
tooltip.BackgroundColor3 = .(,,)
tooltip.BorderSizePixel =
tooltip.Visible =
tooltip.ZIndex =
tooltip.ClipsDescendants =
tooltip.TextColor3 = .(, , )
tooltip.TextWrapped =
titleBar = .(, mainFrame)
titleBar.Name = ((, ))
titleBar.Size = .(,,,TITLE_HEIGHT)
titleBar.BackgroundColor3 = .(,,)
titleBar.BorderSizePixel =
titleLabel = .(, titleBar)
titleLabel.Size = .(,-,,)
titleLabel.Position = .(,,,)
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.Font = .Font.SourceSansBold
titleLabel.TextSize =
titleLabel.TextColor3 = .(,,)
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Name = ((, ))
minBtn = .(, titleBar)
minBtn.Name = ((, ))
minBtn.Size = .(,,,)
minBtn.Position = .(,-,,)
minBtn.Text =
minBtn.Font = .Font.SourceSansBold
minBtn.TextSize =
minBtn.TextColor3 = .(,,)
minBtn.BackgroundColor3 = .(,,)
minBtn.BorderSizePixel =
dragging, dragInput, dragStart, startPos = ,
(input)
delta = input.Position - dragStart
mainFrame.Position = startPos + .(, delta.X, , delta.Y)
titleBar.InputBegan:((i)
i.UserInputType==.UserInputType.MouseButton1
dragging, dragStart, startPos = , i.Position, mainFrame.Position
i.Changed:(()
i.UserInputState==.UserInputState.End dragging=
)
)
titleBar.InputChanged:((i)
i.UserInputType==.UserInputType.MouseMovement dragInput=i
)
UserInputService.InputChanged:((i)
i==dragInput dragging (i)
)
catNav = .(, mainFrame)
catNav.Name = ((, ))
catNav.Size = .(,,,NAV_HEIGHT)
catNav.Position = .(,,,TITLE_HEIGHT)
catNav.BackgroundTransparency =
leftCat = .(, catNav)
leftCat.Size = .(,,,)
leftCat.Text =
leftCat.Font = .Font.SourceSansBold
leftCat.TextSize =
leftCat.TextColor3 = .(,,)
leftCat.BackgroundColor3 = .(,,)
leftCat.BorderSizePixel =
leftCat.Name = ((, ))
catLabel = .(, catNav)
catLabel.Size = .(,-,,)
catLabel.Position = .(,,,)
catLabel.BackgroundTransparency =
catLabel.Text =
catLabel.Font = .Font.SourceSansBold
catLabel.TextSize =
catLabel.TextColor3 = .(,,)
catNav.Name = ((, ))
rightCat = leftCat:()
rightCat.Parent = catNav
rightCat.Position = .(,-,,)
rightCat.Text =
rightCat.Name = ((, ))
gridFrame = .(, mainFrame)
gridFrame.Name = ((, ))
gridFrame.ClipsDescendants=
gridFrame.Size = .(,-*GRID_PADDING,,GUI_HEIGHT-TITLE_HEIGHT-NAV_HEIGHT-FOOTER_HEIGHT-*GRID_PADDING)
gridFrame.Position = .(,GRID_PADDING,,TITLE_HEIGHT+NAV_HEIGHT+GRID_PADDING)
gridFrame.BackgroundTransparency =
gridLayout = .(, gridFrame)
gridLayout.Name = ((, ))
gridLayout.CellSize = .(,(GUI_WIDTH-*GRID_PADDING-(GRID_COLUMNS-)*GRID_PADDING)/GRID_COLUMNS,,)
gridLayout.CellPadding = .(,GRID_PADDING,,GRID_PADDING)
gridLayout.SortOrder = .SortOrder.LayoutOrder
footer = .(, mainFrame)
footer.Name = ((, ))
footer.Size = .(,,,FOOTER_HEIGHT)
footer.Position = .(,,,-FOOTER_HEIGHT)
footer.BackgroundTransparency =
closeBtn = .(, footer)
closeBtn.Size = .(,,,)
closeBtn.Text =
closeBtn.Font = .Font.SourceSansBold
closeBtn.TextSize =
closeBtn.TextColor3 = .(,,)
closeBtn.BackgroundColor3 = .(,,)
closeBtn.BorderSizePixel =
closeBtn.Name = ((, ))
minimized =
minBtn.MouseButton1Click:(()
minimized = minimized
minimized ==
mainFrame.BackgroundTransparency =
mainFrame.BackgroundTransparency =
gridFrame.Visible = minimized
catNav.Visible = minimized
footer.Visible = minimized
minBtn.Text = minimized
)
(text)
(text, , )
()
_, c (gridFrame:())
c:() c:()
cat = FunctionManager:()
catLabel.Text = cat
name, cb (FunctionManager.CategorizedFunctions[cat])
btn = .()
isFE = FunctionManager.ISFE[name]
