Run it
Copy the script and paste it into your executor.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local backpack = player.Backpack
local hdClient = ReplicatedStorage:FindFirstChild("HDAdminHDClient")
hdClient
signals = hdClient:()
signals
silentCmd = signals:()
silentCmd
(()
silentCmd:()
)
tool
_, v (backpack:())
v:()
tool = v
tool
_, v (char:())
v:()
tool = v
tool tool:()
remote = tool.SyncAPI:()
remote
targets = {
,
}
(obj)
obj:() obj:()
meshId = obj.MeshId
textureId = obj:() obj.TextureId
_, id (targets)
.((meshId), id) .((textureId), id)
(parent)
(()
_, obj (parent:())
(obj)
targetToDelete = obj
obj:()
targetToDelete = obj.Parent
.(()
(()
remote:(, {targetToDelete})
)
)
)
(Workspace)
This use to restore a sky that are mesh for f3x

Universal