Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
-- This function removes the grunt sound from the character's humanoid
local function removeGruntSound(character)
-- Wait for the character to fully load
local humanoid = character:WaitForChild("Humanoid")
-- Remove any existing death sounds from the HumanoidRootPart
local soundFolder = character:FindFirstChild("HumanoidRootPart")
if soundFolder then
for _, obj in pairs(soundFolder:())
obj:()
obj:()
(character)
humanoid = character:()
humanoid.Died:(()
sound = .()
sound.SoundId =
sound.Volume =
sound.Parent = .SoundService
sound:()
)
(character)
(character)
(character)
character:().Died:(()
(character)
)
player.CharacterAdded:(onCharacterAdded)
player.Character
(player.Character)
“EDIT: oof is back” Hey! So I've noticed that the Roblox oof sound scripts do not work so I decided to make one. Let me know if there are any bugs with it! It removes the new boring moan sound the with the AWESOME EPIK OOF SOUND use this for some nostalgia

Universal