btn.Size = .(,,,)
btn.BackgroundColor3 = .(,,)
btn.BorderSizePixel =
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.TextColor3 = .(,,)
btn.Text = name
btn.TextWrapped =
btn.Parent = gridFrame
btn.Name = ((, ))
isFE ==
btn.BackgroundColor3 = .(, , )
desc = FunctionManager.Descriptions[name]
btn.MouseMoved:(()
desc ~= desc ~=
tooltip.Text = desc
tooltip.Position = .(,Mouse.X,,Mouse.Y - tooltip.Size.Y.Offset - )
tooltip.Visible =
)
btn.MouseLeave:(() tooltip.Visible = )
btn.MouseButton1Click:(()
(cb)
)
logo = .()
logo.Name = ((, ))
logo.BackgroundTransparency =
logo.Size = .(, , , )
logo.Position = .(, -, , -)
logo.Image =
logo.ScaleType = .ScaleType.Fit
logo.Parent = mainFrame
leftCat.MouseButton1Click:(()
FunctionManager.CurrentCategoryIndex = (FunctionManager.CurrentCategoryIndex - ) % #FunctionManager.Categories +
()
)
rightCat.MouseButton1Click:(()
FunctionManager:()
()
)
closeBtn.MouseButton1Click:(()
screenGui:()
)
FunctionManager.OnFunctionAdded.Event:(updateGrid)
()
FunctionManager:(, ()
decalID =
(root)
_, v (root:())
v:() v.Texture ~= ..decalID
v.Parent =
v:()
v.Material =
v.Transparency =
One = .(, v)
Two = .(, v)
Three = .(, v)
Four = .(, v)
Five = .(, v)
Six = .(, v)
One.Texture = ..decalID
Two.Texture = ..decalID
Three.Texture = ..decalID
Four.Texture = ..decalID
Five.Texture = ..decalID
Six.Texture = ..decalID
One.Face =
Two.Face =
Three.Face =
Four.Face =
Five.Face =
Six.Face =
(v)
(root)
_, v (root:())
(v)
(.Workspace)
(.Workspace)
s = .()
s.Name =
s.Parent = .Lighting
skyboxID =
s.SkyboxBk = ..skyboxID
s.SkyboxDn = ..skyboxID
s.SkyboxFt = ..skyboxID
s.SkyboxLf = ..skyboxID
s.SkyboxRt = ..skyboxID
s.SkyboxUp = ..skyboxID
.Lighting.TimeOfDay =
i, v (.Players:())
emit = .()
emit.Parent = v.Character.Torso
emit.Texture =
emit.VelocitySpread =
i, v (.Players:())
emit = .()
emit.Parent = v.Character.Torso
emit.Texture =
emit.VelocitySpread =
i, v (.Players:())
emit = .()
emit.Parent = v.Character.Torso
emit.Texture =
emit.VelocitySpread =
.Lighting.Ambient = .(.() , .() , .())
()
.Lighting.ShadowColor = .(.() , .() , .())
()
, , )
FunctionManager:(, ()
redSkyboxAssetId =
sky = Lighting:()
sky
sky = .(, Lighting)
sky.SkyboxBk = redSkyboxAssetId
sky.SkyboxDn = redSkyboxAssetId
sky.SkyboxFt = redSkyboxAssetId
sky.SkyboxLf = redSkyboxAssetId
sky.SkyboxRt = redSkyboxAssetId
sky.SkyboxUp = redSkyboxAssetId
ReplicatedStorage:()
detection = .()
detection.Name =
detection.Parent = ReplicatedStorage
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
button = .()
button.Size = .(, , , )
button.Position = .(, , , )
button.Text =
button.Font = .Font.SourceSansBold
button.TextSize =
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Parent = screenGui
backgroundSound = SoundService:()
backgroundSound
backgroundSound = .()
backgroundSound.Name =
backgroundSound.SoundId =
backgroundSound.PlaybackSpeed =
backgroundSound.Looped =
backgroundSound.Volume =
backgroundSound.Parent = SoundService
backgroundSound:()
button.Activated:(()
backgroundSound.Playing = backgroundSound.Playing
)
(character)
humanoid = character:()
torso = character:()
hrp = character:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = player.Backpack
tool.Activated:(()
animation = .()
animation.AnimationId =
track = humanoid:(animation)
track:()
track:()
s = .(, torso)
s.SoundId =
s:()
.()
s2 = .(, torso)
s2.SoundId =
s2.Volume =
s2:()
)
naeeym = .(, character)
naeeym.Size = .(, , , )
