Run it
Copy the script and paste it into your executor.
prefix =
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}
speedget =
lplayer = :().LocalPlayer
lplayer.CharacterAdded:((character)
spin =
flying =
staring =
banpl =
)
()
prefix = prefix
speedfly = speedfly
(String)
Found = {}
strl = String:()
strl ==
i,v (:():())
.(Found,v)
strl ==
i,v (:():())
v.Name ~= lplayer.Name
.(Found,v)
strl ==
i,v (:():())
v.Name == lplayer.Name
.(Found,v)
i,v (:():())
v.Name:():(, #String) == String:()
.(Found,v)
Found
Mouse = lplayer:()
spin =
followed =
traill =
noclip =
annoying =
hwalk =
droppinghats =
droppingtools =
flying =
spamdelay =
spamming =
spammingpm =
cbringing =
remotes =
added =
binds =
stopsitting =
clickgoto =
gettingtools =
removingmeshhats =
removingmeshtool =
clickdel =
staring =
chatlogs =
banpl =
changingstate =
statechosen =
adminversion =
flying =
speedfly =
(plr, chat)
(plr.Name....()....chat)
i,v (:():())
v.Chatted:((chat)
chatlogs
(v, chat)
)
:().PlayerAdded:((plr)
plr.Chatted:((chat)
chatlogs
(plr, chat)
)
)
ScreenGui = .()
Frame = .()
CMDBAR = .()
ScreenGui.Parent = :()
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BackgroundTransparency =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Active =
Frame.Draggable =
CMDBAR.Name =
CMDBAR.Parent = Frame
CMDBAR.BackgroundColor3 = .(, , )
CMDBAR.BackgroundTransparency =
CMDBAR.Size = .(, , , )
CMDBAR.Position = .(, , , )
CMDBAR.Font = .Font.SourceSansLight
CMDBAR.FontSize = .FontSize.Size14
CMDBAR.TextColor3 = .(, , )
CMDBAR.TextScaled =
CMDBAR.TextSize =
CMDBAR.TextWrapped =
CMDBAR.Text =
CMDS = .()
CMDSFRAME = .()
ScrollingFrame = .()
TextLabel = .()
closegui = .()
CMDS.Name =
CMDS.Parent = :()
CMDSFRAME.Name =
CMDSFRAME.Parent = CMDS
CMDSFRAME.Active =
CMDSFRAME.BackgroundColor3 = .(, , )
CMDSFRAME.BorderSizePixel =
CMDSFRAME.Draggable =
CMDSFRAME.Position = .(, , , )
CMDSFRAME.Size = .(, , , )
CMDSFRAME.Visible =
ScrollingFrame.Parent = CMDSFRAME
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.BorderSizePixel =
ScrollingFrame.Position = .(, , , )
ScrollingFrame.Size = .(, , , )
ScrollingFrame.CanvasSize = .(, , , )
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.FontSize = .FontSize.Size18
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.TextWrapped =
TextLabel.TextXAlignment = .TextXAlignment.Left
TextLabel.TextYAlignment = .TextYAlignment.Top
closegui.Name =
closegui.Parent = CMDSFRAME
closegui.BackgroundColor3 = .(, , )
closegui.BorderSizePixel =
closegui.Position = .(, , , )
closegui.Size = .(, , , )
closegui.Font = .Font.SourceSansBold
closegui.FontSize = .FontSize.Size24
closegui.Text =
closegui.TextColor3 = .(, , )
closegui.TextSize =
closegui.MouseButton1Click:(()
CMDSFRAME.Visible =
)
:().Stepped:(()
spin
lplayer.Character.HumanoidRootPart.CFrame = :()[spinplr.Name].Character.HumanoidRootPart.CFrame
followed
lplayer.Character.HumanoidRootPart.CFrame = :()[flwplr.Name].Character.HumanoidRootPart.CFrame + :()[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -
traill
lplayer.Character.HumanoidRootPart.CFrame = :()[trlplr.Name].Character.HumanoidRootPart.CFrame + :()[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector *
annoying
lplayer.Character.HumanoidRootPart.CFrame = :()[annplr.Name].Character.HumanoidRootPart.CFrame
hwalk
lplayer.Character.HumanoidRootPart.CFrame = :()[hdwplr.Name].Character.HumanoidRootPart.CFrame + .(, , )
