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G2L = {};
.Code =
G2L[] = .(, :().LocalPlayer:());
G2L[][] = ;
G2L[][] =
G2L[][] = .ZIndexBehavior.Sibling;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , -, );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = ;
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G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
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G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
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G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[].MouseButton1Click:(()
setclipboard
(.Code)
()
)
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.SemiBold, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[][] = .SortOrder.LayoutOrder;
G2L[] = .(, G2L[]);
G2L[][] = -;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .TextXAlignment.Left;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .TextYAlignment.Top;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
()
= G2L[];
frame = .Parent
UserInputService = :()
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
;
.(C_12);
()
= G2L[];
TweenService = :()
MainFrame = .Parent
TopBar = MainFrame.TopBar
()
MainFrame.Parent:()
()
TopBar.X.MouseEnter:(()
TweenService:(TopBar.X, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
TopBar.X.MouseLeave:(()
TweenService:(TopBar.X, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
TopBar.X.MouseButton1Click:(()
()
)
MainFrame.Buttons.Clear.MouseButton1Click:(()
_,v (MainFrame.Remotes:())
v:()
v:()
)
()
()
()
;
.(C_13);
(instance)
path = {}
current = instance
current current ~=
name = current.Name
name:(, ) ==
name = .. name:()
.(path, , name)
current = current.Parent
.(path, )
(value)
(value) ==
.(, value)
(value) ==
(value)
(value) ==
value
(value) ==
(value)
.(, (value))
(args)
formattedArgs = {}
i, arg (args)
formattedArgs[i] = .(, i, (arg))
formattedArgs
tabelhell =
tabelhell = (newtonbar, depth)
value =
deeper =
i=,depth
deeper = deeper ..
passes =
name, value2 (newtonbar)
(value2) == value2 = .. value2 ..
(value2) == value2 = (value2, depth+)
ender =
passes +=
passes == #newtonbar
ender =
(name)
name = .. name ..
value = value .. deeper .. .. name .. .. (value2) .. ender
value = value ..
value
(remote)
path = {}
current = remote
current current.Parent ~=
name = current.Name
name:(, ) ==
name = .. name:()
.(path, , name)
current = current.Parent
fullPath = .(path, )
remote:()
remote.OnClientEvent:((...)
args = {...}
argsString =
passes =
name, value (args)
value = value
newtonbar = value
(value) == value = .. value ..
(newtonbar) ==
value = (newtonbar, )
(value) == value = value:()
ender =
passes +=
passes == #newtonbar
ender =
(name)
name = .. name ..
argsString = argsString .. .. name .. .. (value) .. ender
G2L[] = G2L[]:()
G2L[][] = remote.Name
G2L[][] = remote.Name
G2L[][] = G2L[]
G2L[].MouseButton1Click:(()
.Code = .(, argsString, fullPath)
G2L[][] = .Code
)
)
remote:()
remote.OnClientInvoke = (...)
args = {...}
argsString =
passes =
name, value (args)
value = value
newtonbar = value
(value) == value = .. value ..
(value) == value = value:()
(newtonbar) ==
value = (newtonbar, )
ender =
passes +=
passes == #newtonbar
ender =
(name)
name = .. name ..
argsString = argsString .. .. name .. .. (value) .. ender
G2L[] = G2L[]:()
G2L[][] = remote.Name
G2L[][] = remote.Name
G2L[][] = G2L[]
G2L[].MouseButton1Click:(()
.Code = .(, argsString, fullPath)
)
...
(folder)
_, obj (folder:())
obj:() obj:()
(obj)
folder.DescendantAdded:((descendant)
descendant:() descendant:()
(descendant)
)
folders = {
.ReplicatedStorage,
.StarterGui,
.StarterPack,
.StarterPlayer
}
_, folder (folders)
(folder)
folder.DescendantAdded:((descendant)
descendant:() descendant:()
(descendant)
)
G2L[], ;og is bootstrapper? modified by lua_u