Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
TweenService = :()
RunService = :()
AnimationStyle = .EasingStyle.Cubic
AnimationDirection = .EasingDirection.InOut
humanoid.WalkSpeed =
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player.PlayerGui
sound = .()
sound.SoundId =
sound.Looped =
sound.Volume =
sound.Parent = gui
sound:()
(text, size, position, isSmall)
textLabel = .()
textLabel.Size = size
textLabel.Position = position
textLabel.Text = text
textLabel.RichText =
textLabel.TextScaled = isSmall
textLabel.Font = .Font.GothamBlack
textLabel.TextSize = isSmall
textLabel.BackgroundTransparency =
textLabel.TextStrokeTransparency =
textLabel.TextStrokeColor3 = .(, , )
textLabel.ZIndex =
textLabel.TextTransparency =
textLabel.Parent = gui
textShadow = textLabel:()
textShadow.TextTransparency =
textShadow.TextStrokeTransparency =
textShadow.Position = position + .(, , , )
textShadow.ZIndex =
textShadow.TextColor3 = .(, , )
textShadow.Parent = gui
textLabel, textShadow
blackScreen = .()
blackScreen.Size = .(, , , )
blackScreen.Position = .(-, , , )
blackScreen.BackgroundColor3 = .(, , )
blackScreen.BorderSizePixel =
blackScreen.ZIndex =
blackScreen.Parent = gui
speedText, speedTextShadow = (
,
.(, -, , ),
.(, , , ),
)
signatureText, signatureShadow = (
,
.(, -, , ),
.(, , , ),
)
(object, properties, duration, , callback)
=
tweenInfo = TweenInfo.(
duration,
AnimationStyle,
AnimationDirection,
,
,
)
tween = TweenService:(object, tweenInfo, properties)
tween:()
callback
tween.Completed:(callback)
tween
()
(blackScreen, {Position = .(, , , )}, )
(speedText, {TextTransparency = }, , )
(speedTextShadow, {TextTransparency = }, , )
(signatureText, {TextTransparency = }, , )
(signatureShadow, {TextTransparency = }, , )
hueOffset =
rainbowConnection
rainbowConnection = RunService.Heartbeat:((deltaTime)
hueOffset = (hueOffset + deltaTime * ) %
color = .(hueOffset/, , )
speedText.TextColor3 = color
speedTextShadow.TextColor3 = color:(.(,,), )
signatureText.TextColor3 = .(, , )
)
.()
rainbowConnection:()
(speedText, {TextTransparency = }, )
(speedTextShadow, {TextTransparency = }, )
(signatureText, {TextTransparency = }, )
(signatureShadow, {TextTransparency = }, )
(blackScreen, {Position = .(, , , )}, , , ()
blackScreen:()
speedText:()
speedTextShadow:()
signatureText:()
signatureShadow:()
)
humanoid.Died:(()
sound:()
deathScreen = .()
deathScreen.Size = .(, , , )
deathScreen.Position = .(-, , , )
deathScreen.BackgroundColor3 = .(, , )
deathScreen.BorderSizePixel =
deathScreen.ZIndex =
deathScreen.Parent = gui
deathText, deathTextShadow = (
,
.(, -, , ),
.(, , , ),
)
deathText.TextColor3 = .(, , )
deathSignature, deathSigShadow = (
,
.(, -, , ),
.(, , , ),
)
(deathScreen, {Position = .(, , , )}, )
(deathText, {TextTransparency = }, , )
(deathTextShadow, {TextTransparency = }, , )
(deathSignature, {TextTransparency = }, , )
(deathSigShadow, {TextTransparency = }, , )
.()
(deathText, {TextTransparency = }, )
(deathTextShadow, {TextTransparency = }, )
(deathSignature, {TextTransparency = }, )
(deathSigShadow, {TextTransparency = }, )
(deathScreen, {Position = .(, , , )}, , , ()
deathScreen:()
deathText:()
deathTextShadow:()
deathSignature:()
deathSigShadow:()
gui:()
)
)
()Again free, maded on DeepSeek

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