staring
lplayer.Character.HumanoidRootPart.CFrame = .(lplayer.Character.Torso.Position, :()[stareplr.Name].Character.Torso.Position)
)
:().Stepped:(()
noclip
lplayer.Character.Humanoid.RigType == .HumanoidRigType.R6
lplayer.Character.Head.CanCollide =
lplayer.Character.Torso.CanCollide =
lplayer.Character[].CanCollide =
lplayer.Character[].CanCollide =
lplayer.Character.Humanoid:()
changingstate
lplayer.Character.Humanoid:(statechosen)
)
:().Stepped:(()
droppinghats
i,v (lplayer.Character:())
(v:()) (v:())
v.Parent =
droppingtools
i,v (lplayer.Character:())
(v:())
v.Parent =
removingmeshhats
i,v (lplayer.Character:())
(v:()) (v:())
v.Handle.Mesh:()
removingmeshtool
i,v (lplayer.Character:())
(v:())
v.Handle.Mesh:()
)
:().Stepped:(()
banpl
lplayer.Character.HumanoidRootPart.CFrame = :()[bplrr].Character.HumanoidRootPart.CFrame
)
:().Stepped:(()
stopsitting
lplayer.Character.Humanoid.Sit =
)
plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:()
mouse.KeyDown:((key)
key ==
mouse.Target
clickgoto
hum.CFrame = .(mouse.Hit.x, mouse.Hit.y + , mouse.Hit.z)
clickdel
mouse.Target:()
)
:().ChildAdded:((part)
gettingtools
part:()
part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
)
lplayer.Chatted:((msg)
.(msg, , ) == (prefix..)
.(msg, ) ==
lplayer.Character.HumanoidRootPart.CFrame = .(,,)
i,v ((.(msg, )))
NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
(player,player2)
char1,char2=player.Character,player2.Character
char1 char2
char1:(char2.Head.Position)
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = .(.(-,,-))
()
(lplayer,:()[v.Name])
()
lplayer.Character.HumanoidRootPart.CFrame = NOW
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
(player,player2)
char1,char2=player.Character,player2.Character
char1 char2
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
(player,player2)
char1,char2=player.Character,player2.Character
char1 char2
char1:(char2.Head.Position)
(:()[v.Name], lplayer)
()
(:()[v.Name], lplayer)
()
lplayer.Character.HumanoidRootPart.CFrame = NOW
()
(lplayer, :()[v.Name])
()
lplayer.Character.HumanoidRootPart.CFrame = NOW
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
lplayer.Character.Animate.Disabled =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character[].CFrame
spinplr = v
()
spin =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
spin =
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character[].CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character[].CFrame
attplr = v
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
(player,player2)
char1,char2=player.Character,player2.Character
char1 char2
char1:(char2.Head.Position)
(lplayer, :()[v.Name])
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
followed =
flwplr = v
.(msg, , ) == (prefix..)
followed =
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = NOW
()
lplayer.Character.HumanoidRootPart.CFrame = .(,,)
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
traill =
trlplr = v
.(msg, , ) == (prefix..)
traill =
.(msg, , ) == (prefix..)
.(msg, ) == .(msg, ) == .(msg, ) ==
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
i,v ((.(msg, )))
o = .()
o.Parent = lplayer.Character.HumanoidRootPart
o.Name =
o.Target = :()[v.Name].Character.HumanoidRootPart
o:()
noclip =
.(msg, , ) == (prefix..)
lplayer.Character.HumanoidRootPart.Orbit:()
noclip =
.(msg, , ) == (prefix..)