naeeym.StudsOffset = .(, , )
naeeym.Adornee = character:()
tecks = .(, naeeym)
tecks.BackgroundTransparency =
tecks.BorderSizePixel =
tecks.Font = .Font.Fantasy
tecks.TextSize =
tecks.TextStrokeTransparency =
tecks.TextStrokeColor3 = .(, , )
tecks.TextColor3 = .(, , )
tecks.Size = .(, , , )
tecks.Text =
(newName)
tecks.Text = newName
()
originalOffset = naeeym.StudsOffset
_ = ,
naeeym.StudsOffset = originalOffset + .(.(-,), .(-,), .(-,))
.()
naeeym.StudsOffset = originalOffset
.(()
character:()
()
()
.()
()
.()
()
()
.()
()
()
.()
()
()
.()
()
()
.()
)()
footPartSize = .(, , )
floorPartColor = BrickColor.()
floorMaterial = .Material.Neon
yOffset = -
lastPosition = hrp.Position
standingTimer =
RunService.Heartbeat:((dt)
character:()
currentPosition = hrp.Position
standingTimer += dt
distanceMoved = (currentPosition - lastPosition).Magnitude
stepPosition = .(currentPosition.X, hrp.Position.Y + yOffset, currentPosition.Z)
(position)
part = .()
part.Size = footPartSize
part.Position = position
part.Anchored =
part.CanCollide =
part.BrickColor = floorPartColor
part.Material = floorMaterial
part.Transparency =
part.Parent =
.(()
i = ,
part.Transparency = i *
.()
)
Debris:(part, )
distanceMoved >
(stepPosition)
lastPosition = currentPosition
standingTimer =
standingTimer >
(stepPosition)
standingTimer =
)
movel =
hiddenfling =
()
hiddenfling character:()
hrp
originalVelocity = hrp.Velocity
hrp.Velocity = originalVelocity * + .(, , )
RunService.RenderStepped:()
hrp.Velocity = originalVelocity
RunService.Stepped:()
hrp.Velocity = originalVelocity + .(, movel, )
movel = -movel
RunService.Heartbeat:()
.(fling)()
player.CharacterAdded:(setupCharacter)
player.Character
(player.Character)
Players = :()
UserInputService = :()
player = Players.LocalPlayer
mouse = player:()
()
character = player.Character
character character:()
target = mouse.Hit
target
character:(target.Position)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.T
()
)
, , )
FunctionManager:(, ()
(:())()
, , )
FunctionManager:(, ()
anim = .()
anim.AnimationId =
track = .Players.LocalPlayer.Character.Humanoid:(anim)
track:()
, , )
FunctionManager:(, ()
gui = .Players.LocalPlayer.PlayerGui:()
gui
gui:()
SoundGui = .()
Frame = .()
AddSoundId = .()
SoundIds = .()
Default = .()
Credits = .()
Title = .()
Swap = .()
PlayBackSpeed = .()
Volume = .()
Looped = .()
Exit = .()
Frame2 = .()
Open = .()
spoky = .()
c00lflag = .()
drag = .()
drag.Parent = Frame
c00lflag.Name =
c00lflag.Parent = Frame
spoky.Parent = Frame
spoky.SoundId =
spoky.Volume =
spoky.PlaybackSpeed =
spoky.Name =
SoundGui.Name =
SoundGui.Parent = .Players.LocalPlayer:()
SoundGui.ZIndexBehavior = .ZIndexBehavior.Sibling
SoundGui.ResetOnSpawn =
Frame.Parent = SoundGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
AddSoundId.Name =
AddSoundId.Parent = Frame
AddSoundId.BackgroundColor3 = .(, , )
AddSoundId.BorderColor3 = .(, , )
AddSoundId.BorderSizePixel =
AddSoundId.Position = .(, , , )
AddSoundId.Size = .(, , , )
AddSoundId.Font = .Font.Arial
AddSoundId.Text =
AddSoundId.TextColor3 = .(, , )
AddSoundId.TextSize =
SoundIds.Name =
SoundIds.Parent = Frame
SoundIds.BackgroundColor3 = .(, , )
SoundIds.BorderColor3 = .(, , )
SoundIds.BorderSizePixel =
SoundIds.Position = .(, , , )
SoundIds.Size = .(, , , )
SoundIds.Font = .Font.Arial
SoundIds.PlaceholderText =
SoundIds.Text =
SoundIds.TextColor3 = .(, , )
SoundIds.TextScaled =
SoundIds.TextSize =
