Run it
Copy the script and paste it into your executor.
Players = :()
CoreGui = :()
TweenService = :()
UserInputService = :()
RunService = :()
SpectraX = .()
SpectraX.Name =
SpectraX.Parent = CoreGui
SpectraX.ZIndexBehavior = .ZIndexBehavior.Sibling
Colors = {
DeepBlack = .(),
Graphite = .(),
NeonBlue = .(),
SpectralPurple = .(),
AcidGreen = .(),
SignalRed = .()
}
MainFrame = .()
MainFrame.Name =
MainFrame.Parent = SpectraX
MainFrame.BackgroundColor3 = Colors.DeepBlack
MainFrame.BackgroundTransparency =
MainFrame.BorderSizePixel =
MainFrame.Position = .(, -, , -)
MainFrame.Size = .(, , , )
MainFrame.ClipsDescendants =
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
UIStroke = .()
UIStroke.Thickness =
UIStroke.Color = Colors.SpectralPurple
UIStroke.Transparency =
UIStroke.Parent = MainFrame
Noise = .()
Noise.Parent = MainFrame
Noise.Size = .(, , , )
Noise.BackgroundTransparency =
Noise.Image =
Noise.ImageTransparency =
Noise.ScaleType = .ScaleType.Tile
Noise.TileSize = .(, , , )
Noise.ZIndex =
()
Pulse = .()
Pulse.Size = .(, , , )
Pulse.BackgroundColor3 = Colors.NeonBlue
Pulse.BackgroundTransparency =
Pulse.BorderSizePixel =
Pulse.Parent = MainFrame
Pulse.Position = .(-, , , )
t = TweenService:(Pulse, TweenInfo.(, .EasingStyle.Linear, .EasingDirection.InOut, -), {
Position = .(, , , )
})
t:()
()
TitleBar = .()
TitleBar.Size = .(, , , )
TitleBar.BackgroundColor3 = Colors.Graphite
TitleBar.BorderSizePixel =
TitleBar.Parent = MainFrame
TitleText = .()
TitleText.Size = .(, -, , )
TitleText.Position = .(, , , )
TitleText.BackgroundTransparency =
TitleText.Font = .Font.GothamBold
TitleText.Text =
TitleText.TextColor3 = Colors.NeonBlue
TitleText.TextSize =
TitleText.TextXAlignment = .TextXAlignment.Left
TitleText.Parent = TitleBar
EditorFrame = .()
EditorFrame.Position = .(, , , )
EditorFrame.Size = .(, , , )
EditorFrame.BackgroundColor3 = .(, , )
EditorFrame.BorderSizePixel =
EditorFrame.ScrollBarThickness =
EditorFrame.Parent = MainFrame
ScriptInput = .()
ScriptInput.Size = .(, , , )
ScriptInput.MultiLine =
ScriptInput.Text =
ScriptInput.PlaceholderText =
ScriptInput.ClearTextOnFocus =
ScriptInput.TextColor3 = .(, , )
ScriptInput.TextXAlignment = .TextXAlignment.Left
ScriptInput.TextYAlignment = .TextYAlignment.Top
ScriptInput.Font = .Font.Code
ScriptInput.TextSize =
ScriptInput.BackgroundTransparency =
ScriptInput.Parent = EditorFrame
ButtonList = .()
ButtonList.Position = .(, , , )
ButtonList.Size = .(, , , )
ButtonList.BackgroundTransparency =
ButtonList.Parent = MainFrame
UIListLayout = .()
UIListLayout.Parent = ButtonList
UIListLayout.Padding = .(, )
UIListLayout.SortOrder = .SortOrder.LayoutOrder
(txt, clr)
b = .()
b.Size = .(, , , )
b.BackgroundColor3 = Colors.Graphite
b.BorderSizePixel =
b.Font = .Font.GothamSemibold
b.Text = txt
b.TextColor3 = clr
b.TextSize =
b.Parent = ButtonList
c = .()
c.CornerRadius = .(, )
c.Parent = b
b.MouseEnter:(()
TweenService:(b, TweenInfo.(), {BackgroundColor3 = Colors.NeonBlue, TextColor3 = Colors.DeepBlack}):()
)
b.MouseLeave:(()
TweenService:(b, TweenInfo.(), {BackgroundColor3 = Colors.Graphite, TextColor3 = clr}):()
)
b
Exec = (, Colors.AcidGreen)
Paste = (, Colors.NeonBlue)
Clear = (, Colors.SpectralPurple)
Inject = (, Colors.NeonBlue)
Status = .()
Status.Position = .(, , , )
Status.Size = .(, -, , )
Status.BackgroundTransparency =
Status.Font = .Font.Gotham
Status.Text =
Status.TextColor3 = Colors.AcidGreen
Status.TextSize =
Status.TextXAlignment = .TextXAlignment.Left
Status.Parent = MainFrame
Exec.MouseButton1Click:(()
s, e = (() (ScriptInput.Text)() )
s Status.Text = ..(e) Status.TextColor3 = Colors.SignalRed
)
Paste.MouseButton1Click:(()
getclipboard
ScriptInput.Text = ScriptInput.Text .. ()
Status.Text =
Status.TextColor3 = Colors.NeonBlue
Status.Text =
Status.TextColor3 = Colors.SignalRed
)
Clear.MouseButton1Click:(()
ScriptInput.Text =
)
dragging, dragInput, dragStart, startPos
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
MainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
RunService.RenderStepped:(()
dragging dragInput
delta = dragInput.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)Executor