.(msg, ) == .(msg, ) == .(msg, ) ==
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
i,v ((.(msg, )))
y = .()
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor =
y.MaxThrust =
y.MaxSpeed =
y.ThrustP =
y.Name =
:().CurrentCamera.CameraSubject = :()[v.Name].Character.Head
y.Target = :()[v.Name].Character.HumanoidRootPart
y:()
noclip =
.(msg, , ) == (prefix..)
noclip =
lplayer.Character.HumanoidRootPart.Fling:()
:().CurrentCamera.CameraSubject = lplayer.Character.Head
()
lplayer.Character.HumanoidRootPart.Fling:()
.(msg, , ) == (prefix..)
:().FilteringEnabled ==
()
:():(, {
Title = ;
Text = ;
})
()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = .(,,)
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
noclip =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
noclip =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.WalkSpeed = (.(msg, ))
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.WalkSpeed = (.(msg, ))
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.HipHeight = (.(msg, ))
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.HipHeight = (.(msg, ))
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.JumpPower = (.(msg, ))
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.JumpPower = (.(msg, ))
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.JumpPower =
lplayer.Character.Humanoid.WalkSpeed =
lplayer.Character.Humanoid.HipHeight =
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
annoying =
annplr = v
.(msg, , ) == (prefix..)
annoying =
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
hwalk =
hdwplr = v
.(msg, , ) == (prefix..)
hwalk =
.(msg, , ) == (prefix..)
lplayer.Character[]:()
lplayer.Character[]:()
lplayer.Character[]:()
lplayer.Character[]:()
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v (lplayer.Character:())
(v:()) (v:())
v.Parent =
.(msg, , ) == (prefix..)
i,v (lplayer.Character:())
(v:())
v.Parent =
.(msg, , ) == (prefix..)
droppinghats =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
droppinghats =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
droppingtools =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
droppingtools =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
Local = :().LocalPlayer
Char = Local.Character
touched,tpdback = ,
box = .(,)
box.Anchored =
box.CanCollide =
box.Size = .(,,)
box.Position = .(,,)
box.Touched:((part)
(part.Parent.Name == Local.Name)
touched ==
touched =
()
.Disabled ~=
no = Char.HumanoidRootPart:()
()
Char.HumanoidRootPart:()
no.Parent = Char
Char:(loc)
touched =
Char
()
)
() Char
loc = Char.HumanoidRootPart.Position
Char:(box.Position + .(,,))
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
:()[v.Name].Character.Humanoid
:().CurrentCamera.CameraSubject = :()[v.Name].Character.Humanoid
:().CurrentCamera.CameraSubject = :()[v.Name].Character.Head
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid
:().CurrentCamera.CameraSubject = lplayer.Character.Humanoid
:().CurrentCamera.CameraSubject = lplayer.Character.Head
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
.(msg, , ) == (prefix..)
