Run it
Copy the script and paste it into your executor.
if game.CoreGui:FindFirstChild("SoundFinderUI") then
game.CoreGui.SoundFinderUI:Destroy()
end
local sg = Instance.new("ScreenGui", game.CoreGui)
sg.Name = "SoundFinderUI"
local frame = Instance.new("Frame", sg)
frame.Size = UDim2.new(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.TextColor3 = .(, , )
title.BackgroundColor3 = .(, , )
scroll = .(, frame)
scroll.Size = .(, -, , -)
scroll.Position = .(, , , )
scroll.BackgroundTransparency =
scroll.CanvasSize = .(, , , )
layout = .(, scroll)
layout.SortOrder = .SortOrder.LayoutOrder
()
_, v (:())
v:() v.SoundId ~=
cleanId = .(v.SoundId, )
btn = .(, scroll)
btn.Size = .(, -, , )
btn.Text = .. v.Name .. .. cleanId
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.TextXAlignment = .TextXAlignment.Left
btn.MouseButton1Click:(()
(cleanId)
btn.Text = .. cleanId
()
btn.Text = .. v.Name .. .. cleanId
)
scroll.CanvasSize = .(, , , layout.AbsoluteContentSize.Y)
()
close = .(, frame)
close.Size = .(, , , )
close.Position = .(, -, , )
close.Text =
close.BackgroundColor3 = .(, , )
close.TextColor3 = .(, , )
close.MouseButton1Click:(() sg:() )it just find the sound id in the game

Universal