Run it
Copy the script and paste it into your executor.
local equipped = false
local holding =
Reversed =
uis = .Players.LocalPlayer:()
naaaa = .()
tool = :()[]
tool.Parent = .Players.LocalPlayer.Backpack
.SizeSpeed_Tool = -
(()
:().RenderStepped:(()
holding
Reversed ==
holding.Parent == :()
holding.Size = holding.Size - .(.SizeSpeed_Tool,.SizeSpeed_Tool,.SizeSpeed_Tool)
(()
_, ddeadea (holding.Parent:())
ddeadea:()
ddeadea.Size = ddeadea.Size + .(.SizeSpeed_Tool,.SizeSpeed_Tool,.SizeSpeed_Tool)
)
holding.Parent == :()
holding.Size = holding.Size - .(.SizeSpeed_Tool,.SizeSpeed_Tool,.SizeSpeed_Tool)
(()
_, ddeadea (holding.Parent:())
ddeadea:()
ddeadea.Size = ddeadea.Size + .(.SizeSpeed_Tool,.SizeSpeed_Tool,.SizeSpeed_Tool)
)
)
)
(Reverse,Part)
Reverse ==
naaaa.Name =
naaaa.Parent = Part
tool.Beam.Color = ColorSequence.(.(,,))
tool.Beam.Attachment1 = naaaa
tool.Light.Color = .(,,)
tool.Light.ReverseNo:()
tool.Idk.Arrow.Decal.Transparency =
naaaa.Name =
naaaa.Parent = Part
tool.Beam.Color = ColorSequence.(.(,,))
tool.Beam.Attachment1 = naaaa
tool.Light.Color = .(,,)
tool.Light.Reverse:()
tool.Idk.ArrowD.Decal.Transparency =
()
tool.Light.Reverse:()
tool.Light.ReverseNo:()
tool.Light.Color = .(,,)
tool.Idk.Arrow.Decal.Transparency =
tool.Idk.ArrowD.Decal.Transparency =
naaaa.Parent =
tool.Equipped:(()
equipped =
)
tool.Unequipped:(()
equipped =
holding ==
holding =
()
)
uis.Button1Down:(()
equipped ==
holding ==
uis.Target ~=
holding = uis.Target
Reversed =
(Reversed,uis.Target)
)
uis.Button1Up:(()
holding ==
holding =
()
)
uis.Button2Down:(()
equipped ==
holding ==
uis.Target ~=
holding = uis.Target
Reversed =
(Reversed,uis.Target)
)
uis.Button2Up:(()
holding ==
holding =
()
)Is resize stick but it smalls

Universal