() lplayer lplayer.Character lplayer.Character:() lplayer.Character:()
() Mouse
T = lplayer.Character.HumanoidRootPart
CONTROL = {F = , B = , L = , R = }
lCONTROL = {F = , B = , L = , R = }
SPEED = speedget
()
flying =
BG = .(, T)
BV = .(, T)
BG.P =
BG.maxTorque = .(, , )
BG.cframe = T.CFrame
BV.velocity = .(, , )
BV.maxForce = .(, , )
(()
()
lplayer.Character.Humanoid.PlatformStand =
CONTROL.L + CONTROL.R ~= CONTROL.F + CONTROL.B ~=
SPEED =
(CONTROL.L + CONTROL.R ~= CONTROL.F + CONTROL.B ~= ) SPEED ~=
SPEED =
(CONTROL.L + CONTROL.R) ~= (CONTROL.F + CONTROL.B) ~=
BV.velocity = ((.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((.CurrentCamera.CoordinateFrame * .(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * , ).p) - .CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
(CONTROL.L + CONTROL.R) == (CONTROL.F + CONTROL.B) == SPEED ~=
BV.velocity = ((.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((.CurrentCamera.CoordinateFrame * .(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * , ).p) - .CurrentCamera.CoordinateFrame.p)) * SPEED
BV.velocity = .(, , )
BG.cframe = .CurrentCamera.CoordinateFrame
flying
CONTROL = {F = , B = , L = , R = }
lCONTROL = {F = , B = , L = , R = }
SPEED =
BG:()
BV:()
lplayer.Character.Humanoid.PlatformStand =
)
Mouse.KeyDown:((KEY)
KEY:() ==
CONTROL.F = speedfly
KEY:() ==
CONTROL.B = -speedfly
KEY:() ==
CONTROL.L = -speedfly
KEY:() ==
CONTROL.R = speedfly
)
Mouse.KeyUp:((KEY)
KEY:() ==
CONTROL.F =
KEY:() ==
CONTROL.B =
KEY:() ==
CONTROL.L =
KEY:() ==
CONTROL.R =
)
()
.(msg, , ) == (prefix..)
flying =
lplayer.Character.Humanoid.PlatformStand =
.(msg, , ) == (prefix..)
:().DefaultChatSystemChatEvents.SayMessageRequest:((.(msg, )), )
.(msg, , ) == (prefix..)
spamtext = (.(msg, ))
spamming =
.(msg, , ) == (prefix..)
spamming =
.(msg, , ) == (prefix..)
spamdelay = (.(msg, ))
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
pmspammed = v.Name
spammingpm =
.(msg, , ) == (prefix..)
spammingpm =
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
v.Character[].Anchored =
v.Character[].Anchored =
v.Character[].Anchored =
v.Character[].Anchored =
v.Character.Torso.Anchored =
v.Character.Head.Anchored =
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
v.Character[].Anchored =
v.Character[].Anchored =
v.Character[].Anchored =
v.Character[].Anchored =
v.Character.Torso.Anchored =
v.Character.Head.Anchored =
.(msg, , ) == (prefix..)
a = :():()
i = , #a
a[i].className ==
a[i].Locked =
a[i].className ==
r = a[i]:()
i = , #r
r[i].className ==
r[i].Locked =
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
a = :():()
i = , #a
a[i].className ==
a[i].Locked =
a[i].className ==
r = a[i]:()
i = , #r
r[i].className ==
r[i].Locked =
.(msg, , ) == (prefix..)
Clone_T = .(,lplayer.Backpack)
Clone_T.BinType =
Destruct = .(,lplayer.Backpack)
Destruct.BinType =
Hold_T = .(,lplayer.Backpack)
Hold_T.BinType =
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.PlatformStand =
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.PlatformStand =
.(msg, , ) == (prefix..)
lplayer.Character.Head.Mesh:()
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.Sit =
.(msg, , ) == (prefix..)
()
i,obj (:():())
obj.Name == (.(msg, ))
obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide =
obj.Transparency =
()
obj.CFrame = lplayer.Character[].CFrame
()
obj.CFrame = lplayer.Character[].CFrame
()
obj.CFrame = lplayer.Character[].CFrame
()
()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
vis = (.(msg, ))
a = :():()
i = , #a
a[i].className ==
a[i].Transparency = vis
a[i].className ==
r = a[i]:()
i = , #r
r[i].className ==
r[i].Transparency = vis
.(msg, , ) == (prefix..)