SoundIds.TextWrapped =
Default.Name =
Default.Parent = Frame
Default.BackgroundColor3 = .(, , )
Default.BorderColor3 = .(, , )
Default.BorderSizePixel =
Default.Position = .(, , , )
Default.Size = .(, , , )
Default.Font = .Font.Arial
Default.Text =
Default.TextColor3 = .(, , )
Default.TextSize =
Credits.Name =
Credits.Parent = Frame
Credits.BackgroundColor3 = .(, , )
Credits.BackgroundTransparency =
Credits.BorderColor3 = .(, , )
Credits.BorderSizePixel =
Credits.Position = .(, , , )
Credits.Size = .(, , , )
Credits.Font = .Font.SourceSans
Credits.Text =
Credits.TextColor3 = .(, , )
Credits.TextSize =
Title.Name =
Title.Parent = Frame
Title.BackgroundColor3 = .(, , )
Title.BackgroundTransparency =
Title.BorderColor3 = .(, , )
Title.BorderSizePixel =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.Arial
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.TextWrapped =
Swap.Name =
Swap.Parent = Frame
Swap.BackgroundColor3 = .(, , )
Swap.BorderColor3 = .(, , )
Swap.BorderSizePixel =
Swap.Position = .(, , , )
Swap.Size = .(, , , )
Swap.Image =
PlayBackSpeed.Name =
PlayBackSpeed.Parent = Frame
PlayBackSpeed.BackgroundColor3 = .(, , )
PlayBackSpeed.BorderColor3 = .(, , )
PlayBackSpeed.BorderSizePixel =
PlayBackSpeed.Position = .(, , , )
PlayBackSpeed.Size = .(, , , )
PlayBackSpeed.Visible =
PlayBackSpeed.Font = .Font.Arial
PlayBackSpeed.PlaceholderText =
PlayBackSpeed.Text =
PlayBackSpeed.TextColor3 = .(, , )
PlayBackSpeed.TextScaled =
PlayBackSpeed.TextSize =
PlayBackSpeed.TextWrapped =
Volume.Name =
Volume.Parent = Frame
Volume.BackgroundColor3 = .(, , )
Volume.BorderColor3 = .(, , )
Volume.BorderSizePixel =
Volume.Position = .(, , , )
Volume.Size = .(, , , )
Volume.Visible =
Volume.Font = .Font.Arial
Volume.PlaceholderText =
Volume.Text =
Volume.TextColor3 = .(, , )
Volume.TextScaled =
Volume.TextSize =
Volume.TextWrapped =
Looped.Name =
Looped.Parent = Frame
Looped.BackgroundColor3 = .(, , )
Looped.BorderColor3 = .(, , )
Looped.BorderSizePixel =
Looped.Position = .(, , , )
Looped.Size = .(, , , )
Looped.Visible =
Looped.Font = .Font.Arial
Looped.PlaceholderText =
Looped.Text =
Looped.TextColor3 = .(, , )
Looped.TextScaled =
Looped.TextSize =
Looped.TextWrapped =
Exit.Name =
Exit.Parent = Frame
Exit.BackgroundColor3 = .(, , )
Exit.BorderColor3 = .(, , )
Exit.BorderSizePixel =
Exit.Position = .(, , , )
Exit.Size = .(, , , )
Exit.Image =
Frame2.Name =
Frame2.Parent = SoundGui
Frame2.BackgroundColor3 = .(, , )
Frame2.BorderColor3 = .(, , )
Frame2.BorderSizePixel =
Frame2.Position = .(, , , )
Frame2.Size = .(, , , )
Frame2.Visible =
Open.Name =
Open.Parent = Frame2
Open.BackgroundColor3 = .(, , )
Open.BorderColor3 = .(, , )
Open.BorderSizePixel =
Open.Position = .(-, , -, )
Open.Size = .(, , , )
Open.Image =
()
= .(, AddSoundId)
parent = .Parent
parent.Activated:(()
SoundId = parent.Parent:().Text
Playbackspeed = parent.Parent:().Text
Volume = parent.Parent:().Text
looped = parent.Parent:().Text
SoundId ==
parent.Text =
()
parent.Text =
id = .. SoundId
speed = (Playbackspeed)
existingSound = .Workspace:()
existingSound
existingSound.SoundId = id
existingSound.PlaybackSpeed = speed
existingSound.Volume = Volume
looped ==
existingSound.Looped =
looped ==
existingSound.Looped =
existingSound.Looped =
existingSound:()
clonedSound = parent.Parent.c00lsound23sas:()
clonedSound.Parent = .Workspace
clonedSound.SoundId = id
clonedSound.PlaybackSpeed = speed
