Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
TweenService = :()
SCP106_USERNAME =
player = Players.LocalPlayer
player.Name ~= SCP106_USERNAME
player.PlayerGui:()
character = player.Character player.CharacterAdded:()
hrp = character:()
humanoid = character:()
player.CharacterAdded:((char)
character = char
hrp = char:()
humanoid = char:()
)
C = {
bg = .(, , ),
panel = .(, , ),
accent = .(, , ),
accentDark = .(, , ),
accentGlow = .(, , ),
green = .(, , ),
blue = .(, , ),
orange = .(, , ),
gold = .(, , ),
text = .(, , ),
subtext = .(, , ),
white = .(, , ),
}
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.DisplayOrder =
screenGui.Parent = player.PlayerGui
glow = .()
glow.Size = .(, , , )
glow.Position = .(, , , -)
glow.BackgroundColor3 = C.accent
glow.BackgroundTransparency =
glow.BorderSizePixel =
glow.Parent = screenGui
.(, glow).CornerRadius = .(, )
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , -)
frame.BackgroundColor3 = C.bg
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.Parent = screenGui
.(, frame).CornerRadius = .(, )
stripe = .()
stripe.Size = .(, , , )
stripe.BackgroundColor3 = C.accentGlow
stripe.BorderSizePixel =
stripe.Parent = frame
.(, stripe).CornerRadius = .(, )
header = .()
header.Size = .(, , , )
header.Position = .(, , , )
header.BackgroundColor3 = C.panel
header.BorderSizePixel =
header.Parent = frame
scpTag = .()
scpTag.Size = .(, -, , )
scpTag.Position = .(, , , )
scpTag.BackgroundTransparency =
scpTag.TextColor3 = C.accent
scpTag.Text =
scpTag.Font = .Font.Code
scpTag.TextSize =
scpTag.TextXAlignment = .TextXAlignment.Left
scpTag.Parent = header
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.TextColor3 = C.white
titleLabel.Text =
titleLabel.Font = .Font.GothamBold
titleLabel.TextSize =
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Parent = header
skullLabel = .()
skullLabel.Size = .(, , , )
skullLabel.Position = .(, -, , )
skullLabel.BackgroundTransparency =
skullLabel.TextColor3 = C.accentGlow
skullLabel.Text =
skullLabel.Font = .Font.GothamBold
skullLabel.TextSize =
skullLabel.Parent = header
divider = .()
divider.Size = .(, , , )
divider.Position = .(, , , )
divider.BackgroundColor3 = C.accentDark
divider.BorderSizePixel =
divider.Parent = frame
statusLabel = .()
statusLabel.Size = .(, -, , )
statusLabel.Position = .(, , , )
statusLabel.BackgroundTransparency =
statusLabel.TextColor3 = C.accentGlow
statusLabel.Text =
statusLabel.Font = .Font.Code
statusLabel.TextSize =
statusLabel.TextXAlignment = .TextXAlignment.Left
statusLabel.Parent = frame
(icon, label, keybind, yOffset, color)
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , yOffset)
btn.BackgroundColor3 = C.panel
btn.TextColor3 = C.text
btn.Text =
btn.BorderSizePixel =
btn.AutoButtonColor =
btn.Parent = frame
.(, btn).CornerRadius = .(, )
bar = .()
bar.Size = .(, , , )
bar.Position = .(, , , )
bar.BackgroundColor3 = color C.accent
bar.BorderSizePixel =
bar.Parent = btn
.(, bar).CornerRadius = .(, )
iconLbl = .()
iconLbl.Size = .(, , , )
iconLbl.Position = .(, , , )
iconLbl.BackgroundTransparency =
iconLbl.TextColor3 = color C.accent
iconLbl.Text = icon
iconLbl.Font = .Font.GothamBold
iconLbl.TextSize =
iconLbl.Parent = btn
mainLbl = .()
mainLbl.Size = .(, , , )
mainLbl.Position = .(, , , )
mainLbl.BackgroundTransparency =
mainLbl.TextColor3 = C.text
mainLbl.Text = label
mainLbl.Font = .Font.GothamSemibold
mainLbl.TextSize =
mainLbl.TextXAlignment = .TextXAlignment.Left
mainLbl.Parent = btn
keyLbl = .()
keyLbl.Size = .(, , , )
keyLbl.Position = .(, , , )
keyLbl.BackgroundColor3 = C.accentDark
keyLbl.TextColor3 = C.subtext
keyLbl.Text = keybind
keyLbl.Font = .Font.Code
keyLbl.TextSize =
keyLbl.BorderSizePixel =
keyLbl.Parent = btn
.(, keyLbl).CornerRadius = .(, )
btn.MouseEnter:(()
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = C.accentDark}):()
)
btn.MouseLeave:(()
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = C.panel}):()
)
btn, mainLbl, bar
btnNoclip, noclipLbl, noclipBar = (, , , , C.accent)
btnUnderground, undergroundLbl, undergroundBar = (, , , , C.accent)
btnEmerge, emergeLbl, emergeBar = (, , , , C.accent)
bottomBar = .()
bottomBar.Size = .(, , , )