(:()[].Source)()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
CMDSFRAME.Visible =
.(msg, , ) == (prefix..)
i,v (lplayer.Character:())
(v:()) (v:())
v.Handle.Mesh:()
.(msg, , ) == (prefix..)
i,v (lplayer.Character:())
(v:()) (v:())
v.Handle.Mesh:()
.(msg, , ) == (prefix..)
i,v (lplayer.Character:())
(v:())
v.Handle.Mesh:()
.(msg, , ) == (prefix..)
i,v (lplayer.Character:())
(v:())
v.Handle.Mesh:()
.(msg, , ) == (prefix..)
p = .()
p.Parent = lplayer.Character.HumanoidRootPart
p.Name =
p.Target = lplayer.Character[]
p:()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
lplayer.Character.HumanoidRootPart.Spinner:()
.(msg, , ) == (prefix..)
i,v (:.LocalPlayer.Character:())
v:()
a = .(,v.Handle)
a.Adornee = v.Handle
v.Handle.Size = .(,,)
v.GripPos = .(,,)
lplayer.Character.Humanoid:()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v (:.LocalPlayer.Character:())
v:()
handleSize = v.Handle.Size
()
a = .(,v.Handle)
a.Name =
a.Adornee = v.Handle
v.Handle.Size = .(,,(.(msg, )))
v.GripPos = .(,,)
lplayer.Character.Humanoid:()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v (:.LocalPlayer.Character:())
v:()
v.Handle.a:()
v.Handle.Size = handleSize
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = .(.(-,,-))
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
.(msg, , ) == (prefix..)
(.(msg, )) == (.(msg, )) == (.(msg, )) ==
cbringall =
i,v ((.(msg, )))
brplr = v.Name
cbring =
.(msg, , ) == (prefix..)
cbring =
cbringall =
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
NOWPLR = :()[v.Name].Character.HumanoidRootPart.CFrame
NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
(player,player2)
char1,char2=player.Character,player2.Character
char1 char2
char1:(char2.Head.Position)
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character.HumanoidRootPart.CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = NOW
()
(lplayer, :()[v.Name])
()
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
lplayer.Character.Humanoid.Name =
l = lplayer.Character[]:()
l.Parent = lplayer.Character
l.Name =
()
lplayer.Character[]:()
:().CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled =
()
lplayer.Character.Animate.Disabled =
lplayer.Character.Humanoid.DisplayDistanceType =
i,v (:.LocalPlayer.Backpack:())
lplayer.Character.Humanoid:(v)
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character[].CFrame
()
lplayer.Character.HumanoidRootPart.CFrame = :()[v.Name].Character[].CFrame
()
b = .()
b.Parent = lplayer.Character.HumanoidRootPart
b.Name =
b.Force = .(,,)
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
lplayer.Character.HumanoidRootPart.Glitch:()
lplayer.Character.HumanoidRootPart.CFrame = .(,,)
b = .()
b.Parent = lplayer.Character.HumanoidRootPart
b.Name =
b.Force = .(,-,)
()
lplayer.Character.HumanoidRootPart.unGlitch:()
.(msg, , ) == (prefix..)
lplayer.Character.Humanoid.Health =
()
lplayer.Character.Head.CFrame = .(,,)
lplayer.Character.Torso.CFrame = .(,,)
.(msg, , ) == (prefix..)
(:()[].Source)()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
Anim = .()
Anim.AnimationId = ..(.(msg, ))
track = lplayer.Character.Humanoid:(Anim)
track:(, , )
.(msg, , ) == (prefix..)
(:()[].Source)()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
saved = lplayer.Character.HumanoidRootPart.CFrame
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
lplayer.Character.HumanoidRootPart.CFrame = saved
.(msg, , ) == (prefix..)
i,v ((.(msg, )))
Anim2 = .()
Anim2.AnimationId =
track2 = lplayer.Character.Humanoid:(Anim2)
track2:(, , )
bplrr = v.Name
banpl =
.(msg, , ) == (prefix..)
banpl =
.(msg, , ) == (prefix..)