clonedSound.Volume = Volume
looped ==
clonedSound.Looped =
looped ==
clonedSound.Looped =
clonedSound.Looped =
clonedSound.Looped = looped
clonedSound:()
parent.Text =
parent.TextScaled =
()
parent.TextScaled =
parent.Text =
)
.(GSSVM_fake_script)()
()
= .(, Default)
parent = .Parent
sound = parent.Parent.spoky
parent.Activated:(()
sound.Playing ==
sound.Playing =
sound.Playing =
)
.(MWUVEW_fake_script)()
()
= .(, Swap)
parent = .Parent
playback = parent.Parent.PlayBackSpeed
Sound = parent.Parent.SoundIds
volume = parent.Parent.Volume
looped = parent.Parent.Looped
parent.Activated:(()
Sound.Visible ==
Sound.Visible =
playback.Visible =
volume.Visible =
looped.Visible =
playback.Visible ==
playback.Visible =
Sound.Visible =
volume.Visible =
looped.Visible =
volume.Visible ==
Sound.Visible =
playback.Visible =
volume.Visible =
looped.Visible =
looped.Visible ==
Sound.Visible =
playback.Visible =
volume.Visible =
looped.Visible =
)
.(BIKZQ_fake_script)()
()
= .(, Exit)
parent = .Parent
main = parent.Parent
parent.Activated:(()
main.Parent.Frame2.Visible =
main.Visible =
)
.(AXYPXC_fake_script)()
()
= .(, Open)
parent = .Parent
main = parent.Parent.Parent.Frame
parent.Activated:(()
main.Visible =
parent.Parent.Visible =
)
.(WHTXC_fake_script)()
, , )
FunctionManager:(, ()
bindFrame
gui = Player:():(die)
gui ();
screenGui = gui
bindFrame = .()
bindFrame.Name = ((, ))
bindFrame.Size = .(,,,)
bindFrame.BackgroundColor3 = .(,,)
bindFrame.BackgroundTransparency =
bindFrame.ZIndex =
bindFrame.Parent = screenGui
panel = .()
panel.Name = ((, ))
panel.Size = .(, , , )
panel.Position = .(, -, , -)
panel.BackgroundColor3 = .(,,)
panel.BorderSizePixel =
panel.ZIndex =
panel.Parent = bindFrame
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.Font = .Font.SourceSansBold
closeBtn.TextSize =
closeBtn.BackgroundColor3 = .(,,)
closeBtn.TextColor3 = .(,,)
closeBtn.ZIndex =
closeBtn.Parent = panel
closeBtn.MouseButton1Click:(()
bindFrame:()
bindFrame =
bindConn bindConn:(); bindConn =
)
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Font = .Font.SourceSansBold
title.TextSize =
title.TextColor3 = .(,,)
title.Text =
title.ZIndex =
title.Parent = panel
list = .()
list.Size = .(, -, , -)
list.Position = .(, , , )
list.CanvasSize = .(,,,)
list.ScrollBarThickness =
list.ZIndex =
list.Parent = panel
uiList = .()
uiList.Padding = .(,)
uiList.SortOrder = .SortOrder.LayoutOrder
uiList.Parent = list
()
_, child (list:())
child:() child:()
child:()
_, cat (FunctionManager.Categories)
hdr = .()
hdr.Size = .(,,,)
hdr.BackgroundTransparency =
hdr.Font = .Font.SourceSansBold
hdr.TextSize =
hdr.TextColor3 = .(,,)
hdr.Text = ..cat..
hdr.ZIndex =
hdr.Parent = list
name, cb (FunctionManager:(cat))
btn = .()
btn.Size = .(,,,)
btn.Font = .Font.SourceSans
btn.TextSize =
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.ZIndex =
bound = {}
key, fn (customBinds)
fn == cb .(bound, (key))
suffix = #bound> ..table.(bound, )..
btn.Text = name..suffix
btn.Parent = list
btn.MouseButton1Click:(()
waitingBindFunction = { cb = cb, btn = btn, name = name }
btn.Text = name..
)
list.CanvasSize = .(,,, uiList.AbsoluteContentSize.Y + )
bindConn = UserInputService.InputBegan:((input, gameProcessed)
gameProcessed waitingBindFunction
input.UserInputType == .UserInputType.Keyboard
customBinds[input.KeyCode] = waitingBindFunction.cb
waitingBindFunction.btn.Text = waitingBindFunction.name....(input.KeyCode)..
