Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
ReplicatedStorage = :()
RunService = :()
isTeleportEnabled =
lastPosition =
toggleButton =
()
toggleButton
isTeleportEnabled
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
toggleButton.TextColor3 = .(, , )
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
toggleButton.TextColor3 = .(, , )
()
isTeleportEnabled = isTeleportEnabled
()
( .. (isTeleportEnabled))
()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = LocalPlayer:()
toggleButton = .()
toggleButton.Name =
toggleButton.Size = .(, , , )
toggleButton.Position = .(, -, , )
toggleButton.Font = .Font.SourceSansBold
toggleButton.TextSize =
toggleButton.BorderColor3 = .(, , )
toggleButton.BorderSizePixel =
toggleButton.MouseButton1Click:(toggleTeleport)
toggleButton.Parent = gui
()
()
isTeleportEnabled
character = LocalPlayer.Character
character character.PrimaryPart
currentCFrame = character.PrimaryPart.CFrame
lastPosition = currentCFrame + .(, , )
( .. (lastPosition))
LocalPlayer:()
(newCharacter)
rootPart = newCharacter:(, )
rootPart lastPosition isTeleportEnabled
rootPart.CFrame = lastPosition
()
lastPosition =
isTeleportEnabled
()
humanoid = newCharacter:(, )
humanoid
humanoid.Died:(onCharacterDied)
LocalPlayer.CharacterAdded:(onCharacterAdded)
LocalPlayer.Character
(LocalPlayer.Character)
()
()when u die u go back to the same place where u died.

Universal