Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
player = Players.LocalPlayer
selected
active =
mode =
turn, throttle = ,
pedalsCreated =
MAX_SIZE = .(,,)
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .()
frame.Parent = gui
frame.Size = .(, , , )
frame.Position = .(,,,)
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
frame.Active =
frame.ClipsDescendants =
title = .()
title.Parent = frame
title.Size = .(,,,)
title.BackgroundColor3 = .(,,)
title.Text =
title.TextColor3 = .(,,)
title.TextScaled =
title.Font = .Font.SourceSansBold
layout = .()
layout.Parent = frame
layout.Padding = .(,)
layout.HorizontalAlignment = .HorizontalAlignment.Center
(text)
b = .()
b.Parent = frame
b.Size = .(,,,)
b.BackgroundColor3 = .(,,)
b.Text = text
b.TextScaled =
b.TextColor3 = .(,,)
b.Font = .Font.SourceSans
b.BorderSizePixel =
b.AutoButtonColor =
b
btnSelect = ()
btnPedals = ()
btnMode = ()
btnActivate = ()
btnDelete = ()
dragging, dragInput, dragStart, startPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
RunService.RenderStepped:(()
dragging dragInput
delta = dragInput.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
secondFrame = .()
secondFrame.Parent = gui
secondFrame.Size = .(,,,)
secondFrame.Position = .(,,,)
secondFrame.BackgroundTransparency =
secondFrame.BackgroundColor3 = .(,,)
btnToggle = .()
btnToggle.Parent = secondFrame
btnToggle.Size = .(,,,)
btnToggle.Text =
btnToggle.TextScaled =
btnToggle.BackgroundTransparency =
btnToggle.TextColor3 = .(,,)
btnToggle.BorderSizePixel =
btnToggle.MouseButton1Click:(()
frame.Visible = frame.Visible
)
highlight = .()
highlight.Parent = gui
highlight.FillColor = .(,,)
highlight.OutlineColor = .(,,)
highlight.Adornee =
RunService.RenderStepped:(()
camera = .CurrentCamera
center = .(camera.ViewportSize.X/, camera.ViewportSize.Y/)
unitRay = camera:(center.X, center.Y)
ray = Ray.(unitRay.Origin, unitRay.Direction*)
part = :(ray, {player.Character})
highlight.Adornee = part
)
(obj)
obj:()
size = obj.Size
obj.Size = .(
.(size.X, MAX_SIZE.X),
.(size.Y, MAX_SIZE.Y),
.(size.Z, MAX_SIZE.Z)
)
btnSelect.MouseButton1Click:(()
highlight.Adornee
selected = highlight.Adornee
(selected)
)
btnDelete.MouseButton1Click:(()
selected =
highlight.Adornee =
)
btnPedals.MouseButton1Click:(()
pedalsCreated
pedalsCreated =
turnGui = .(, gui)
turnGui.Size = .(,,,)
turnGui.Position = .(,,,)
turnGui.BackgroundTransparency =
left = .(, turnGui)
left.Size = .(,,,)
left.Text =
left.TextScaled =
left.BackgroundColor3 = .(,,)
left.TextColor3 = .(,,)
left.BorderSizePixel =
right = .(, turnGui)
right.Size = .(,,,)
right.Position = .(,,,)
right.Text =
right.TextScaled =
right.BackgroundColor3 = .(,,)
right.TextColor3 = .(,,)
right.BorderSizePixel =
left.MouseButton1Down:(() turn = )
left.MouseButton1Up:(() turn = )
right.MouseButton1Down:(() turn = - )
right.MouseButton1Up:(() turn = )
throttleGui = .(, gui)
throttleGui.Size = .(,,,)
throttleGui.Position = .(,,,)
throttleGui.BackgroundTransparency =
accel = .(, throttleGui)
accel.Size = .(,,,)
accel.Text =
accel.TextScaled =
accel.BackgroundColor3 = .(,,)
accel.TextColor3 = .(,,)
accel.BorderSizePixel =
brake = .(, throttleGui)
brake.Size = .(,,,)
brake.Position = .(,,,)
brake.Text =
brake.TextScaled =
brake.BackgroundColor3 = .(,,)
brake.TextColor3 = .(,,)
brake.BorderSizePixel =
accel.MouseButton1Down:(() throttle = )
accel.MouseButton1Up:(() throttle = )
brake.MouseButton1Down:(() throttle = - )
brake.MouseButton1Up:(() throttle = )
)
btnMode.MouseButton1Click:(()
mode ==
mode =
btnMode.Text =
mode =
btnMode.Text =
)
vel, gyro
()
selected
vel = .(, selected)
vel.MaxForce = .(,,)
gyro = .(, selected)
gyro.MaxTorque = .(,,)
gyro.CFrame = selected.CFrame
active =
()
active =
vel vel:()
gyro gyro:()
btnActivate.MouseButton1Click:(()
active
()
btnActivate.Text =
()
btnActivate.Text =
)
RunService.RenderStepped:(()
active selected
mode ==
vel.Velocity = selected.CFrame.LookVector * throttle *
gyro.CFrame *= .(, .(turn*),)
vel.Velocity = selected.CFrame.LookVector * .(throttle,) *
gyro.CFrame *= .(, .(turn*), .(-turn*))
)Remote Control For anything

Universal