Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = :()
player = Players.LocalPlayer
prompts = {}
(prompt)
prompts[prompt]
prompts[prompt] =
(prompt)
prompts[prompt] =
(prompt)
parent = prompt.Parent
parent
parent:()
parent
parent = parent.Parent
(obj)
_, child (obj:())
child:()
child
found = (child)
found
found
(prompt.Parent)
RunService.RenderStepped:(()
character = player.Character
character
root = character:()
root
prompt (prompts)
prompt.Parent
name = prompt.Name
name ~= name ~= name ~=
part = (prompt)
part
distance = (part.Position - root.Position).Magnitude
distance <= prompt.MaxActivationDistance
(()
prompt:()
prompt:()
)
)
(inst)
inst:() inst.Name ==
inst:()
.(, inst)
(inst)
inst:() inst.Name ==
parentModel = inst.Parent
parentModel parentModel:() parentModel.Name ==
inst:()
.(, inst)
(inst)
inst:() inst.Name ==
inst:()
.(, inst)
(inst)
inst:() inst.Name ==
inst:()
.(, inst)
(inst)
inst:()
inst.HoldDuration =
(inst)
(inst)
(inst)
(inst)
(inst)
(inst)
(inst)
_, inst (:())
(inst)
.DescendantAdded:((inst)
(inst)
)
.DescendantRemoving:((inst)
inst:()
(inst)
)Sets every global proximityprompt HoldDuration to 0.

Universal