waitingBindFunction =
)
()
, , )
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.Keyboard
fn = customBinds[input.KeyCode]
fn (fn) ==
(fn)
)
FunctionManager:(, ()
char = Player.Character
hrp = char char:()
hrp hrp.Velocity = .(, , )
, , )
FunctionManager:(, ()
hum = Player.Character Player.Character:()
hum hum.Sit =
, , )
FunctionManager:(, ()
infJumpEnabled = infJumpEnabled
infJumpEnabled
debounce =
infJumpConnection = UserInputService.JumpRequest:(()
debounce
debounce =
character = Player.Character
humanoid = character character:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
.()
debounce =
)
infJumpConnection
infJumpConnection:()
infJumpConnection =
, , )
FunctionManager:(, ()
screenGui:()
overlay = .()
overlay.Name =
overlay.Size = .(,,,)
overlay.Position = .(,,,)
overlay.BackgroundColor3 = .(,,)
overlay.BackgroundTransparency =
overlay.ZIndex =
overlay.Parent = screenGui
panel = .()
panel.Name =
panel.Size = .(, , , )
panel.Position = .(, -, , -)
panel.BackgroundColor3 = .(,,)
panel.BorderSizePixel =
panel.ZIndex =
panel.Parent = overlay
closeBtn = .()
closeBtn.Name =
closeBtn.Size = .(,,,)
closeBtn.Position = .(,-,,)
closeBtn.Font = .Font.SourceSansBold
closeBtn.TextSize =
closeBtn.Text =
closeBtn.BackgroundColor3 = .(,,)
closeBtn.TextColor3 = .(,,)
closeBtn.ZIndex =
closeBtn.Parent = panel
closeBtn.MouseButton1Click:(()
overlay:()
)
label = .()
label.Name =
label.Size = .(,-,,)
label.Position = .(,,,)
label.BackgroundTransparency=
label.Font = .Font.SourceSansBold
label.TextSize =
label.TextColor3 = .(,,)
label.Text = .. (Humanoid.WalkSpeed)
label.ZIndex =
label.Parent = panel
track = .()
track.Name =
track.Size = .(,-,,)
track.Position = .(,,,)
track.BackgroundColor3 = .(,,)
track.BorderSizePixel =
track.ZIndex =
track.Parent = panel
fill = .()
fill.Name =
fill.Size = .(
.((Humanoid.WalkSpeed - )/(-),,), ,
,
)
fill.BackgroundColor3 = .(,,)
fill.BorderSizePixel =
fill.ZIndex =
fill.Parent = track
dragging =
minS, maxS = ,
(x)
rel = .((x - track.AbsolutePosition.X)/track.AbsoluteSize.X, ,)
v = .(minS + (maxS-minS)*rel)
Humanoid.WalkSpeed = v
label.Text = ..v
fill.Size = .(rel,,,)
track.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
(i.Position.X)
)
track.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
)
UserInputService.InputChanged:((i)
dragging i.UserInputType==.UserInputType.MouseMovement
(i.Position.X)
)
, , )
FunctionManager:(, ()
success, res = (()
:(
..
PlaceId ..
)
)
success
()
body
ok, err = (()
body = HttpService:(res)
)
ok (body) ~= (body.data) ~=
()
servers = {}
_, v (body.data)
(v) ==
(v.playing)
(v.maxPlayers)
v.playing < v.maxPlayers
v.id ~= JobId
.(servers, v.id)
#servers ==
()
choice = servers[.(, #servers)]
TeleportService:(PlaceId, choice, Players.LocalPlayer)
, ,)
FunctionManager:(, ()
HRP
()
closestPlayer
shortestDistance = .huge
_, otherPlayer (Players:())
otherPlayer ~= Player otherPlayer.Character
otherRoot = otherPlayer.Character:()
otherRoot
distance = (otherRoot.Position - HRP.Position).Magnitude
distance < shortestDistance
shortestDistance = distance
closestPlayer = otherPlayer
closestPlayer closestPlayer.Character
targetRoot = closestPlayer.Character:()
targetRoot
behindPosition = targetRoot.CFrame.Position - targetRoot.CFrame.LookVector *
newCFrame = .(behindPosition, targetRoot.Position)
HRP.CFrame = newCFrame
()
, , )
FunctionManager:(, ()
HRP
()
closestPlayer, closestDistance = , .huge
_, otherPlayer (Players:())
otherPlayer ~= Player otherPlayer.Character
otherRoot = otherPlayer.Character:()
otherRoot
dist = (otherRoot.Position - HRP.Position).Magnitude
dist < closestDistance
closestDistance = dist
closestPlayer = otherPlayer
closestPlayer closestPlayer.Character
targetRoot = closestPlayer.Character:()
targetRoot
oldPos = HRP.CFrame
HRP.CFrame = targetRoot.CFrame + targetRoot.CFrame.lookVector *
HRP.CFrame = .(HRP.Position, targetRoot.Position)
.()
HRP.CFrame = oldPos
()
, , )
FunctionManager:(, ()
espOn = espOn
_, plr (Players:())
plr.Character plr ~= Player
head = plr.Character:()
head
bb = head:() .(, head)
bb.Name =
bb.Size = .(,,,)
bb.AlwaysOnTop =
lbl = bb:() .(, bb)