bottomBar.Position = .(, , , -)
bottomBar.BackgroundColor3 = C.panel
bottomBar.BorderSizePixel =
bottomBar.Parent = frame
.(, bottomBar).CornerRadius = .(, )
bottomText = .()
bottomText.Size = .(, , , )
bottomText.BackgroundTransparency =
bottomText.TextColor3 = C.subtext
bottomText.Text =
bottomText.Font = .Font.Code
bottomText.TextSize =
bottomText.Parent = bottomBar
dragging, dragStart, startGlowPos, startFramePos
header.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startGlowPos = glow.Position
startFramePos = frame.Position
)
header.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
glow.Position = .(startGlowPos.X.Scale, startGlowPos.X.Offset + delta.X, startGlowPos.Y.Scale, startGlowPos.Y.Offset + delta.Y)
frame.Position = .(startFramePos.X.Scale, startFramePos.X.Offset + delta.X, startFramePos.Y.Scale, startFramePos.Y.Offset + delta.Y)
)
noclipOn =
underground =
transitioning =
flySpeed =
noclipConn, flyConn, bodyVel, bodyGyr = , , ,
espHighlights = {}
()
_, h (espHighlights)
h h.Parent h:()
espHighlights = {}
_, p (Players:())
p ~= player p.Character
h = .()
h.FillColor = .(, , )
h.OutlineColor = .(, , )
h.FillTransparency =
h.OutlineTransparency =
h.DepthMode = .HighlightDepthMode.AlwaysOnTop
h.Parent = p.Character
espHighlights[p.Name] = h
()
_, h (espHighlights)
h h.Parent h:()
espHighlights = {}
(enabled)
noclipOn = enabled
enabled
noclipLbl.Text =
noclipBar.BackgroundColor3 = C.green
noclipConn = RunService.Stepped:(()
character
_, p (character:())
p:() p.CanCollide =
)
noclipLbl.Text =
noclipBar.BackgroundColor3 = C.accent
noclipConn noclipConn:(); noclipConn =
character
_, p (character:())
p:() p.CanCollide =
()
humanoid.PlatformStand =
bodyVel = .()
bodyVel.Velocity = .zero
bodyVel.MaxForce = .(, , )
bodyVel.Parent = hrp
bodyGyr = .()
bodyGyr.MaxTorque = .(, , )
bodyGyr.D =
bodyGyr.Parent = hrp
cam = .CurrentCamera
flyConn = RunService.Heartbeat:(()
hrp
dir = .zero
flatLook = .(cam.CFrame.LookVector.X, , cam.CFrame.LookVector.Z).Unit
flatRight = .(cam.CFrame.RightVector.X, , cam.CFrame.RightVector.Z).Unit
UserInputService:(.KeyCode.W) dir += flatLook
UserInputService:(.KeyCode.S) dir -= flatLook
UserInputService:(.KeyCode.A) dir -= flatRight
UserInputService:(.KeyCode.D) dir += flatRight
UserInputService:(.KeyCode.Space) dir += .(, , )
UserInputService:(.KeyCode.LeftControl) dir -= .(, , )
bodyVel.Velocity = dir.Magnitude > dir.Unit * flySpeed .zero
bodyGyr.CFrame = cam.CFrame
)
()
humanoid.PlatformStand =
flyConn flyConn:(); flyConn =
bodyVel bodyVel:(); bodyVel =
bodyGyr bodyGyr:(); bodyGyr =
(callback)
transitioning =
statusLabel.Text =
undergroundLbl.Text =
undergroundBar.BackgroundColor3 = C.orange
humanoid.WalkSpeed =
humanoid.JumpPower =
()
bv = .()
bv.Velocity = .zero
bv.MaxForce = .(, , )
bv.Parent = hrp
targetCFrame = hrp.CFrame * .(, -, )
tween = TweenService:(hrp, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), { = targetCFrame})
tween:()
tween.Completed:()
bv:()
statusLabel.Text =
transitioning =
callback ()
(callback)
transitioning =
statusLabel.Text =
undergroundLbl.Text =
undergroundBar.BackgroundColor3 = C.orange
()
()
humanoid.WalkSpeed =
humanoid.JumpPower =
bv = .()
bv.Velocity = .zero
bv.MaxForce = .(, , )
bv.Parent = hrp
targetCFrame = hrp.CFrame * .(, , )
tween = TweenService:(hrp, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), { = targetCFrame})
tween:()
tween.Completed:()
bv:()
humanoid.WalkSpeed =
humanoid.JumpPower =
()
statusLabel.Text =
transitioning =
callback ()
()
underground transitioning
underground =
(()
humanoid.WalkSpeed =
humanoid.JumpPower =
()
undergroundLbl.Text =
undergroundBar.BackgroundColor3 = C.blue
()
statusLabel.Text =
.(, ()
underground statusLabel.Text =
)
)
()
underground transitioning
underground =
(()
undergroundLbl.Text =
undergroundBar.BackgroundColor3 = C.accent
()
)
btnNoclip.MouseButton1Click:(() ( noclipOn) )
btnUnderground.MouseButton1Click:(() () )
btnEmerge.MouseButton1Click:(() () )
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.N ( noclipOn)
input.KeyCode == .KeyCode.U ()
input.KeyCode == .KeyCode.E ()
)
()For it to work, you must replace "yournamehere" with your username.

Universal