()
i,obj (:():())
obj.Name == (.(msg, ))
i,ch (obj:())
(ch:())
ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide =
ch.Transparency =
()
ch.CFrame = lplayer.Character[].CFrame
()
ch.CFrame = lplayer.Character[].CFrame
()
ch.CFrame = lplayer.Character[].CFrame
()
()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
mod = .(, ) mod.Name = ..lplayer.Name
hum = .(, mod)
ins = .(, mod) ins.Name = ins.CanCollide = ins.Transparency =
lplayer.Character = mod
.(msg, , ) == (prefix..)
:.Stepped:(()
(()
i,v (::())
v.Character ~= v.Character:
_,x (v.Character.Head:())
x: x.Playing = x.CharacterSoundEvent:(, )
)
)
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
objtodel = (.(msg, ))
i,v (:():())
v.Name == objtodel
v:()
.(msg, , ) == (prefix..)
i,v (:():())
(v)
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
i,v (:():())
(v:())
v:()
.(msg, , ) == (prefix..)
(:()[].Source)()
:():(, {
Title = ;
Text = ;
})
.(msg, , ) == (prefix..)
remotes =
added =
.DescendantAdded:((rmt)
added ==
remotes ==
rmt:()
()
( .. rmt:() .. )
( .. rmt:() .. , , , , )
)
.DescendantAdded:((rmtfnctn)
added ==
remotes ==
rmtfnctn:()
()
( .. rmtfnctn:() .. )
( .. rmtfnctn:() .. , , , , )
)
.DescendantAdded:((bndfnctn)
added ==
binds ==
bndfnctn:()
()
( .. bndfnctn:() .. )
( .. bndfnctn:() .. , , , , )
)
.DescendantAdded:((bnd)
added ==
binds ==
bnd:()
()
( .. bnd:() .. )
( .. bnd:() .. , , , , )
)
binds ==
i,v (:())
v:(nction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position, ;noclicktp to stop";
})
end
if string.sub(msg, 1, 9) == (prefix.."clickdel") then
clickdel = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse, ;noclickdel to stop";
})
end
if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(msg, 1, 6) == (prefix.."reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."state ") then
statechosen = string.sub(msg, 8)
changingstate = true
end
if string.sub(msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity = string.sub(msg, 10)
end
if string.sub(msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if string.sub(msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if string.sub(msg, 1, 10) == (prefix.."givetool ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(msg, 1, 8) == (prefix.."disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(msg, 1, 7) == (prefix.."enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(msg, 1, 8) == (prefix.."prefix ") then
prefix = (string.sub(msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
})
end
if string.sub(msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one key!";
})
end
if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = string.sub(msg, 11)
wait()
change()
end
if string.sub(msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if string.sub(msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
staring = true
stareplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if string.sub(msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)
local function tp()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
if player.Name == brplr then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)
Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)
CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
local function fly()
flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
end
if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
spamtext = (string.sub(CMDBAR.Text, 6))
spamming = true
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
spamming = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
spamdelay = (string.sub(CMDBAR.Text, 10))
end
if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
spammingpm = false
end
if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
vis = (string.sub(CMDBAR.Text, 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
CMDSFRAME.Visible = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "Reach"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.Reach:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
objtodel = (string.sub(CMDBAR.Text, 8))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)
game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)
game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)
if binds == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
stopsitting = true
end
if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
stopsitting = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
statechosen = string.sub(CMDBAR.Text, 7)
changingstate = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
removingmeshhats = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
removingmeshhats = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
removingmeshtool = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
removingmeshtool = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
speedfly = string.sub(CMDBAR.Text, 10)
wait()
change()
end
if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
staring = true
stareplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
staring = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
changingstate = false
end
CMDBAR.Text = ""
end
end)
wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
local intro = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
intro.Parent = game:GetService("CoreGui")
Frame.Parent = intro
Frame.BackgroundColor3 = Color3.new(1, 1, 1)
Frame.BackgroundTransparency = 1
Frame.Size = UDim2.new(1, 0, 0, 300)
Frame.Position = UDim2.new(0, 0, -0.4, 0)
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 0, 0, 0)
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Admin Credit to Reviz