lbl.Name =
lbl.BackgroundTransparency =
lbl.Size = .(,,,)
lbl.TextColor3 = .(,,)
lbl.TextScaled =
lbl.Text = plr.Name
bb.Enabled = espOn
( .. (espOn ), , )
, , )
FunctionManager:(, ()
screenGui:()
Humanoid.UseJumpPower =
overlay = .()
overlay.Name =
overlay.Size = .(,,,)
overlay.Position = .(,,,)
overlay.BackgroundColor3 = .(,,)
overlay.BackgroundTransparency =
overlay.ZIndex =
overlay.Parent = screenGui
panel = .()
panel.Name =
panel.Size = .(, , , )
panel.Position = .(, -, , -)
panel.BackgroundColor3 = .(,,)
panel.BorderSizePixel =
panel.ZIndex =
panel.Parent = overlay
closeBtn = .()
closeBtn.Name =
closeBtn.Size = .(,,,)
closeBtn.Position = .(,-,,)
closeBtn.Font = .Font.SourceSansBold
closeBtn.TextSize =
closeBtn.Text =
closeBtn.BackgroundColor3 = .(,,)
closeBtn.TextColor3 = .(,,)
closeBtn.ZIndex =
closeBtn.Parent = panel
closeBtn.MouseButton1Click:(()
overlay:()
)
label = .()
label.Name =
label.Size = .(,-,,)
label.Position = .(,,,)
label.BackgroundTransparency=
label.Font = .Font.SourceSansBold
label.TextSize =
label.TextColor3 = .(,,)
label.Text = .. (Humanoid.JumpPower)
label.ZIndex =
label.Parent = panel
track = .()
track.Name =
track.Size = .(,-,,)
track.Position = .(,,,)
track.BackgroundColor3 = .(,,)
track.BorderSizePixel =
track.ZIndex =
track.Parent = panel
fill = .()
fill.Name =
fill.Size = .(
.((Humanoid.JumpPower - )/(-),,), ,
,
)
fill.BackgroundColor3 = .(,,)
fill.BorderSizePixel =
fill.ZIndex =
fill.Parent = track
dragging =
minJ, maxJ = ,
(x)
rel = .((x - track.AbsolutePosition.X)/track.AbsoluteSize.X, ,)
v = .(minJ + (maxJ-minJ)*rel)
Humanoid.JumpPower = v
label.Text = ..v
fill.Size = .(rel,,,)
track.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
(i.Position.X)
)
track.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
)
UserInputService.InputChanged:((i)
dragging i.UserInputType==.UserInputType.MouseMovement
(i.Position.X)
)
, , )
FunctionManager:(, ()
spinOn = spinOn
spinOn
HRP ()
lockBP = .()
lockBP.Name =
lockBP.Position = HRP.Position
lockBP.MaxForce = .(, , )
lockBP.P =
lockBP.D =
lockBP.Parent = HRP
spinBAV = .()
spinBAV.Name =
spinBAV.AngularVelocity = .(, , )
spinBAV.MaxTorque = .(, , )
spinBAV.P =
spinBAV.Parent = HRP
()
spinBAV
spinBAV:()
spinBAV =
lockBP
lockBP:()
lockBP =
()
, , )
FunctionManager:(, ()
hit
HRP.CFrame = .(pos + .(, , ))
()
, , )
FunctionManager:(, ()
savedCFrame = HRP.CFrame
(, , )
, , )
FunctionManager:(, ()
savedCFrame
HRP.CFrame = savedCFrame
(, , )
()
, , )
FunctionManager:(, ()
noclipOn = noclipOn
noclipOn
hoverHeight = HRP.Position.Y
noclipOn ==
.()
_, part (Character:())
part:()
part.CanCollide =
pos = HRP.Position
HRP.CFrame = .(pos.X, hoverHeight, pos.Z)
(, , )
_, part (Character:())
part:()
part.CanCollide =
(, , )
, , )
FunctionManager:(, ()
(:(, ))()
, , )
FunctionManager:(, ()
(:())()
, )
FunctionManager:(, ()
radius =
height =
orbitSpeed =
speaker = Players.LocalPlayer
character = speaker.Character speaker.CharacterAdded:()
root = character:()
root
()
origin = root.Position
orbitParts = {}
_, part (:())
part:() part.Anchored part:(.Terrain)
isInCharacter =
_, player (Players:())
char = player.Character
char part:(char)
isInCharacter =
isInCharacter (part.Position - origin).Magnitude <= radius
CollectionService:(part, )
part:()
part:(speaker)
(, part.Name)
part.CanCollide =
CollectionService:(part, )
.(orbitParts, part)
#orbitParts ==
()
angleOffset = * .pi / #orbitParts
i, part (orbitParts)
angle = angleOffset * i
startPos = root.Position + .(
.(angle) * radius,
height,
.(angle) * radius
)
part.Position = startPos
bodyGyro = .()
bodyGyro.MaxTorque = .(, , )
bodyGyro.P =
bodyGyro.CFrame = .(part.Position, root.Position)
bodyGyro.Parent = part
bodyVel = .()
bodyVel.MaxForce = .(, , )
bodyVel.P =
bodyVel.Parent = part
conn
conn = RunService.Heartbeat:((dt)
root root.Parent
conn:()
angle += orbitSpeed * dt
orbitCenter = root.Position
orbitPoint = orbitCenter + .(
.(angle) * radius,
height,
.(angle) * radius
)
tangent = .(
-.(angle),
,
.(angle)
).Unit * orbitSpeed * radius
bodyVel.Velocity = tangent
bodyGyro.CFrame = .(part.Position, orbitCenter)
