Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local screenGui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
screenGui.ResetOnSpawn = false
-- Crear el botón "Reset"
resetButton = .()
resetButton.Size = .(, , , )
resetButton.Position = .(, -, , )
resetButton.Text =
resetButton.BackgroundColor3 = .(, , )
resetButton.TextColor3 = .(, , )
resetButton.BackgroundTransparency =
resetButton.Parent = screenGui
resetButton.TextScaled =
resetButton.AutoButtonColor =
resetButton.BorderSizePixel =
corner = .(, resetButton)
corner.CornerRadius = .(, )
()
humanoid = player.Character player.Character:()
humanoid humanoid.Health =
closeButton = .(, resetButton)
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.Text =
closeButton.BackgroundColor3 = .(, , )
closeButton.TextColor3 = .(, , )
closeButton.BackgroundTransparency =
closeButton.BorderSizePixel =
closeButton.MouseButton1Click:(()
resetButton:()
)
UIS = :()
dragging, dragStart, startPos = , ,
resetButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart, startPos = input.Position, resetButton.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
resetButton.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
resetButton.MouseButton1Up:(()
dragging ()
)Just a Button reset easy!!!!