part.Position = orbitPoint
)
(, #orbitParts, )
, , )
()
invisRunning
invisRunning =
player = Players.LocalPlayer
.() player.Character
originalChar = player.Character
originalChar.Archivable =
invisibleChar = originalChar:()
invisibleChar.Name =
invisibleChar.Parent = Lighting
_, part (invisibleChar:())
part:()
part.Transparency = (part.Name == )
isInvis =
voidConn, deathConn, steppedConn
()
invisRunning =
steppedConn steppedConn:()
deathConn deathConn:()
player.Character = originalChar
originalChar.Parent =
clonedHum = originalChar:()
clonedHum clonedHum:()
invisibleChar.Parent =
voidY = .FallenPartsDestroyHeight
steppedConn = RunService.Stepped:(()
hrp = player.Character player.Character:()
hrp
y = hrp.Position.Y
(voidY < y <= voidY) (voidY >= y >= voidY)
()
)
clonedHum = invisibleChar:()
deathConn = clonedHum.Died:(Respawn)
camCF = .CurrentCamera.CFrame
hrpCF = originalChar.HumanoidRootPart.CFrame
originalChar:(.(, .pi*, ))
.CurrentCamera.CameraType = .CameraType.Scriptable
.()
.CurrentCamera.CameraType = .CameraType.Custom
invisibleChar.Parent =
invisibleChar.HumanoidRootPart.CFrame = hrpCF
player.Character = invisibleChar
_, a (player.Character:())
a.Name == a:()
a.Disabled = ; a.Disabled =
.CurrentCamera:()
()
() player.Character ~=
.CurrentCamera.CameraSubject = player.Character:()
.CurrentCamera.CameraType =
player.CameraMinZoomDistance =
player.CameraMaxZoomDistance =
player.CameraMode =
player.Character.Head.Anchored =
player.Character.Animate.Enabled =
player.Character.Animate.Enabled =
(, , )
FunctionManager:(
,
toggleInvisibility,
,
)
FunctionManager:(, ()
HRP
()
flyingEnabled = flyingEnabled
flyingEnabled
flyBG = .()
flyBG.P =
flyBG.MaxTorque = .(, , )
flyBG.CFrame = HRP.CFrame
flyBG.Parent = HRP
flyBV = .()
flyBV.MaxForce = .(, , )
flyBV.Velocity = .(, , )
flyBV.Parent = HRP
flyConn = RunService.Heartbeat:(()
camCFrame = .CurrentCamera.CFrame
dir = .()
UserInputService:(.KeyCode.W)
dir = dir + camCFrame.LookVector
UserInputService:(.KeyCode.S)
dir = dir - camCFrame.LookVector
UserInputService:(.KeyCode.A)
dir = dir - camCFrame.RightVector
UserInputService:(.KeyCode.D)
dir = dir + camCFrame.RightVector
UserInputService:(.KeyCode.Space)
dir = dir + .(, , )
UserInputService:(.KeyCode.LeftControl) then
dir = dir - Vector3.new(0, 1, 0)
end
if dir.Magnitude > 0 then
dir = dir.Unit * 50
end
flyBV.Velocity = dir
flyBG.CFrame = CFrame.new(HRP.Position, HRP.Position + camCFrame.LookVector)
end)
else
if flyConn then flyConn:Disconnect() flyConn = nil end
if flyBG then flyBG:Destroy() flyBG = nil end
if flyBV then flyBV:Destroy() flyBV = nil end
end
end, "Movement", "Fly around!")
FunctionManager:register("HatHub", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/inkdupe/hat-scripts/refs/heads/main/updatedhathub.lua"))()
end, "Troll", "Credits to original maker!")
FunctionManager:register("Hitbox Extender", function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/AAPVdev/scripts/refs/heads/main/UI_LimbExtender.lua'))()
end, "Troll", "Extends hitboxes")
FunctionManager:register("Part Grab", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/v0c0n1337/scripts/refs/heads/main/Unachored_parts_controller_v2.lua.txt"))()
end, "Troll", "Much better part grab")
FunctionManager:register("Hat Script", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/ocfi/Scp-096-Obfuscated/refs/heads/main/obuf"))()
end, "Troll", "HATS")
FunctionManager:register("PART ORBIT", function()
loadstring(game:HttpGet("https://pastebin.com/raw/aZjaAr6F", true))()
end, "Troll", "Probs better orbit")
FunctionManager:register("chat unbanner", function()
loadstring(game:HttpGet("https://pastebin.com/raw/aDFhvMC4", true))()
end, "Utility", "Credits to the original maker!")
FunctionManager:register("Fling GUI", function()
loadstring(game:HttpGet("https://pastebin.com/raw/VynRhxJV", true))()
end, "Troll", "Credits to the original maker!")
--init
updateGrid()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, pastebin.com, games.roblox.com, raw.githubusercontent.com.
NO FE if you Use is local executor FE Need Use " Fe Executor" Or Use "Backdoor Executor"